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		<title>imported&gt;3LD0mi at 10:05, 2 March 2023</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Albax, the Unlucky is a collection achievement unlocked by speaking with the [[Saltspray Dragon]] [[Albax]] in [[Saltspray Roost]], [[Dragon&amp;#039;s End]] after a successful meta event completion on the same map.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: The collection only requires 8 of the 10 given objectives to be completed, as two of them require either Heart of Thorns or Path of Fire expansion. The remaining two will be automatically marked as completed afterwards.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Achievement ==&lt;br /&gt;
{{Achievement box}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Objectives table header|col1=Zone|col2=Closest waypoint|custom bit=true}}&lt;br /&gt;
{{Objectives table row|&amp;quot;The noble bird has been swept from solitude into the hands of chaos.&amp;quot; Albax hinted at the monks of [[Shing Jea]].&lt;br /&gt;
| Speak to [[Keeper Tao]], who sits on a balcony overlooking the stairs going down from [[Shing Jea Monastery]] to the [[Monastery Bay]]. Take part in the event chain starting with {{event|Defend the Monastery}} and then {{event|Escort Officer Roz to the wreckage}}. The final event {{event|Defeat the Aetherblade Champion (Seitung Province)}} drops a [[Crate of Monastery Goods]]. Bring it back to Keeper Tao.&lt;br /&gt;
| col1 = [[Seitung Province]] | col2 = {{waypoint|Monastery Waypoint}} | custom bit=4&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;The porcelain feline beckons you toward service in the name of the savory.&amp;quot; Albax mentioned the smell of food in [[New Kaineng City]].&lt;br /&gt;
| [[Enune]], in a [[Food Cart Menu|Food Cart]] south of [[Bori Ward]] tells you that a bunch of [[Kappa]] stole today&amp;#039;s ingredients. Take part in {{event|Defeat the kappa attacking the food cart}}, occurring in the very same place. After the event, speak with Enune again.&amp;lt;br&amp;gt;Note: during the [[Kaineng Blackout]] meta, or in the 15 minutes leading up to it, Enune will just say &amp;#039;&amp;#039;&amp;quot;I can&amp;#039;t serve you while the power is like this. I&amp;#039;m sorry, you&amp;#039;re going to have to come back later&amp;quot;&amp;#039;&amp;#039; and will not give you the collection item.&lt;br /&gt;
| col1 = [[New Kaineng City|New&amp;amp;nbsp;Kaineng&amp;amp;nbsp;City]] | col2 = {{waypoint|Lutgardis Plaza Waypoint}} | custom bit=5&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;Bathed in gold and hubris, luck itself will lead you to me.&amp;quot; Albax described a special room of games in [[Arborstone]].&lt;br /&gt;
| Buy a [[Preserved Lucky Four-Leaf Clover]] from [[Club Canach Rewards Vendor]] in {{map icon|poi}}[[Club Canach]] for {{currency|80|Canach Coin}}.&lt;br /&gt;
| col1 = [[Arborstone]] | col2 = {{waypoint|Arborstone Waypoint}} | custom bit=6&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;In the sea of green, among the scaly ones, a relic lies with the mistakes of one&amp;#039;s past.&amp;quot; Albax gestured at the [[Jade Sea]] all around him.&lt;br /&gt;
| A [[Lucky Golden Relic]] can be found at the bottom of the underwater pit at {{map icon|poi}}[[Mine Site JS-02]].&amp;lt;br&amp;gt;Only appears during {{event|Dive for machine parts and return them to the quarry salvager}}&lt;br /&gt;
| col1 = [[Dragon&amp;#039;s End]] | col2 = {{waypoint|Jade Quarry Waypoint}} | custom bit=7&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;Brave the dead land to claim the foot of the swiftest.&amp;quot; Albax pointed north, toward the [[Cursed Shore]] of [[Orr]].&lt;br /&gt;
| [[Lightbringer Ives]] in [[Caer Shadowfain]] sells you a [[Very Lucky Rabbit&amp;#039;s Foot]] for {{karma|21000}}.&lt;br /&gt;
