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	<id>https://wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=94.31.112.114</id>
	<title>GW2 Wiki English Mirror - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=94.31.112.114"/>
	<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/wiki/Special:Contributions/94.31.112.114"/>
	<updated>2026-07-18T05:23:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Tequatl%27s_Hoard&amp;diff=384698</id>
		<title>Tequatl&#039;s Hoard</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Tequatl%27s_Hoard&amp;diff=384698"/>
		<updated>2026-07-06T08:08:57Z</updated>

		<summary type="html">&lt;p&gt;94.31.112.114: The plural of hoard is hoards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| icon = 20 Slot Orichalcum Box.png&lt;br /&gt;
| description = Double-click to open.&lt;br /&gt;
| type = container&lt;br /&gt;
| rarity = ascended&lt;br /&gt;
| bound = account&lt;br /&gt;
| id = 47870&lt;br /&gt;
}}&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
{{contained in}}&lt;br /&gt;
&lt;br /&gt;
== Contents ==&lt;br /&gt;
* {{coin|10000}}&lt;br /&gt;
* Choose one of the following:&lt;br /&gt;
** {{contains|Reaver of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Razor of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Flanged Mace of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Revolver of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Wand of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Blade of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Artifact of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Bastion of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Brazier of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Herald of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Claymore of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Warhammer of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Greatbow of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Musket of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Short Bow of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Spire of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Impaler of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Harpoon Gun of the Sunless|chance=Choice}}&lt;br /&gt;
** {{contains|Trident of the Sunless|chance=Choice}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[Weapons of the Sunless]] all have [[rabid]] stats.&lt;br /&gt;
* Unlike other ascended weapon chests, it cannot be opened in the [[Hall of Memories]].&lt;br /&gt;
* There are no limits to the number of hoards that a player can receive, even after unlocking the entire Weapons of the Sunless collection.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Added to the game with the [[Game updates/2013-09-17|September 17th, 2013]] update, as part of the [[Tequatl Rising]] [[release]].&lt;br /&gt;
* This container could not be stacked until the [[Game updates/2023-09-12|September 12th, 2023]] update.&lt;br /&gt;
&lt;br /&gt;
{{Ascended weapon chest nav}}&lt;br /&gt;
&lt;br /&gt;
[[de:Hort Tequatls]]&lt;br /&gt;
[[es:Tesoro de Tequatl]]&lt;br /&gt;
[[fr:Magot de Tequatl]]&lt;/div&gt;</summary>
		<author><name>94.31.112.114</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Structured_PvP&amp;diff=646</id>
		<title>Structured PvP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Structured_PvP&amp;diff=646"/>
		<updated>2026-05-18T19:14:19Z</updated>

		<summary type="html">&lt;p&gt;94.31.112.114: Added information about &amp;#039;rated&amp;#039; games, couldn&amp;#039;t find it on the wiki so copied word for word from the daily tooltip.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the Structured PvP game mode as a whole|information on specifically Ranked PvP|PvP League}}&lt;br /&gt;
{{Quotation|[[Level rewards|Level-up guide – Level 3 Rewards]]|Take capture points, slay enemies, and earn rewards in a Player versus Player team battle. Click the crossed swords icon in the top left of your screen to enter PvP, which boosts your level to 80 for the duration of the fight.}}&lt;br /&gt;
