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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Blunderbuss%2Fhistory</id>
	<title>Blunderbuss/history - Revision history</title>
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	<updated>2026-07-17T15:32:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Blunderbuss/history&amp;diff=117979&amp;oldid=prev</id>
		<title>imported&gt;Chieftain Alex: Added changes from Game updates/2025-04-15 (via AJAX script).</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Blunderbuss/history&amp;diff=117979&amp;oldid=prev"/>
		<updated>2025-04-15T21:49:26Z</updated>

		<summary type="html">&lt;p&gt;Added changes from &lt;a href=&quot;/wiki/Game_updates/2025-04-15&quot; title=&quot;Game updates/2025-04-15&quot;&gt;Game updates/2025-04-15&lt;/a&gt; (via AJAX script).&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version history}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2025-04-15&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Increased the minimum power coefficient from 1.1 to 1.75 and increased the maximum power coefficient from 1.76 to 2.2 in PvE only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=2.2|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.31|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.75|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=0.87|game mode = wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.1|game mode = pvp}}&lt;br /&gt;
{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}&lt;br /&gt;
{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|might|stacks=5|8|game mode = pve}}&lt;br /&gt;
{{skill fact|might|stacks=3|5|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360|alt=Boon Radius}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 6&lt;br /&gt;
| recharge wvw = 8&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2024-10-08&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Increased the minimum power coefficient from 0.87 to 1.1 in PvP only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.76|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.31|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.10|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=0.87|game mode = wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.1|game mode = pvp}}&lt;br /&gt;
{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}&lt;br /&gt;
{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|might|stacks=5|8|game mode = pve}}&lt;br /&gt;
{{skill fact|might|stacks=3|5|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360|alt=Boon Radius}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 6&lt;br /&gt;
| recharge wvw = 8&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2024-03-19&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Reduced the cooldown from 8 seconds to 6 seconds in PvP only.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes. You and nearby allies gain might.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.76|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.31|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.10|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=0.87|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}&lt;br /&gt;
{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|might|stacks=5|8|game mode = pve}}&lt;br /&gt;
{{skill fact|might|stacks=3|5|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360|alt=Boon Radius}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 6&lt;br /&gt;
| recharge wvw = 8&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2022-06-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Moved from third to second in the Rifle sequence. Now additionally applies might to up to 5 allied targets within a range of 360. Might applied is 5 stacks for 8 seconds in PvE and 3 stacks for 5 seconds in PvP and WvW. Cooldown reduced from 9 seconds to 6 seconds in PvE and from 12 seconds to 8 seconds in PvP and WvW. Increased minimum power coefficient from 0.5 to 0.87 in PvP and WvW.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.76|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.31|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.10|game mode = pve}}&lt;br /&gt;
{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=0.87|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}&lt;br /&gt;
{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|might|stack=5|8|game mode = pve}}&lt;br /&gt;
{{skill fact|might|stack=3|5|game mode = pvp wvw}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|radius|360|alt=Boon Radius}}&lt;br /&gt;
{{skill fact|range|900}}&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| recharge = 6&lt;br /&gt;
