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	<title>Defend Qinkai Village from the Jade Brotherhood - Revision history</title>
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	<updated>2026-07-17T20:07:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.ezgame.cc/index.php?title=Defend_Qinkai_Village_from_the_Jade_Brotherhood&amp;diff=229499&amp;oldid=prev</id>
		<title>imported&gt;AWB Alex: /* top */+Fixing parameter.</title>
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		<updated>2023-02-03T22:14:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;+Fixing parameter.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Event infobox&lt;br /&gt;
| location = Qinkaishi Basin&lt;br /&gt;
| type = dynamic event&lt;br /&gt;
| indicator = shield&lt;br /&gt;
| level = 80&lt;br /&gt;
| previous = Escort the Tengu to Qinkai Village&lt;br /&gt;
| success =&lt;br /&gt;
| failure =&lt;br /&gt;
| coordinates = &lt;br /&gt;
| id = &lt;br /&gt;
| requires = eod&lt;br /&gt;
}}&lt;br /&gt;
[[Defend Qinkai Village from the Jade Brotherhood]] is a level 80 [[dynamic event]] that occurs in [[Qinkaishi Basin]] around the [[Qinkai Village]].&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* [[Jade Brotherhood]] Gang Members Defeated&lt;br /&gt;
* {{event bar empty}}&lt;br /&gt;
* Optional: Construct perimeter defenses and set traps to hinder invaders.&lt;br /&gt;
* Villagers remaining until surrender: x&lt;br /&gt;
&lt;br /&gt;
== Rewards == &lt;br /&gt;
{{Event rewards}}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* [[Kestrel Lookout]]&lt;br /&gt;
* [[Qinkai Villager]]&lt;br /&gt;
* [[Roon Lightclaw]]&lt;br /&gt;
* [[Village Leader Canisa]]&lt;br /&gt;
&lt;br /&gt;
=== Foes === &lt;br /&gt;
* [[Brotherhood Assassin]]&lt;br /&gt;
* [[Brotherhood Pistoleer]]&lt;br /&gt;
* [[Brotherhood Scout]]&lt;br /&gt;
* [[Brotherhood Sharpshooter]]&lt;br /&gt;
* [[Brotherhood Scrapper]]&lt;br /&gt;
* [[Repurposed Jade Tracker]]&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
* [[Makeshift Barricade]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
{{Section-stub|event|Missing dialogue}}&lt;br /&gt;
;Event start&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;(if the village is not taken)&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Get the turrets turned on.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Veteran Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You get a chance to think about our proposal?&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Let me see...do we want to cede control of our village and send most of our catch to feed your gang?&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I don&amp;#039;t think so.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Veteran Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;That&amp;#039;s too bad. Guess we&amp;#039;ll have to take it, then.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;(otherwise)&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Oh no...&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;What&amp;#039;s happening here?&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Veteran Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;What&amp;#039;s happening is this village agreed to join the Brotherhood, isn&amp;#039;t that right?&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You agreed to it?&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;We...we...&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;If they&amp;#039;re hurting you, we won&amp;#039;t allow it.&amp;#039;&amp;#039;&lt;br /&gt;
::&amp;#039;&amp;#039;&amp;#039;Veteran Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You won&amp;#039;t &amp;quot;allow&amp;quot; it, huh? Well, I guess we&amp;#039;ll see about that.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Quick! Erect the barricades!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Throw down the spike traps!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;The turrets! Get the turrets turned on!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Event success&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Thank you. Thank you all.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Of course, old friend. Not many of us left that&amp;#039;re still free of the gangs. We need to stick together.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I&amp;#039;ll be throwing an extra basket into your cart, and I won&amp;#039;t take no for an answer.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Roon Lightclaw:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;You won&amp;#039;t hear any protest from me!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Event failure&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Please! We&amp;#039;ll do what you want! Just stop!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;See, you are capable of reason after all.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;I&amp;#039;m afraid the cost of our patronage just went up, though.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Village Leader Canisa:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;But you&amp;#039;re already asking for most of our catch!&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Brotherhood Junker:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Better catch more, then.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>imported&gt;AWB Alex</name></author>
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