<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Desert_Shroud%2Fhistory</id>
	<title>Desert Shroud/history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Desert_Shroud%2Fhistory"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Desert_Shroud/history&amp;action=history"/>
	<updated>2026-07-18T02:06:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Desert_Shroud/history&amp;diff=140197&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2023-09-26 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Desert_Shroud/history&amp;diff=140197&amp;oldid=prev"/>
		<updated>2023-12-03T18:55:08Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2023-09-26&quot; title=&quot;Game updates/2023-09-26&quot;&gt;Game updates/2023-09-26&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2023-09-26&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Desert Shroud]]: Reduced torment duration from 10 seconds to 5 seconds in PvE only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|2188|coefficient=1.25|game mode=pve wvw}}{{skill fact|Barrier|2028|coefficient=1.25|game mode=pvp}}{{skill fact|Torment|5}}{{skill fact|targets|3|game mode=pve pvp}}{{skill fact|targets|2|game mode=wvw}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge wvw = 30&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| type = shade, shroud&lt;br /&gt;
| description type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2022-02-28&lt;br /&gt;
| changes =&lt;br /&gt;
* The base barrier granted by the skills Sand Cascade, Sand Flare, Desert Empowerment, Desert Shroud, and Sandstorm Shroud has been reduced. The contribution of healing power on these skills has been increased.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| description type = shade&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|2188|coefficient=1.25|game mode=pve wvw}}{{skill fact|Barrier|2028|coefficient=1.25|game mode=pvp}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|3|game mode=pve pvp}}{{skill fact|targets|2|game mode=wvw}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| recharge wvw = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| type = shade, shroud&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2021-09-01&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Desert Shroud]]: Fixed an issue that granted an unintended damage reduction.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2021-08-17&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Desert Shroud]]: Reduced base barrier from 5,016 to 4,013 in PvP only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| description type = shade&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|5016|coefficient=0.625|game mode=pve wvw}}{{skill fact|Barrier|4013|coefficient=0.625|game mode=pvp}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|3|game mode=pve pvp}}{{skill fact|targets|2|game mode=wvw}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| recharge wvw = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| type = shade, shroud&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-07-09&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Shade|Shade Skills]]: Fixed a bug that caused this skill to strike more targets than intended.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-07-08&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Shade|Shade Skills]]: Reduced the target cap of shades from 3 to 2 in WvW only. Reduced the target cap of greater shades from 5 to 2 in WvW only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|5016|coefficient=0.625}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|3|game mode=pve pvp}}{{skill fact|targets|2|game mode=wvw}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| recharge wvw = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| type = shade&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-07-07&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Shade|Shade Skills]]: These have been changed back to triggering at both the necromancer&amp;#039;s location and their shade locations with each use.&lt;br /&gt;
* [[Desert Shroud]]: (Undocumented) Target cap reduced to 3.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|5016|coefficient=0.625}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|3}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-02-25&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Desert Shroud]]: (Competitive split) Reduced power coefficient per strike from 0.45 to 0.3.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15|game mode = pve}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.1|game mode = pvp wvw}}{{skill fact|Barrier|5016|coefficient=0.625}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|5}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| type = shade&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-10-01&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Shade|Shade skills]] no longer affect the area around the scourge while they have a shade present in the world.&lt;br /&gt;
* Increased the number of targets affected by shade skills from 3 to 5.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert [[shroud]], gaining a powerful [[barrier]] and pulsing necrotic energy around your sand shades.&amp;lt;br&amp;gt;{{gray|Targets affected by this ability can only be affected once per pulse.}}&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15}}{{skill fact|Barrier|5016|coefficient=0.625}}{{skill fact|Torment|10|game mode=pve}}{{skill fact|Torment|5|game mode=wvw pvp}}{{skill fact|targets|5}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| slot = mechanic&lt;br /&gt;