| recharge pvp = 8&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 2&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2020-02-25&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: (Competitive split) Reduced minimum power coefficient from 1.1 to 0.5. Reduced maximum power coefficient from 1.76 to 1.31. Increased cooldown from 9 seconds to 12 seconds.&lt;br /&gt;
| split = pve, wvw pvp&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.76|game mode = pve}}{{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.31|game mode = pvp wvw}}{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.10|game mode = pve}}{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=0.5|game mode = pvp wvw}}{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|targets|5}}{{skill fact|range|900}}&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| recharge = 9&lt;br /&gt;
| recharge pvp = 12&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-07-16&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: This skill now respects line of sight.&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2019-04-23&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: Rather than inflicting between 1 and 4 stacks of bleeding for 7 seconds based on range, this skill now inflicts 3 stacks of bleeding with a duration of between 3 and 9 seconds based on range.&lt;br /&gt;
** This skill has been reworked to scale damage dynamically based on distance rather than at various tiers so that closer is always better, not just when the engineer crosses a particular range threshold.&lt;br /&gt;
** The range of this skill has been increased from 700 to 900.&lt;br /&gt;
| description = Fire several shards of shrapnel that inflict more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Maximum Damage|weapon=rifle|coefficient=1.76}}{{skill fact|damage|alt=Minimum Damage|weapon=rifle|coefficient=1.10}}{{skill fact|bleeding|alt=Maximum Bleeding|stacks=3|9}}{{skill fact|bleeding|alt=Minimum Bleeding|stacks=3|3}}&lt;br /&gt;
{{skill fact|targets|5}}{{skill fact|range|900}}&lt;br /&gt;
| recharge = 9&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2018-05-08&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: Reduced the recharge of this skill from 10 seconds to 9 seconds&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage within 0-250 Range|742|coefficient=1.76}}{{skill fact|damage|alt=Damage within 250-400 Range|650|coefficient=1.54}}{{skill fact|damage|alt=Damage within 400-550 Range|557|coefficient=1.32}}{{skill fact|damage|alt=Damage within 550-700 Range|464|coefficient=1.1}}{{skill fact|bleeding|stacks=4|alt=Bleeding within 0-250 Range|7}}{{skill fact|bleeding|stacks=3|alt=Bleeding within 250-400 Range|7}}{{skill fact|bleeding|stacks=2|alt=Bleeding within 400-550 Range|7}}{{skill fact|bleeding|alt=Bleeding within 550-700 Range|7}}{{skill fact|targets|5}}{{skill fact|range|700}}&lt;br /&gt;
| recharge = 9&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-12-12&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: Reduced the [[bleeding]] stacks inflicted at each tier by 1. Increased the duration of bleeding from 5 seconds to 7 seconds at all tiers.&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage within 0-250 Range|742|coefficient=1.76}}{{skill fact|damage|alt=Damage within 250-400 Range|650|coefficient=1.54}}{{skill fact|damage|alt=Damage within 400-550 Range|557|coefficient=1.32}}{{skill fact|damage|alt=Damage within 550-700 Range|464|coefficient=1.1}}{{skill fact|bleeding|stacks=4|alt=Bleeding within 0-250 Range|7}}{{skill fact|bleeding|stacks=3|alt=Bleeding within 250-400 Range|7}}{{skill fact|bleeding|stacks=2|alt=Bleeding within 400-550 Range|7}}{{skill fact|bleeding|alt=Bleeding within 550-700 Range|7}}{{skill fact|targets|5}}{{skill fact|range|700}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2017-02-22&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: This skill has been unsplit from PvP and will now deal the higher (10%) damage values in all areas of the game.&lt;br /&gt;
** Increased bleeding stacks from 1 – 4 to 2 – 5, based on range.&lt;br /&gt;
** Increased bleeding duration from 4 seconds to 5 seconds.&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage within 0-250 Range|742|coefficient=1.76}}{{skill fact|damage|alt=Damage within 250-400 Range|650|coefficient=1.54}}{{skill fact|damage|alt=Damage within 400-550 Range|557|coefficient=1.32}}{{skill fact|damage|alt=Damage within 550-700 Range|464|coefficient=1.1}}{{skill fact|bleeding|stacks=5|alt=Bleeding within 0-250 Range|5}}{{skill fact|bleeding|stacks=4|alt=Bleeding within 250-400 Range|5}}{{skill fact|bleeding|stacks=3|alt=Bleeding within 400-550 Range|5}}{{skill fact|bleeding|stacks=2|alt=Bleeding within 550-700 Range|5}}{{skill fact|targets|5}}{{skill fact|range|700}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2016-12-13&lt;br /&gt;
| changes = &lt;br /&gt;
