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	<id>https://wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Beastmaster%27s_Bond%2Fhistory</id>
	<title>Beastmaster&#039;s Bond/history - Revision history</title>
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	<updated>2026-07-17T16:56:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Beastmaster%27s_Bond/history&amp;diff=121957&amp;oldid=prev</id>
		<title>imported&gt;AWB Alex: /* top */+Switching icon template to plaintext for consistency</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Beastmaster%27s_Bond/history&amp;diff=121957&amp;oldid=prev"/>
		<updated>2022-08-15T18:26:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;+Switching icon template to plaintext for consistency&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version history}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2015-06-23&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Beastmaster&amp;#039;s Bond]]: This trait has been merged into [[Clarion Bond]].&lt;br /&gt;
| minor = y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2013-12-10&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Beastmaster&amp;#039;s Bond]]: Decreased the cooldown from 90 seconds to 60 seconds.&lt;br /&gt;
| icon = Trait VI.png&lt;br /&gt;
| line = Marksmanship&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = Major&lt;br /&gt;
| recharge = 60&lt;br /&gt;
| description = Gain [[fury]] and [[might]] when your [[pet]]&amp;#039;s [[health]] reaches 50%.&lt;br /&gt;
| facts = {{skill fact|misc|alt=Health threshold|icon=Radius.png|50%}}{{skill fact|fury|10}}{{skill fact|might|stacks=3|10}}&lt;br /&gt;
| status = historical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| date = 2012-12-14&lt;br /&gt;
| changes =&lt;br /&gt;
* [[Beastmaster&amp;#039;s Bond]]: Now triggers at 50% instead of 25%.&lt;br /&gt;
| icon = Trait VI.png&lt;br /&gt;
| line = Marksmanship&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = Major&lt;br /&gt;
| recharge = 90&lt;br /&gt;
| description = Gain [[fury]] and [[might]] when your [[pet]]&amp;#039;s [[health]] reaches 50%.&lt;br /&gt;
| facts = {{skill fact|misc|alt=Health threshold|icon=Radius.png|50%}}{{skill fact|fury|10}}{{skill fact|might|stacks=3|10}}&lt;br /&gt;
| status = historical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Trait infobox/historical&lt;br /&gt;
| icon = Trait VI.png&lt;br /&gt;
| line = Marksmanship&lt;br /&gt;
| tier = Adept&lt;br /&gt;
| type = Major&lt;br /&gt;
| recharge = 90&lt;br /&gt;
| description = Gain [[fury]] and [[might]] when your [[pet]]&amp;#039;s [[health]] reaches 25%.&lt;br /&gt;
| facts = {{skill fact|misc|alt=Health threshold|icon=Radius.png|25%}}{{skill fact|fury|10}}{{skill fact|might|stacks=3|10}}&lt;br /&gt;
| status = historical&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;AWB Alex</name></author>
	</entry>
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