[[File:Structured PvP maps.jpg|thumb|All Structured PvP Maps|300px|right]]&lt;br /&gt;
[[Structured PvP]] (&#039;&#039;&#039;SPvP&#039;&#039;&#039;, often just &#039;&#039;&#039;PvP&#039;&#039;&#039;) is a [[Player versus Player|PvP]] game mode where players, divided into two teams, clash in fast-paced competitive arena [[combat]]. Teams may include from 2 to 5 players each depending on the arena type and receive points for defeating enemy players, holding [[capture point]]s, and completing map-specific objectives. Structured PvP is one of the three main game modes, along with [[Player versus Environment]] and [[World versus World]].&lt;br /&gt;
&lt;br /&gt;
Unlike other game modes, in Structured PvP all [[character]]s and their [[equipment]] are normalized to have the same level of [[attribute]]s. Additionally, all skills and traits are unlocked for any character regardless of their level. A standalone [[PvP Build]] system is used for gear customization. &lt;br /&gt;
&lt;br /&gt;
Structured PvP has several game modes and arena types, including Unranked arenas, Ranked [[PvP League]], [[Stronghold]], [[Murderball]], [[Automated Tournaments]], and [[Custom Arena]]. Matchmaking system is utilized for most of the game modes to match players with similar skill levels.&lt;br /&gt;
&lt;br /&gt;
Structured PvP has its own reward system with [[PvP Reward Track]]s, unique [[currency|currencies]], [[item]]s and [[equipment]] that can be used across other game modes.&lt;br /&gt;
&lt;br /&gt;
== Getting there ==&lt;br /&gt;
[[File:PvP Home interface.jpg|thumb|right|250px|PvP Home interface]]&lt;br /&gt;
* {{icon|misc|PvP Menu Bar icon.png}}[[PvP panel]] (no default shortcut)&lt;br /&gt;
** Game Browser — joining a custom arena will cause the character to join the match instantly&lt;br /&gt;
** Unranked and Ranked Arenas — players can queue up from anywhere in their current map. Waypoints within a map can be used, but leaving the map results in abandoning the queue.&lt;br /&gt;
* {{icon|misc|PvP Browser (map icon).png}}[[PvP Browser]] NPC in the [[Hall of Memories]] in the Heart of the Mists opens the PvP panel.&lt;br /&gt;
&lt;br /&gt;
== Gear and builds ==&lt;br /&gt;
{{main|PvP Build}}&lt;br /&gt;
The [[attribute]]s, [[rune]]s, and [[sigil]]s from a character&#039;s [[PvE]] [[equipment]] are not used in structured PvP maps. Instead, equipment attributes are normalized, and players select a rune set, a sigil set, a PvP-specific amulet, and a set of [[specialization]]s in the PvP Build panel. This build is maintained separately from the player&#039;s normal PvE or WvW build, and is automatically applied whenever a character enters [[Heart of the Mists|the structured PvP lobby]] map. This mechanic allows players to be on an equal playing field with the same attributes, skills, and [[equipment]] options as other players. Players need to equip chest, legs and foot armor to achieve the base armor value, but hands, shoulders and head may be ignored.&lt;br /&gt;
&lt;br /&gt;
== Arena types ==&lt;br /&gt;
Two teams are matched up against each other. In a standard match, the objective is to be the first team to reach 500 points. Points are awarded through holding capture points, killing enemy players, or completing map-specific objectives. There are at least 3 capture points on each map, and when captured, each location grants one point every two seconds. Each player kill grants five points. If neither team reaches 500 points, the team with the most points will be declared the winner after the 15 minute time limit. Each map has unique secondary mechanics and objectives.&lt;br /&gt;
&lt;br /&gt;
=== Custom Arenas/Hot-Join ===&lt;br /&gt;
[[File:PvP Game Browser interface.jpg|thumb|right|250px|PvP Game Browser interface]]&lt;br /&gt;
