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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Grand_Piazza_%28Memory_of_Old_Lion%27s_Arch%29</id>
	<title>Grand Piazza (Memory of Old Lion&#039;s Arch) - Revision history</title>
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	<updated>2026-07-17T20:00:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.ezgame.cc/index.php?title=Grand_Piazza_(Memory_of_Old_Lion%27s_Arch)&amp;diff=89306&amp;oldid=prev</id>
		<title>imported&gt;Aylia at 16:18, 7 July 2024</title>
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		<updated>2024-07-07T16:18:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the Memory of Old Lion&amp;#039;s Arch version|the modern version|Grand Piazza|general history for the area|Grand Piazza/historical}}&lt;br /&gt;
{{Location infobox&lt;br /&gt;
| name = Grand Piazza&lt;br /&gt;
| type = Area&lt;br /&gt;
| sector id = 868&lt;br /&gt;
| waypoints = 1&lt;br /&gt;
| within = Memory of Old Lion&amp;#039;s Arch&lt;br /&gt;
| connections = [[Trader&amp;#039;s Forum (Memory of Old Lion&amp;#039;s Arch)|Trader&amp;#039;s Forum]] (N)&amp;lt;br&amp;gt;[[Eastern Ward (Memory of Old Lion&amp;#039;s Arch)|Eastern Ward]] (E)&amp;lt;br&amp;gt;[[Inner Harbor (Memory of Old Lion&amp;#039;s Arch)|Inner Harbor]] (SE)&amp;lt;br&amp;gt;[[Sanctum Harbor (Memory of Old Lion&amp;#039;s Arch)|Sanctum Harbor]] (S)&amp;lt;br&amp;gt;[[Western Ward (Memory of Old Lion&amp;#039;s Arch)|Western Ward]] (W)&lt;br /&gt;
| gallery1 = Lion&amp;#039;s Arch (original).jpg&lt;br /&gt;
| requires = lws1&lt;br /&gt;
}}&lt;br /&gt;
The [[Grand Piazza (Memory of Old Lion&amp;#039;s Arch)|Grand Piazza]] is located at the center of a [[memory of Old Lion&amp;#039;s Arch]]. It is a multi-plaza area that includes the [[Gate Hub Plaza]]. It connects [[Trader&amp;#039;s Forum (Memory of Old Lion&amp;#039;s Arch)|Trader&amp;#039;s Forum]], [[Western Ward (Memory of Old Lion&amp;#039;s Arch)|Western Ward]], [[Eastern Ward (Memory of Old Lion&amp;#039;s Arch)|Eastern Ward]], and [[Fort Marriner (Memory of Old Lion&amp;#039;s Arch)|Fort Marriner]].&lt;br /&gt;
&lt;br /&gt;
== Locations and objectives ==&lt;br /&gt;
;Waypoints&lt;br /&gt;
: {{map objective|waypoint|Gate Hub Plaza Waypoint (Memory of Old Lion&amp;#039;s Arch)|Gate Hub Plaza Waypoint|id=3472}}&lt;br /&gt;
&lt;br /&gt;
;Asura Gates&lt;br /&gt;
: {{map icon|asura gate}} [[Hoelbrak]] Asura Gate&lt;br /&gt;
: {{map icon|asura gate}} [[Black Citadel]] Asura Gate&lt;br /&gt;
: {{map icon|asura gate}} [[The Grove]] Asura Gate&lt;br /&gt;
: {{map icon|asura gate}} [[Rata Sum]] Asura Gate&lt;br /&gt;
: {{map icon|asura gate}} [[Divinity&amp;#039;s Reach]] Asura Gate&lt;br /&gt;
&lt;br /&gt;
;Landmarks&lt;br /&gt;
: {{map icon|lm}} [[Gate Hub Plaza]]&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
;[[Asura]]&lt;br /&gt;
* [[Gatekeeper]]&lt;br /&gt;
* [[Gate Technician]]&lt;br /&gt;
* [[Head Gatekeeper Roinna]]&lt;br /&gt;
* [[Peacemaker Officer]]&lt;br /&gt;
* [[Scholar (NPC)|Scholar]]&lt;br /&gt;
&lt;br /&gt;
;[[Centaur]]s&lt;br /&gt;
* [[Outcast Qindova]]&lt;br /&gt;
&lt;br /&gt;
;[[Charr]]&lt;br /&gt;
* [[Ash Legion Soldier]]&lt;br /&gt;
* [[Blood Legion Soldier]]&lt;br /&gt;
* [[Crusader Aurus Fuseblight]]&lt;br /&gt;
* [[Iron Legion Soldier]]&lt;br /&gt;
* [[Fyr Raggedfur]] &amp;lt;small&amp;gt; (passes through) &amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Lionguard]]&lt;br /&gt;
* [[Lionguard Atrix]]&lt;br /&gt;
* [[Lionguard Captain]]&lt;br /&gt;
* [[Soldier]]&lt;br /&gt;
* [[Worker]]&lt;br /&gt;
&lt;br /&gt;
;[[Crustacean]]s&lt;br /&gt;
* [[Crab]]&lt;br /&gt;
* [[Thundershrimp]]&lt;br /&gt;
&lt;br /&gt;
;[[Dolyak]]&lt;br /&gt;
* [[Dolyak (NPC)|Dolyak]] &amp;lt;small&amp;gt; (passes through) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Feline]]s&lt;br /&gt;
* [[Cat]]&lt;br /&gt;
&lt;br /&gt;
;[[Fish]]&lt;br /&gt;
* [[Coho Salmon]]&lt;br /&gt;
* [[Sockeye Salmon]]&lt;br /&gt;
&lt;br /&gt;
;[[Golem]]s&lt;br /&gt;
* [[SRV 3296]]&lt;br /&gt;
&lt;br /&gt;
;[[Human]]s&lt;br /&gt;
* [[Captain Taffer]]&lt;br /&gt;
* [[Commodore Lawson Marriner]]&lt;br /&gt;
* [[Doc Halvern]] &amp;lt;small&amp;gt;(Ambient path)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Lionguard Lieutenant]]&lt;br /&gt;
* [[Priory Scholar]]&lt;br /&gt;
* [[Sailor]]&lt;br /&gt;
* [[Seraph Guard]]&lt;br /&gt;
* [[Seraph Soldier]]&lt;br /&gt;
* [[Veteran (NPC)|Veteran]]&lt;br /&gt;
&lt;br /&gt;
;[[Moa]]s&lt;br /&gt;
* [[Blue Moa Bird]]&lt;br /&gt;
&lt;br /&gt;
;[[Norn]]&lt;br /&gt;
* [[Child]]&lt;br /&gt;
* [[Hunter]]&lt;br /&gt;
* [[Local]]&lt;br /&gt;
* [[Wolfborn (NPC)|Wolfborn]]&lt;br /&gt;
&lt;br /&gt;
;[[Quaggan]]s&lt;br /&gt;
* [[Moofrumaloo]]&lt;br /&gt;
&lt;br /&gt;
;[[Sylvari]]&lt;br /&gt;
* [[Warden Scout]]&lt;br /&gt;
&lt;br /&gt;
;Various&lt;br /&gt;
* [[Adventurer]]&lt;br /&gt;
* [[Caravan Guard]] &amp;lt;small&amp;gt; (passes through) &amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Citizen]]&lt;br /&gt;
* [[Lionguard (NPC)|Lionguard]]&lt;br /&gt;
* [[Passenger]]&lt;br /&gt;
* [[Traveler]]&lt;br /&gt;
* [[Visitor]]&lt;br /&gt;
&lt;br /&gt;
=== Services ===&lt;br /&gt;
: {{vendor|merchant}} [[Bryden]]&lt;br /&gt;
: {{vendor|reinforce armor}} [[Antonin]]&lt;br /&gt;
: {{vendor|misc|Directions.png}} [[Lionguard Guide]]&lt;br /&gt;
&lt;br /&gt;