| mechanic slot = 5&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| requires = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-03-05&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Desert Shroud]]: Fixed a bug in which Desert Shroud would not break stuns if the [[Foot in the Grave]] trait was equipped.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-07-10&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Desert Shroud]]: The effects for this skill have been changed to better differentiate it from other scourge profession skills.&lt;br /&gt;
| minor = y &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-03-28&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Desert Shroud]]: Fixed a bug in which this trait had the incorrect cooldown in PvP and WvW.&lt;br /&gt;
| minor = y &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-03-27&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Desert Shroud]]: Scourge (Profession): Fixed an issue that caused an obstruction error when there wasn&amp;#039;t a line of sight to a target, but there was a line of sight to the shade.&lt;br /&gt;
** Enemies in range of the shade will now be struck if the shade is visible to the necromancer.&lt;br /&gt;
** Fixed an issue in which this skill could still hit downed enemies multiple times.&lt;br /&gt;
** Increased the cooldown from 20 seconds to 30 seconds in PvP and WvW.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert shroud, gaining a powerful [[barrier]] and pulsing necrotic energy around you and your sand shades. &amp;lt;br&amp;gt;&amp;lt;span style=color:gray&amp;gt;Targets affected by this ability can only be affected once per pulse.&amp;lt;/span&amp;gt;&lt;br /&gt;
| facts =&lt;br /&gt;
{{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}&lt;br /&gt;
{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15}}&lt;br /&gt;
{{skill fact|Barrier|5016|coefficient=0.625}}&lt;br /&gt;
{{skill fact|Torment|10|game mode=pve}}&lt;br /&gt;
{{skill fact|Torment|5|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|targets|3}}&lt;br /&gt;
{{skill fact|pulses|7}}&lt;br /&gt;
{{skill fact|duration|6}}&lt;br /&gt;
{{skill fact|interval|1}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| release = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-02-06&lt;br /&gt;
| changes = &lt;br /&gt;
* Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-12-12&lt;br /&gt;
| changes =&lt;br /&gt;
* All skills that grant barrier now give 15% more barrier.&lt;br /&gt;
* [[Desert Shroud]]: Torment stacks per hit have been adjusted from 2 stacks for 4 seconds to 1 stack for 10 seconds in PvE.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert shroud, gaining a powerful [[barrier]] and pulsing necrotic energy around you and your sand shades. &amp;lt;br&amp;gt;&amp;lt;span style=color:gray&amp;gt;Targets affected by this ability can only be affected once per pulse.&amp;lt;/span&amp;gt;&lt;br /&gt;
| facts =&lt;br /&gt;
{{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}&lt;br /&gt;
{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15}}&lt;br /&gt;
{{skill fact|Barrier|5016|coefficient=0.625}}&lt;br /&gt;
{{skill fact|Torment|10|game mode=pve}}&lt;br /&gt;
{{skill fact|Torment|5|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|targets|3}}&lt;br /&gt;
{{skill fact|pulses|7}}&lt;br /&gt;
{{skill fact|duration|6}}&lt;br /&gt;
{{skill fact|interval|1}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| release = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-11-07&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Desert Shroud]]: Fixed a bug that could cause this skill&amp;#039;s targets to be lost due to proximity between shades or the casting scourge.&lt;br /&gt;
** Increased the damage inflicted per strike of this skill by 25%.&lt;br /&gt;
** Increased the duration of torment inflicted on each pulse of this skill from 2 seconds to 4 seconds in PvE.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Enter the desert shroud, gaining a powerful [[barrier]] and pulsing necrotic energy around you and your sand shades. &amp;lt;br&amp;gt;&amp;lt;span style=color:gray&amp;gt;Targets affected by this ability can only be affected once per pulse.&amp;lt;/span&amp;gt;&lt;br /&gt;
| facts =&lt;br /&gt;
{{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}&lt;br /&gt;
{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=3.15}}&lt;br /&gt;
{{skill fact|Barrier|5016|coefficient=0.625}}&lt;br /&gt;
{{skill fact|Torment|4|stacks=2|game mode=pve}}&lt;br /&gt;
{{skill fact|Torment|2|stacks=2|game mode=wvw pvp}}&lt;br /&gt;
{{skill fact|targets|3}}&lt;br /&gt;
{{skill fact|pulses|7}}&lt;br /&gt;
{{skill fact|duration|6}}&lt;br /&gt;
{{skill fact|interval|1}}&lt;br /&gt;
{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| release = pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-10-17&lt;br /&gt;
| changes = &lt;br /&gt;
* [[ Desert Shroud]]: Fixed a bug that was preventing this skill from processing [[Manifest Sand Shade]] upon casting.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| description = Enter the desert shroud, gaining a powerful [[barrier]] and pulsing necrotic energy around you and your sand shades. &amp;lt;br&amp;gt;&amp;lt;span style=color:gray&amp;gt;Targets affected by this ability can only be affected once per pulse.&amp;lt;/span&amp;gt;&lt;br /&gt;
| facts = {{skill fact|Life Force Cost|4606|icon=Life Force Cost.png}}{{skill fact|damage|weapon=unequipped|strikes=7|coefficient=2.52}}{{skill fact|Barrier|5016|coefficient=0.625}}{{skill fact|Torment|2|stacks=2}}{{skill fact|targets|3}}{{skill fact|pulses|7}}{{skill fact|duration|6}}{{skill fact|interval|1}}{{skill fact|radius|180}}&lt;br /&gt;
| recharge = 20&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| specialization = scourge&lt;br /&gt;
| type = shade&lt;br /&gt;
| id = 44663&lt;br /&gt;
| release = pof&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
</feed>