[[Custom Arena]]s, also known as &#039;&#039;hot-join&#039;&#039;, use a game selection system that allows players to join a game based on map and available space. In this arena, players can join matches already in progress, so the number of active players can change over the course of the match as people join or leave. The game tries to keep teams even by changing a player&#039;s team if the difference in numbers is two or more.&lt;br /&gt;
&lt;br /&gt;
Many server-created matches with generic match settings are available. You may buy a personal [[Custom Arena]] server from the [[Arena Vendor]] by purchasing a 30 day use {{item icon|Custom Arena Starter Kit}}. Additional time may be added by using a {{item icon|Custom Arena Time Token}} while inside the arena.&lt;br /&gt;
&lt;br /&gt;
=== Unranked and [[PvP League|Ranked]] Arena ===&lt;br /&gt;
[[File:PvP arena queue.jpg|thumb|right|250px|PvP arena queue interface]]&lt;br /&gt;
Unranked and ranked arenas are more competitive game modes. Each arena consists of teams of 5 versus 5, and players can queue for a game while alone or while in a group. PvP Builds are locked after the match has started. All queued players are prompted to accept the match before it can start. Once all 10 players are ready, a map will be selected through a vote-weighted random roll, and the match will begin. Ranked arenas require the account to reach [[PvP Rank]] 20 and above before participating.&lt;br /&gt;
&lt;br /&gt;
=== Automated Tournaments ===&lt;br /&gt;
&#039;&#039;Primary article: [[Automated Tournaments]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Automated tournaments are organized 5v5 matches. They run on an automatic schedule and may be queued for 15 minutes before they begin. They utilize standard [[PvP]] maps and require a party of 5 to register. There are both daily and monthly tournaments, where the player must compete in several daily tournaments to qualify for a monthly one. A variety of high-value prizes may be won from placing in these tournaments.&lt;br /&gt;
&lt;br /&gt;
== Matchmaking ==&lt;br /&gt;
{{main|PvP Matchmaking Algorithm}}&lt;br /&gt;
* The PvP matchmaking algorithm is the [[w:Glicko rating system|Glicko2]] matchmaking rating (MMR) and helps match players with other players with similar skill levels.&lt;br /&gt;
* It is used to place players queueing for Ranked and Unranked arenas.&lt;br /&gt;
* The metrics used during matchmaking include: rating, rank, party size, profession, ladder position, and dishonor.&lt;br /&gt;
* Players can search for parties for Unranked and Ranked Arenas in categories in the [[Looking For Group]] tool.&lt;br /&gt;
&lt;br /&gt;
=== Auto-Balance ===&lt;br /&gt;
[[File:Volunteer Rewards.jpg|thumb|100px]]&lt;br /&gt;
[[File:Volunteer Rewards accepted.jpg|thumb|100px]]&lt;br /&gt;
* Games will no longer autobalance after one team has reached 80% of the maximum score if the game ends by score.&lt;br /&gt;
* Games will no longer autobalance when within two minutes of the end of the game if the game ends by time.&lt;br /&gt;
* Autobalance functionality has been updated to give a new volunteer bonus to any players who volunteer for balancing, as well as giving any players balanced the winner bonus. When volunteers are lacking, random selection will be used.&lt;br /&gt;
** &#039;&#039;&#039;Volunteer Rewards&#039;&#039;&#039; gives volunteers guaranteed win credit, even if they end the match on the losing team. Volunteers also receive a 25 rank points bonus. {{verify|Do you still get the bonus rank and guaranteed win even if you are not moved?}}&lt;br /&gt;
&lt;br /&gt;
=== Dishonor ===&lt;br /&gt;
Dishonor is a system to prevent players from joining unranked and ranked arenas after player misconduct, such as leaving or not participating (AFKing) in matches. Each instance of undesired behavior will immediately result in a timeout and increase the player&#039;s dishonor stat. Frequent misbehaving will result in increased duration of timeouts.&lt;br /&gt;
&lt;br /&gt;
The dishonor system also includes a protection system and entitles the match in the players history accordingly, if one of the parameters applied.&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