| col1 = [[Cursed Shore]] | col2 = {{waypoint|Caer Shadowfain Waypoint}} | custom bit=0&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;Find the former walker of the blasted land, and gain a symbol of new growth.&amp;quot; Albax shrugged while talking of the [[dragonbrand|Branded]] landscape of the [[Iron Marches]].&lt;br /&gt;
| [[Drusilla Longrunner]], an Ash Legion Charr in [[Warhound Village]], will give you a lucky acorn; the event {{event|Drive off the Separatists raiding Warhound Village}} must not be active.&lt;br /&gt;
| col1 = [[Iron Marches]] | col2 = {{waypoint|Warhound Village Waypoint}} | custom bit=1&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;In homes in pale parchment hills, find the form of an old survivor in the hands of a young one.&amp;quot; Albax smiled, thinking of the rivers of [[Timberline Falls]].&lt;br /&gt;
| [[Pietje Atsdottir]] in [[Balddistead]] misses her doll. You can find the [[Worn Plush Doll]] on a barrel at {{map icon|poi}}[[Stovepipe Pogue]] in [[Fionnghuala Scratch]]. Bring it back to Pietje.&lt;br /&gt;
| col1 = [[Timberline Falls]] | col2 = {{waypoint|White Paper Waypoint}} | custom bit=2&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;In lush lands wracked with waste, ask for that which glitters in their patron&amp;#039;s gaze.&amp;quot; Albax&amp;#039;s eyes opened wide picturing the dangers of [[Mount Maelstrom]].&lt;br /&gt;
| [[Lonatl Supplier Huayapl]] at {{map icon|poi}}[[Lonatl Grounds]], [[Whitland Flats]] sells you the [[Lucky Swatch of Shiny Scales]] for {{gold|4}}.&lt;br /&gt;
| col1 = [[Mount Maelstrom]] | col2 = {{waypoint|Old Sledge Site Waypoint}} | custom bit=3&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;A sacred weapon is held in the boughs of great trees, never to be turned against them.&amp;quot; Albax spoke of the verdant sights of the [[Maguuma Jungle]].&lt;br /&gt;
| [[Xiuhtonal]] next to a bouncing mushroom near the waypoint gives you their hand axe, which they consider their lucky charm.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;Requires [[Itzel Language]] mastery&lt;br /&gt;
| col1 = [[Verdant Brink]] | col2 = {{waypoint|Jaka Itzel Waypoint}} | custom bit=8&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row|&amp;quot;The needy hold tight to a hope of plenty in a pitiless golden land.&amp;quot; Albax cringed while thinking of the heat in the [[Crystal Desert]].&lt;br /&gt;
| [[Priestess Karima]] at {{map icon|poi}}[[Marifa Refugee Camp]], [[Crystal Oasis]], sells you a [[Gilded Shadhavar Horn]] for {{karma|1001}}, after you&amp;#039;ve completed {{heart|Give aid to the refugees at Marifa Camp}}.&lt;br /&gt;
| col1 = [[Crystal Oasis]] | col2 = {{waypoint|Amnoon Waypoint}} | custom bit=9&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
After you&amp;#039;re done, [[Albax]] will appear in [[Arborstone]] and you&amp;#039;ll receive 6 [[achievement point]]s and a letter:&lt;br /&gt;
{{Mail&lt;br /&gt;
| sender = [[Kestrel Zuru|Zuru Longfeather]]&lt;br /&gt;
| subject = Two Saltspray Dragons!&lt;br /&gt;
| content = [[Pact Commander|Commander]],&amp;lt;br&amp;gt;&lt;br /&gt;
Please come to Arborstone as soon as you can. We have gone from harboring not just one but two [[saltspray dragon]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
They said they know you and to tell you &amp;quot;luck favors the bold.&amp;quot; Whatever that means.&lt;br /&gt;
| sign = –[[Kestrel Zuru|Zuru Longfeather]] of the [[Kestrels]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&amp;lt;!-- Dialogue icons turn to next after the first time through them --&amp;gt;&lt;br /&gt;
;Speaking to him for the first time&lt;br /&gt;
: Greetings, &amp;lt;Profession&amp;gt;. I&amp;#039;ve seen you—your people—and what you&amp;#039;re capable of. How lucky you must be... I was lucky, once.&lt;br /&gt;
: {{dialogue icon|collection}} &amp;#039;&amp;#039;Was?&amp;#039;&amp;#039;&lt;br /&gt;
:: I&amp;#039;ve been around a long time, little one. Seen the rise and fall of empires. The corruption of my people—multiple times. No amount of luck in the [[Tyria (world)|world]] can last through all that.&lt;br /&gt;
