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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Call_to_Anguish_%28underwater%29%2Fhistory</id>
	<title>Call to Anguish (underwater)/history - Revision history</title>
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	<updated>2026-07-18T17:42:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Call_to_Anguish_(underwater)/history&amp;diff=235869&amp;oldid=prev</id>
		<title>imported&gt;Sunlion at 04:56, 25 June 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Call_to_Anguish_(underwater)/history&amp;diff=235869&amp;oldid=prev"/>
		<updated>2025-06-25T04:56:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-06-24&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)]]: This skill now grants access to a follow-up skill, Unyielding Impact. Leap in place and slam the ground, dealing damage and inflicting burning, torment, and poison on foes you strike.&lt;br /&gt;
| name = Call to Anguish&lt;br /&gt;
| icon = Call to Anguish.png&lt;br /&gt;
| description = [[Leap]] toward the [[Targeting|targeted area]] and pull foes toward your landing point.&lt;br /&gt;
| facts = {{skill fact|damage|weapon=utility|coefficient=1.2}}&lt;br /&gt;
{{skill fact|chilled|2}}&lt;br /&gt;
{{skill fact|pull|360}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360}}&lt;br /&gt;
{{skill fact|combo|dark}}&lt;br /&gt;
{{skill fact|defiance break|150}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
| profession = revenant&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| energy = 30&lt;br /&gt;
| recharge = 3&lt;br /&gt;
| type = Legendary Demon&lt;br /&gt;
| slot = utility&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| uw replaces = Call to Anguish&lt;br /&gt;
| training order = 5&lt;br /&gt;
| movement type = Shadowstep&lt;br /&gt;
| chain1 = Call to Anguish (underwater)&lt;br /&gt;
| chain2 = Unyielding Impact&lt;br /&gt;
| id = 31100&lt;br /&gt;
| palette id = 4564&lt;br /&gt;
| requires = hot, pof, eod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2022-02-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)]]: (Undocumented) Added tooltip fact Defiance Break.&lt;br /&gt;
| name = Call to Anguish&lt;br /&gt;
| icon = Call to Anguish.png&lt;br /&gt;
| description = [[Leap]] toward the [[Targeting|targeted area]] and pull foes toward your landing point.&lt;br /&gt;
| facts = {{skill fact|damage|weapon=utility|coefficient=1.2}}&lt;br /&gt;
{{skill fact|chilled|2}}&lt;br /&gt;
{{skill fact|pull|360}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360}}&lt;br /&gt;
{{skill fact|combo|dark}}&lt;br /&gt;
{{skill fact|defiance break|150}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
| profession = revenant&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| energy = 30&lt;br /&gt;
| recharge = 3&lt;br /&gt;
| type = Legendary Demon&lt;br /&gt;
| slot = utility&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| uw replaces = Call to Anguish&lt;br /&gt;
| training order = 5&lt;br /&gt;
| movement type = Shadowstep&lt;br /&gt;
| id = 31100&lt;br /&gt;
| requires = hot, pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-10-01&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)]]: Decreased energy cost from 35 to 30. Reduced recharge from 5 seconds to 3 seconds. Increased radius from 240 to 360. Damage increased by 33%.&lt;br /&gt;
| name = Call to Anguish&lt;br /&gt;
| icon = Call to Anguish.png&lt;br /&gt;
| description = [[Leap]] toward the [[Targeting|targeted area]] and pull foes toward your landing point.&lt;br /&gt;
| facts = {{skill fact|damage|weapon=utility|coefficient=1.2}}&lt;br /&gt;
{{skill fact|chilled|2}}&lt;br /&gt;
{{skill fact|pull|360}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360}}&lt;br /&gt;
{{skill fact|combo|dark}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
| profession = revenant&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| energy = 30&lt;br /&gt;
| recharge = 3&lt;br /&gt;
| type = Legendary Demon&lt;br /&gt;
| slot = utility&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| uw replaces = Call to Anguish&lt;br /&gt;
| training order = 5&lt;br /&gt;
| movement type = Shadowstep&lt;br /&gt;
| id = 31100&lt;br /&gt;
| requires = hot, pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-07-16&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)]]: Unyielding Anguish has been reworked and renamed Call to Anguish.&lt;br /&gt;
* It is now a leap finisher skill that pulls foes to the center of your landing point and chills them. This skill has an energy cost of 35 and a 5-second recharge.&lt;br /&gt;
| name = Call to Anguish&lt;br /&gt;
| icon = Call to Anguish.png&lt;br /&gt;
| description = [[Leap]] toward the [[Targeting|targeted area]] and pull foes toward your landing point.&lt;br /&gt;
| facts = {{skill fact|damage|weapon=utility|coefficient=0.9}}&lt;br /&gt;
{{skill fact|chilled|2}}&lt;br /&gt;
{{skill fact|pull|360}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|240}}&lt;br /&gt;
{{skill fact|combo|dark}}&lt;br /&gt;
{{skill fact|range|600}}&lt;br /&gt;
| profession = revenant&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| energy = 35&lt;br /&gt;
| recharge = 5&lt;br /&gt;
| type = Legendary Demon&lt;br /&gt;
| slot = utility&lt;br /&gt;
| hero points = 4&lt;br /&gt;
| uw replaces = Call to Anguish&lt;br /&gt;
| training order = 5&lt;br /&gt;
| movement type = Shadowstep&lt;br /&gt;
| id = 31100&lt;br /&gt;
| requires = hot, pof&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-05-16&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)|Unyielding Anguish]]: Removed one of the two strikes on initial casting.&lt;br /&gt;
| name = Unyielding Anguish&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
* No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-02-22&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)|Unyielding Anguish]]: Increased the base damage of this skill by 20%. The duration of torment inflicted by this skill has been increased from 5 seconds to 6 seconds.&lt;br /&gt;
| name = Unyielding Anguish&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
* No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2016-07-26&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Call to Anguish (underwater)|Unyielding Anguish]]: Updated the underwater version of this skill to match the land version. Reduced the maximum number of targets from 10 to 5 per pulse. Updated the skill facts. Underwater: Reduced the energy cost of this skill from 35 to 30 to match the land version.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
* No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| minor = y&lt;br /&gt;
| name = Unyielding Anguish&lt;br /&gt;
}}&lt;br /&gt;
* No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.&lt;/div&gt;</summary>
		<author><name>imported&gt;Sunlion</name></author>
	</entry>
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