* [[Blunderbuss]]: The damage of this ability has been increased by 10% at all range thresholds in PvP only.&lt;br /&gt;
| split = pve wvw, pvp&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts =&lt;br /&gt;
{{skill fact|damage|alt=Damage within 0-250 Range|675|coefficient=1.6|game mode=pve wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 0-250 Range|742|coefficient=1.76|game mode=pvp}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 250-400 Range|591|coefficient=1.4|game mode=pve wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 250-400 Range|650|coefficient=1.54|game mode=pvp}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 400-550 Range|506|coefficient=1.2|game mode=pve wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 400-550 Range|557|coefficient=1.32|game mode=pvp}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 550-700 Range|422|coefficient=1.0|game mode=pve wvw}}&lt;br /&gt;
{{skill fact|damage|alt=Damage within 550-700 Range|464|coefficient=1.1|game mode=pvp}}&lt;br /&gt;
{{skill fact|bleeding|stacks=4|alt=Bleeding within 0-250 Range|4}}&lt;br /&gt;
{{skill fact|bleeding|stacks=3|alt=Bleeding within 250-400 Range|4}}&lt;br /&gt;
{{skill fact|bleeding|stacks=2|alt=Bleeding within 400-550 Range|4}}&lt;br /&gt;
{{skill fact|bleeding|alt=Bleeding within 550-700 Range|4}}&lt;br /&gt;
{{skill fact|targets|5}}&lt;br /&gt;
{{skill fact|range|700}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2015-07-28&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Increased the range to 700.&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage within 0-250 Range|675|coefficient=1.6}}{{skill fact|damage|alt=Damage within 250-400 Range|591|coefficient=1.4}}{{skill fact|damage|alt=Damage within 400-550 Range|506|coefficient=1.2}}{{skill fact|damage|alt=Damage within 550-700 Range|422|coefficient=1.0}}{{skill fact|bleeding|stacks=4|alt=Bleeding within 0-250 Range|4}}{{skill fact|bleeding|stacks=3|alt=Bleeding within 250-400 Range|4}}{{skill fact|bleeding|stacks=2|alt=Bleeding within 400-550 Range|4}}{{skill fact|bleeding|alt=Bleeding within 550-700 Range|4}}{{skill fact|targets|5}}{{skill fact|range|700}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 6153&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2014-04-15&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Added a skill fact for distance scaling.&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage within 0-200 Range|654|coefficient=1.6}}{{skill fact|damage|alt=Damage within 200-300 Range|572|coefficient=1.4}}{{skill fact|damage|alt=Damage within 300-400 Range|490|coefficient=1.2}}{{skill fact|damage|alt=Damage within 400-500 Range|409|coefficient=1.0}}{{skill fact|bleeding|stacks=4|alt=Bleeding within 0-200 Range|4}}{{skill fact|bleeding|stacks=3|alt=Bleeding within 200-300 Range|4}}{{skill fact|bleeding|stacks=2|alt=Bleeding within 300-400 Range|4}}{{skill fact|bleeding|alt=Bleeding within 400-500 Range|4}}{{skill fact|targets|5}}{{skill fact|range|500}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 5816&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| date = 2013-12-10&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Blunderbuss]]: Increased the range of this skill from 400 to 500 (700 when traited with Rifled Barrels).&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage at 200 distance|618|coefficient=1.600}}{{skill fact|damage|alt=Damage at 400 distance|386|coefficient=1.000}}{{skill fact|bleeding|alt=Bleeding at 200 distance|4|stacks=4}}{{skill fact|bleeding|alt=Bleeding at 400 distance|4}}{{skill fact|range|500}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
| id = 5816&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox/historical&lt;br /&gt;
| description = Fire a cloud of [[Area of effect|shrapnel]] that causes more damage the closer you are to foes.&lt;br /&gt;
| facts = {{skill fact|damage|alt=Damage at 100 distance|618|coefficient=1.600}}{{skill fact|damage|alt=Damage at 400 distance|386|coefficient=1.000}}{{skill fact|bleeding|alt=Bleeding at 100 distance|4|stacks=4}}{{skill fact|bleeding|alt=Bleeding at 400 distance|4}}{{skill fact|range|400}}&lt;br /&gt;
| recharge = 10&lt;br /&gt;
| activation = 0.5&lt;br /&gt;
| profession = engineer&lt;br /&gt;
| slot = weapon&lt;br /&gt;
| twohand = rifle&lt;br /&gt;
| weapon slot = 3&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Chieftain Alex</name></author>
	</entry>
</feed>