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	<title>GW2 Wiki English Mirror:Projects/Maps - Revision history</title>
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	<updated>2026-07-17T04:51:01Z</updated>
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		<title>imported&gt;Vysnaite: /* To-do */ A lot of WvW area maps are still missing their bounds and/or have outdated map icons (i.e. old HPs)</title>
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		<updated>2025-11-20T12:52:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;To-do: &lt;/span&gt; A lot of WvW area maps are still missing their bounds and/or have outdated map icons (i.e. old HPs)&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wiki-projects&amp;quot; cellpadding=&amp;quot;10&amp;quot; style=&amp;quot;width: 100%; border-width: 2px; border-style: solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;darkfill&amp;quot; style=&amp;quot;border-bottom-width: 2px; border-bottom-style: solid;&amp;quot;&lt;br /&gt;
| &amp;lt;h2 style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Maps&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;lightfill&amp;quot; style=&amp;quot;padding: 0px 10px;&amp;quot; |&lt;br /&gt;
The goal of this project is to provide high quality locator and regular maps. Locator maps are the black outlines with the red shading.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;lightfill&amp;quot; style=&amp;quot;padding: 0px 10px;&amp;quot; |&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&amp;#039;&amp;#039;Feel free to add yourself to the list.&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;s&amp;gt;[[User:Dr ishmael]]&amp;lt;/s&amp;gt; &amp;lt;small&amp;gt;(inactive)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[User:Chieftain Alex]]&lt;br /&gt;
* [[User:Snitching]]&lt;br /&gt;
&lt;br /&gt;
== To-do ==&lt;br /&gt;
* [[/Core zones]] - {{yes}} Complete&lt;br /&gt;
* [[/LWS1]] - {{yes}} Complete&lt;br /&gt;
* [[/WvW]] - {{no}} - A lot of areas are still missing bounds and/or have outdated map icons&lt;br /&gt;
* [[/Cities]] - {{yes}} Complete&lt;br /&gt;
* [[/Dungeons]] - {{yes}} Complete&lt;br /&gt;
* [[/Heart of Thorns]] - {{yes}} Complete&lt;br /&gt;
* [[/LWS3]] - {{yes}} Complete&lt;br /&gt;
* [[/Path of Fire]] - {{yes}} Complete&lt;br /&gt;
* [[/LWS4]] - {{yes}} Complete&lt;br /&gt;
* [[/LWS5]] (The Icebrood Saga) - {{yes}} Complete&lt;br /&gt;
* [[/End of Dragons]] - {{yes}} Complete&lt;br /&gt;
* [[/Secrets of the Obscure]] - {{yes}} Complete&lt;br /&gt;
* [[/Janthir Wilds]] - {{yes}} Complete&lt;br /&gt;
* [[/Visions of Eternity]]&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
* Take high quality ingame screenshots of the world map (settings on max), -bmp command line. Stitch the files together in software like GIMP. [A] Tips:&lt;br /&gt;
** Standing in another zone will prevent event circles/commander+mentor tags etc. Make sure you stand in one with a matching set of map completion objectives (e.g. don&amp;#039;t stand in a GH if you&amp;#039;re taking a screenshot of a zone with Vistas)&lt;br /&gt;
** You can take a screenshot, then click in a corner of the screen and drag to another corner - this way they tile perfectly when you paste them.&lt;br /&gt;
** You can hide the UI using {{key|CTRL+H}}, then open the world map.&lt;br /&gt;
* Use [[Widget:Zone map v3]] to get a screenshot of the API map boundaries. Paste it into GIMP. Scale image to 117% to match the ingame screenshot size (API render it at 83%). [B]&lt;br /&gt;
** Use the developer tools in firefox to expand the map element size to fit the entire zone/city/etc: Find the map element, rename &amp;quot;max-width&amp;quot; to width, and set width value and height value to numbers big enough to fit the entire map.&lt;br /&gt;
** Use the screenshot right click tool in firefox to take a screenshot of the entire page, including beyond the visible screen.&lt;br /&gt;
* Put [A] and [B] on the different layers of the same image, align them carefully using layer blend mode &amp;quot;Difference&amp;quot;, then crop the canvas. Export the API image [C] and ingame image [D] in PNG format.&lt;br /&gt;
* Open Inkscape, confirm preference settings for DPI image import, export and create are all 96 DPI to avoid blurring images.&lt;br /&gt;
* Create a new file in Inkscape. Drag the [C] API image into Inkscape. Do {{key|CTRL+LEFT_SHIFT+D}} and select fit canvas to drawing.&lt;br /&gt;
* Create a new layer and draw the borders on with the Straight Line tool. You want a 7 px wide white line with round joints. Use the snapping options to join your shapes together neatly.&lt;br /&gt;
* When done, save the SVG [D].&lt;br /&gt;
* Export the SVG [D] with all layers showing to a PNG file with borders on [E]. Tidy up the image in GIMP if required (e.g. shapes/text overlapping with the sector boundaries). You can then cut this up in other software, e.g. PAINT.NET, to create area maps.&lt;br /&gt;
* Back in Inkscape, hide the base map layer, select all lines, and colour them black.&lt;br /&gt;
* Make a copy of the SVG [E]. In the copy, delete the hidden layers - the SVG should now be a really tiny file. For each area, double the width of the line and fill the shape in red, then save it as a new locator SVG.&lt;br /&gt;
* Upload the results with [[Widget:Editing robot]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Projects|Maps]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Vysnaite</name></author>
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