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		<title>imported&gt;Perpugilliam at 11:59, 10 October 2025</title>
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		<updated>2025-10-10T11:59:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Event infobox&lt;br /&gt;
| location = Devastated Garenhoff&lt;br /&gt;
| type = group event&lt;br /&gt;
| indicator = red star&lt;br /&gt;
| level = 80&lt;br /&gt;
| meta event = Unlocking the Wizard&amp;#039;s Tower&lt;br /&gt;
| previous = Gather essence of awe around Droknar&amp;#039;s Light&lt;br /&gt;
| success = Collect essence to maintain Droknar&amp;#039;s Forge&lt;br /&gt;
| requires = soto&lt;br /&gt;
}}&lt;br /&gt;
[[Gather essence of anxiety around Devastated Garenhoff]] is a level 80 [[group event]] in [[Skywatch Archipelago]].&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
*Invoke the emotion of anxiety and complete activities around Devastated Garenhoff to obtain essence for Lyhr.&lt;br /&gt;
*Essence of Anxiety Collected&lt;br /&gt;
*{{event bar empty}}&lt;br /&gt;
*Bonus: Essence-Rich Kryptis Invader {{event boss}}&lt;br /&gt;
*{{event bar}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
{{event rewards}}&lt;br /&gt;
* [[Chest#Bonus_chests|Bonus chest]] containing:&lt;br /&gt;
** {{rewards item|Static Charge|qty=2, 4, 7}} &amp;lt;!-- likely 2-8, 10 --&amp;gt;&lt;br /&gt;
** One of the following:&lt;br /&gt;
*** {{rewards item|Piece of Common Unidentified Gear|chance=chance|qty=1-3}}&lt;br /&gt;
*** {{rewards item|Piece of Unidentified Gear|chance=chance|qty=1-2}}&lt;br /&gt;
&amp;lt;!-- *** {{rewards item|Piece of Rare Unidentified Gear|chance=chance|qty=1}} --&amp;gt;&lt;br /&gt;
&amp;lt;!-- *** An [[Eagle Eye weapons|Eagle Eye weapon]] --&amp;gt;&lt;br /&gt;
** One of the following:&lt;br /&gt;
&amp;lt;!-- *** {{rewards item|Bag of Coins|chance=chance|qty=1}} --&amp;gt;&lt;br /&gt;
&amp;lt;!-- *** {{rewards item|Crystallized Ley-Energy (50 silver)|chance=chance|qty=1}} --&amp;gt;&lt;br /&gt;
*** {{rewards item|Drip of Liquid Karma|chance=chance|qty=1}}&lt;br /&gt;
&amp;lt;!-- *** {{rewards item|Bead of Liquid Karma|chance=chance|qty=1}} --&amp;gt;&lt;br /&gt;
*** {{rewards item|Thimble of Liquid Karma|chance=chance|qty=1}}&lt;br /&gt;
&amp;lt;!-- *** {{rewards item|Shred of Secrets of the Obscure Mastery|chance=chance|qty=1-2}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Pick up [[Raw Essence of Anxiety]] to fill up the bar. Besides the orbs that initially spawn when the event starts, the following actions will generate more:&lt;br /&gt;
* Free a trapped villager by rummaging the rubble, and guide back up to 3 {{effect|Followers}} to the safety provided by the Rift Hunter Warrior.&lt;br /&gt;
* Use a water bucket to put out a fire.&lt;br /&gt;
* Bring Donated Food, Fresh Water or Medical Supplies to Garenhoff Refugees in need.&lt;br /&gt;
* Defeat enemies marked with the icon {{event icon|red swords}}.&lt;br /&gt;
* Defeat the Essence-Rich Kryptis Invader.&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* [[Arlais]]&lt;br /&gt;
* [[Garenhoff Refugee]]&lt;br /&gt;
* [[Rift Hunter Warrior]]&lt;br /&gt;
* [[Villager]]&lt;br /&gt;
&lt;br /&gt;
=== Foes ===&lt;br /&gt;
* [[Air Elemental]]&lt;br /&gt;
* [[Earth Elemental]]&lt;br /&gt;
* [[Elite Essence-Rich Kryptis Invader]]&lt;br /&gt;
* [[Kryptis Blaster]]&lt;br /&gt;
* [[Kryptis Drainer]]&lt;br /&gt;
* [[Kryptis Sentinel]]&lt;br /&gt;
* [[Veteran Earth Elemental]]&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
* [[Donated Food]]&lt;br /&gt;
* [[Fresh Water (object)|Fresh Water]]&lt;br /&gt;
* [[Medical Supplies]]&lt;br /&gt;
* [[Raw Essence of Anxiety]]&lt;br /&gt;
* [[Rubble (Skywatch Archipelago)|Rubble]]&lt;br /&gt;
* [[Water Bucket]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