:: {{dialogue icon|collection}} &amp;#039;&amp;#039;But what about [[Kuunavang]]?&amp;#039;&amp;#039;&lt;br /&gt;
::: She&amp;#039;s different than I. Bolder. Stronger. When I saw what happened to her, centuries ago... I thought it was over for all of us. But with the help of a group of [[Hero (NPC)|heroes]], she recovered. And I watched.&lt;br /&gt;
::: {{dialogue icon|collection}} &amp;#039;&amp;#039;Have you spoken to her?&amp;#039;&amp;#039;&lt;br /&gt;
:::: Not since before the [[gww:Afflicted|affliction]], centuries ago. I watched her build a bond with the mother of the sea—your &amp;quot;[[Soo-Won]]&amp;quot;—but I could never muster the courage—or energy—to show myself.&lt;br /&gt;
:::: {{dialogue icon|collection}} &amp;#039;&amp;#039;So why show up now?&amp;#039;&amp;#039;&lt;br /&gt;
::::: To be truthful, little one, I did not plan on you finding me. When I heard the roar of the [[Void]], I assumed the worst. But then I heard what came after: your [[airship]]s. Your strength. Your kindness.&lt;br /&gt;
::::: {{dialogue icon|collection}} &amp;#039;&amp;#039;We weren&amp;#039;t going to let the Void destroy the world.&amp;#039;&amp;#039;&lt;br /&gt;
:::::: Indeed, and [[Cantha]] is lucky you arrived. The world is lucky, too. And that&amp;#039;s why I was watching you. You bring good fortune to all around you. Could you perhaps...do the same for me?&lt;br /&gt;
:::::: {{dialogue icon|collection}} &amp;#039;&amp;#039;How so?&amp;#039;&amp;#039;&lt;br /&gt;
::::::: Journey the world once over. Search for areas to do good deeds. Bring fortune to those who do not have it. Prove to me that our meeting was one of good luck, not one that leads to even more death.&lt;br /&gt;
::::::: {{dialogue icon|collection}} &amp;#039;&amp;#039;I&amp;#039;ll do it.&amp;#039;&amp;#039;&lt;br /&gt;
:::::::: Solve my riddles. Perhaps you&amp;#039;ll need luck on your side to find them all.&lt;br /&gt;
:::::::: {{dialogue icon|collection}} &amp;#039;&amp;#039;Let&amp;#039;s hear your riddles, Albax.&amp;#039;&amp;#039;&lt;br /&gt;
:::::::: {{dialogue icon|end}} &amp;#039;&amp;#039;On it!&amp;#039;&amp;#039;&lt;br /&gt;
:::::: {{dialogue icon|end}} &amp;#039;&amp;#039;Another time.&amp;#039;&amp;#039;&lt;br /&gt;
::::: {{dialogue icon|end}} &amp;#039;&amp;#039;We&amp;#039;ll talk another time.&amp;#039;&amp;#039;&lt;br /&gt;
:::: {{dialogue icon|end}} &amp;#039;&amp;#039;I see.&amp;#039;&amp;#039;&lt;br /&gt;
::: {{dialogue icon|end}} &amp;#039;&amp;#039;I see.&amp;#039;&amp;#039;&lt;br /&gt;
:: {{dialogue icon|end}} &amp;#039;&amp;#039;I&amp;#039;m sorry.&amp;#039;&amp;#039;&lt;br /&gt;
: {{dialogue icon|end}} &amp;#039;&amp;#039;I see.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
;Speaking to him again&lt;br /&gt;
:Solve my riddles. Perhaps you&amp;#039;ll need luck on your side to find them all.&lt;br /&gt;
:{{dialogue icon|collection}} &amp;#039;&amp;#039;Let&amp;#039;s hear your riddles, Albax.&amp;#039;&amp;#039;&lt;br /&gt;
:{{dialogue icon|more}} &amp;#039;&amp;#039;What&amp;#039;s your story, Albax?&amp;#039;&amp;#039;&lt;br /&gt;
::I&amp;#039;ve seen you, &amp;lt;Profession&amp;gt;—your people—and what you&amp;#039;re capable of. How lucky you must be... I was lucky, once.&lt;br /&gt;
::{{dialogue icon|more}} &amp;#039;&amp;#039;Was?&amp;#039;&amp;#039;&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;(same as above)&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{{dialogue icon|end}} &amp;#039;&amp;#039;I see.&amp;#039;&amp;#039;&lt;br /&gt;
:{{dialogue icon|end}} &amp;#039;&amp;#039;Understood.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Arborstone nav}}&lt;br /&gt;
{{End of Dragons content}}&lt;br /&gt;
[[Category:Achievements]]&lt;br /&gt;
[[de:Albax der Pechvogel]]&lt;br /&gt;
[[es:Albax, el Desafortunado]]&lt;/div&gt;</summary>
		<author><name>imported&gt;3LD0mi</name></author>
	</entry>
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