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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Charge_%28necromancer_skill%29%2Fhistory</id>
	<title>Charge (necromancer skill)/history - Revision history</title>
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	<updated>2026-07-17T15:56:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Charge_(necromancer_skill)/history&amp;diff=118008&amp;oldid=prev</id>
		<title>imported&gt;AWB Alex: /* top */+Removing split parameter.</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Charge_(necromancer_skill)/history&amp;diff=118008&amp;oldid=prev"/>
		<updated>2022-08-01T20:52:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;+Removing split parameter.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2022-02-28&lt;br /&gt;
| changes =&lt;br /&gt;
* (Undocumented) Added tooltip fact Defiance Break.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|193|coefficient=0.1|game mode = pve}}{{skill fact|damage|weapon=utility|coefficient=0.01|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Final Strike Damage|1444|coefficient=0.75}}&lt;br /&gt;
{{skill fact|condition effect ignored|chilled}}&lt;br /&gt;
{{skill fact|condition effect ignored|crippled}}&lt;br /&gt;
{{skill fact|stability|15|stacks=3}}&lt;br /&gt;
{{skill fact|condition|immobile}}&lt;br /&gt;
{{skill fact|launch|400}}&lt;br /&gt;
{{skill fact|knockdown|1}}&lt;br /&gt;
{{skill fact|defiance break|332}}&lt;br /&gt;
{{skill fact|Number of Hits|10}}&lt;br /&gt;
{{skill fact|range|1200}}&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| movement type = Leap&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-02-25&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Charge]]: (Competitive split) Reduced power coefficient to 0.01. Reduced cooldown from 40 seconds to 30 seconds.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|193|coefficient=0.1|game mode = pve}}{{skill fact|damage|weapon=utility|coefficient=0.01|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Final Strike Damage|1444|coefficient=0.75}}&lt;br /&gt;
{{skill fact|condition effect ignored|chilled}}&lt;br /&gt;
{{skill fact|condition effect ignored|crippled}}&lt;br /&gt;
{{skill fact|stability|15|stacks=3}}&lt;br /&gt;
{{skill fact|condition|immobile}}&lt;br /&gt;
{{skill fact|launch gray|400}}&lt;br /&gt;
{{skill fact|knockdown gray|1}}&lt;br /&gt;
{{skill fact|Number of Hits|10}}&lt;br /&gt;
{{skill fact|range|1200}}&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| recharge pvp = 30&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2016-07-26&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Flesh Golem—Charge]]: Increased the stability stacks from 1 to 3. Usage of this skill now clears immobilize from the golem as well.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|193}}{{skill fact|damage|alt=Final Strike Damage|1444}}{{skill fact|condition|chilled|Condition Effect Ignored}}{{skill fact|condition|crippled|Condition Effect Ignored}}{{skill fact|stability|15|stacks=3}}{{skill fact|Condition Removed|Immobile}}{{skill fact|launch gray|400}}{{skill fact|knockdown gray|1}}{{skill fact|Number of Hits|10}}{{skill fact|range|1200}}&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2015-06-23&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Flesh Golem—Charge]]: Movement-speed adjustments no longer affect the intended travel distance.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-09-30&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Charge]] (Flesh Golem): Fixed a bug that caused this skill to behave inconsistently when used under high latency.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-09-09&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Charge]] (Summon Flesh Golem): Reduced dash speed by approximately 25%.&lt;br /&gt;
** Adjusted number of hits during the charge.&lt;br /&gt;
** This skill no longer deals damage if the golem&amp;#039;s position does not change significantly (for example, running against a wall).&lt;br /&gt;
** This skill now ignores the movement penalties from chilled and crippled conditions.&lt;br /&gt;
** Updated skill facts to more accurately show the damage of this skill.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|193}}{{skill fact|damage|alt=Final Strike Damage|1444}}{{skill fact|stability|15}}{{skill fact|condition effect ignored|Chilled}}{{skill fact|condition effect ignored|Crippled}}{{skill fact|launch gray|400}}{{skill fact|knockdown gray|1}}{{skill fact|Number of Hits|10}}{{skill fact|range|1200}}&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| activation = 0.75&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-07-01&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Summon Flesh Golem|Flesh Golem]]:&lt;br /&gt;
** [[Charge (necromancer skill)|Charge]]: Corrected the knockback skill fact to the knockdown skill fact.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|965|strikes=5}}{{skill fact|damage|alt=Final Strike Damage|1444}}{{skill fact|stability|15}}{{skill fact|launch gray|400}}{{skill fact|knockdown gray|1}}{{skill fact|range|1200}}&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-05-20&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Charge (necromancer skill)|Charge]]: Updated the damage skill facts to scale with Training of the Master.&lt;br /&gt;
| name = Charge&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|965|strikes=5}}{{skill fact|damage|alt=Final Strike Damage|1444}}{{skill fact|stability|15}}{{skill fact|launch gray|400}}{{skill fact|knockback gray|1}}{{skill fact|range|1200}}&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| name = Charge&lt;br /&gt;
| description = Command your [[Summon Flesh Golem|flesh golem]] to gain [[stability]] and charge a foe, [[knockdown|knocking down]] or [[launch]]ing enemies in its path.&lt;br /&gt;
| facts = {{skill fact|damage|185}}{{skill fact|stability|15}}{{skill fact|launch gray|400}}{{skill fact|knockback gray|1}}{{skill fact|range|1200}}&lt;br /&gt;
| recharge = 40&lt;br /&gt;
| profession = necromancer&lt;br /&gt;
| slot = elite&lt;br /&gt;
| chain1 = Summon Flesh Golem&lt;br /&gt;
| chain2 = Charge (necromancer skill)&lt;br /&gt;
| id = 10647&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;AWB Alex</name></author>
	</entry>
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