;Event start&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You&amp;#039;re a welcome sight. That essence they&amp;#039;re looking for is popping up all over the area.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I won&amp;#039;t lie, things are bad here. But if you can help these villagers, it&amp;#039;d go a long way.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;During the event&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Every little bit counts, but we&amp;#039;re going to need more before we&amp;#039;re done.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You&amp;#039;re making a real difference, you know. I know not everyone trusts you, but I&amp;#039;m glad you&amp;#039;re here.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I tried to get them to stop these experiments. I really did. But... (sigh) I should have done more.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;One last push and we should have enough essence.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Approaching Rubble, one of the following&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Trapped Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Please, can someone get this off me? I can&amp;#039;t move!&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Trapped Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Can anyone hear me? This... this stuff fell on me...&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Trapped Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Someone help, I can barely breathe!&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Trapped Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Oh gods, please don&amp;#039;t let me die under here...&amp;#039;&amp;#039;&lt;br /&gt;
;Freeing the villager, one of the following&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Thank you, stranger. I&amp;#039;ll... I&amp;#039;ll try to be more careful.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Garenhoff just isn&amp;#039;t safe anymore. I&amp;#039;ve gotta get out of here...&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Thank the Six you got here. I really thought that was the end.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I can&amp;#039;t keep going like this, always wondering what terrible thing will happen next...&amp;#039;&amp;#039;&lt;br /&gt;
;Bringing a villager to safety, one of the following&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Rift Hunter Warrior:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;These poor people. Keep at it; we&amp;#039;ll protect those you can find.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Rift Hunter Warrior:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;More of them? What a mess we&amp;#039;ve made here.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Rift Hunter Warrior:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;There&amp;#039;s reports that more are being attacked around the town. Bring anyone you find back here and we&amp;#039;ll look after them.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Bringing Donated Food or Medical Supplies to a thirsty refugee&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Garenhoff Refugee:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Oh. Thank you, but do you have any water?&amp;#039;&amp;#039;&lt;br /&gt;
;Bringing Fresh Water or Medical Supplies to a hungry refugee&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Garenhoff Refugee:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Thank you, but I really need something to eat.&amp;#039;&amp;#039;&lt;br /&gt;
;Bringing Fresh Water or Donated Food to an injured refugee&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Garenhoff Refugee:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I&amp;#039;m sorry, but what I really need right now is medicine.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Talking to the Rift Hunter Warrior&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Rift Hunter Warrior:&amp;#039;&amp;#039;&amp;#039; Keep an eye out for survivors among the rubble around Garenhoff. If you find any, bring them back here, or take them to any of the other safe zones we&amp;#039;ve got set up!&lt;br /&gt;
:{{dialogue icon|end}} &amp;#039;&amp;#039;I&amp;#039;ll keep an eye out.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Event success&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That should cover this area. For now, at least. I&amp;#039;ll rest a little easier tonight.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Arlais:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I&amp;#039;m sure Mabon and Lyhr will need you elsewhere. Don&amp;#039;t worry, I&amp;#039;ll keep an eye on everything here.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
: {{achievement|Eternal Off to See the Wizard&amp;#039;s Tower}}&lt;br /&gt;
: {{achievement|Off to See the Wizard&amp;#039;s Tower}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Perpugilliam</name></author>
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