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	<title>Dragon Slash—Burst (Challenge Mode) - Revision history</title>
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	<updated>2026-07-17T12:47:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.ezgame.cc/index.php?title=Dragon_Slash%E2%80%94Burst_(Challenge_Mode)&amp;diff=240135&amp;oldid=prev</id>
		<title>imported&gt;Flutte at 01:56, 7 February 2026</title>
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		<updated>2026-02-07T01:56:45Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{otheruses|the [[Minister Li]] challenge mode skill|the related normal mode skill|Dragon Slash—Burst}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| name = Dragon Slash—Burst&lt;br /&gt;
| icon = Dragon Slash—Burst.png&lt;br /&gt;
| description = Minister Li fires a bolt of energy at targets in sequential order. This bolt explodes on impact, dealing significant damage and applying extreme vulnerability to targets in an area. Targets with extreme vulnerability are killed by this attack.&lt;br /&gt;
| facts = {{skill fact|range|2000}}&lt;br /&gt;
| activation = 0.25&lt;br /&gt;
| monster = Minister Li&lt;br /&gt;
| id = 65378&lt;br /&gt;
| requires = eod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Dragon Slash—Burst (Challenge Mode)|Dragon Slash—Burst]] is a skill performed by [[Minister Li]] during the challenge mode of the [[Strike Mission: Kaineng Overlook|Kaineng Overlook]] [[raid encounter]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Five players are now marked with a Roman numeral above their heads ([[File:Target Order-1 (overhead icon).png|25px]]), denoted by the {{effect|Target Order: 1}}, {{effect|Target Order: 2}}, {{effect|Target Order: 3}} {{effect|Target Order: 4}}, and {{effect|Target Order: 5}} effects.&lt;br /&gt;
* This attack activates much earlier.&lt;br /&gt;
* This attack is not only a slash, but also an [[area of effect]] explosion.&lt;br /&gt;
** This explosion now only occurs around numbered players.&lt;br /&gt;
** Players hit by either the slash or explosion will be affected by {{effect|Extreme Vulnerability}}. Both parts are now unavoidable.&lt;br /&gt;
** Each player hit by an explosion will have a red pool immediately spawn under them, applying the Extreme Vulnerability effect and pulsing lethal damage.&lt;br /&gt;
*** If the player would be hit and evades or teleports during the explosion, a pool will immediately spawn below them at their new position.&lt;br /&gt;
* This mechanic can overlap with other attacks during the final phase.&lt;/div&gt;</summary>
		<author><name>imported&gt;Flutte</name></author>
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