== Ambient dialogue ==&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Another glorious day in the plaza! Folks from all over... shopping... talking...&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You should see what it&amp;#039;s like during a festival!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;That would be wonderful! When&amp;#039;s the next one?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Wait and see, kid. Wait and see.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Scholar (asura)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I&amp;#039;m forming a guild with just asura and norn. It&amp;#039;s called &amp;quot;Brains and Brawn.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Hunter (norn)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Why not sylvari and golems? You could call it &amp;quot;Sticks and Stones.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I love this city.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Which part? The corruption? The crime? Or the undead?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;The sunsets. The gardens. The markets. The neighbors saying hi.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Are we living in the same city?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Yes we are. And I love this city.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Will ya look at this? So many people.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;[sinisterly] And so much money to make.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Adventurer (human)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;You know where I can find a temple? I need to make an offering.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (asura)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I wouldn&amp;#039;t know. Gold is my god.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Adventurer (human)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;That&amp;#039;s sacrilige! I thought you guys believed in...some kinda alchemy.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Citizen (asura)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;That&amp;#039;s science. This is business. I&amp;#039;m not here for enlightenment. I&amp;#039;m here for profit.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Why do so many notorious killers and brigands roam freely around the city?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Lionguard (1)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Hey. Killers and brigands kept this city alive after the flood.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Lionguard (2)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;They&amp;#039;ve always been a big part of the Lion&amp;#039;s Arch economy. And its charm.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;At Gate Hub Plaza&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler (norn)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;If I track a wounded animal through a gate, would the gate&amp;#039;s energy cauterize the wound?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gate Technician&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I...I haven&amp;#039;t the faintest idea. My ears! What in intriguing question.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler (norn)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;What do your ears have to do with it?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler (sylvari)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I hate gate travel. For a split second, I feel completely disconnected from [[Dream of Dreams|the Dream]].&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;It&amp;#039;s perfectly safe. Gate travel was perfected centuries ago. Mishaps are exceedingly rare.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler (sylvari)&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I don&amp;#039;t care about centuries. I&amp;#039;m worried about that one second when I&amp;#039;m all alone.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Why do you charge extra for oversized items? That service should be included.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gatekeeper&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Fine. I&amp;#039;ll even offer free gate travel if you provide me with a lifetime supply of rifles.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;What would you do with so many rifles?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gatekeeper&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Protect my precious gate from freeloaders.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gate Technician&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I need to run a series of thermalogic diagnostics on the gate later.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gatekeeper&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Any potential problems I should be concerned about?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gate Technician&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;There&amp;#039;s a slight possibility of intermittent interruptions in power.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gatekeeper&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Assuming everyone arrives in no more than one piece, I won&amp;#039;t worry.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;How long will it take to get to Divinity&amp;#039;s Reach?&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gatekeeper&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;Travel time is instantaneous, ma&amp;#039;am. You enter the gate here and exit there.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Traveler&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;I need one of these between my house and the market.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gate Hub Plaza.jpg|The [[Gate Hub Plaza]]&lt;br /&gt;
File:Lion&amp;#039;s Court (old).jpg|Lion&amp;#039;s Court&lt;br /&gt;
File:Commodore&amp;#039;s Manor (old).jpg|[[Commodore&amp;#039;s Manor]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Memory of Old Lion&amp;#039;s Arch nav}}&lt;br /&gt;
[[de:Prachtvolle Piazza (Erinnerungen an das alte Löwenstein)]]&lt;br /&gt;
[[es:Gran Plaza (Recuerdo de la antigua Arco del León)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Aylia</name></author>
	</entry>
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