&amp;lt;code&amp;gt;Desertion&amp;lt;/code&amp;gt; - You disconnect the game: You will be punished by the dishonor system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Byes&amp;lt;/code&amp;gt; - One or more players of the enemy team disconnect from the match: You will get less rewarded for winning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Forfeits&amp;lt;/code&amp;gt; - One or more players from your team disconnect the match: You will get no punishment.&lt;br /&gt;
&lt;br /&gt;
=== Win/Lose ratio ===&lt;br /&gt;
Taking above parameters in consideration, a players W/L ratio can be calculated with the following formula:&lt;br /&gt;
&lt;br /&gt;
 totalGames = wins + losses + desertions + byes //forfeits do not count as win or lose, making it invalid for the formula.&lt;br /&gt;
&lt;br /&gt;
 winRatio = ((wins + byes)/totalGames)*100 //win ratio in %&lt;br /&gt;
 lossRatio = ((losses + desertions)/totalGames)*100 //lose ratio in %&lt;br /&gt;
&lt;br /&gt;
 wlRatio = winRatio/lossRatio //W/L ratio as a float.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
=== Match Rewards ===&lt;br /&gt;
Rewards from structured PvP matches include [[PvP Rank|rank points]] and [[coin]]. Players joining an already running match late may receive reduced rewards. Rank points from custom arenas (hot join) is capped at 5,000 points.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Arena&lt;br /&gt;
! Rank points&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Lose reward&lt;br /&gt;
|-&lt;br /&gt;
! Custom Arena&lt;br /&gt;
| {{Rank Point|200}}&lt;br /&gt;
| {{coin|1000}}&lt;br /&gt;
|-&lt;br /&gt;
! Unranked Arena&amp;lt;br&amp;gt;Ranked Arena&lt;br /&gt;
| {{Rank Point|500}}&lt;br /&gt;
| {{coin|1500}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Win reward&lt;br /&gt;
|-&lt;br /&gt;
! Custom Arena&lt;br /&gt;
| {{Rank Point|500}}&lt;br /&gt;
| {{coin|1500}}&lt;br /&gt;
|-&lt;br /&gt;
! Unranked Arena&amp;lt;br&amp;gt;Ranked Arena&lt;br /&gt;
| {{Rank Point|1500}}&lt;br /&gt;
| {{coin|3000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Maximum daily coin rewards are limited for each account for each arena type:&lt;br /&gt;
* Custom Arena — maximum {{gold|5}}&lt;br /&gt;
* Unranked Arena — maximum {{gold|15}}&lt;br /&gt;
* Ranked Arena — maximum {{gold|15}}{{verify|Are these maximum caps split or combined?}}&lt;br /&gt;
&lt;br /&gt;
=== Reward Tracks ===&lt;br /&gt;
{{main|PvP Reward Track}}&lt;br /&gt;
Reward tracks are goals that can be activated in the [[PvP panel]]. Each track has 8 tiers, each tier has 5 rewards. Reward track progress is not related to [[Pvp_rank|PvP rank points]]&amp;lt;ref&amp;gt;https://forum-en.gw2archive.eu/forum/game/pvp/How-is-reward-track-progress-calculated/4761383&amp;lt;/ref&amp;gt;. Players can only make progress on a single reward track at a time. Custom Arena / hot join progression is capped at two tiers per day, thus requiring a minimum of four days to complete.&lt;br /&gt;
&lt;br /&gt;
=== Rank Rewards ===&lt;br /&gt;
Whenever an account reaches a new [[PvP Rank]], the player receives a rank-up chest based on the rank earned.&lt;br /&gt;
* {{item icon|Small Rank-Up Chest}} For Ranks 2-9&lt;br /&gt;
* {{item icon|Medium Rank-Up Chest}} For Ranks 10-29&lt;br /&gt;
* {{item icon|Large Rank-Up Chest}} For Ranks 30+&lt;br /&gt;
&lt;br /&gt;
For every 10 ranks earned, a new [[finisher]] is unlocked for the account.&lt;br /&gt;
* {{item icon|Rabbit Rank Finisher|large=y}} (rank 1)&lt;br /&gt;
* {{item icon|Deer Rank Finisher|large=y}} (rank 10)&lt;br /&gt;
* {{item icon|Dolyak Rank Finisher|large=y}} (rank 20)&lt;br /&gt;
* {{item icon|Wolf Rank Finisher|large=y}} (rank 30)&lt;br /&gt;
* {{item icon|Tiger Rank Finisher|large=y}} (rank 40)&lt;br /&gt;
* {{item icon|Bear Rank Finisher|large=y}} (rank 50)&lt;br /&gt;
* {{item icon|Shark Rank Finisher|large=y}} (rank 60)&lt;br /&gt;
* {{item icon|Phoenix Rank Finisher|large=y}} (rank 70)&lt;br /&gt;
* {{item icon|Dragon Rank Finisher|large=y}} (rank 80)&lt;br /&gt;
&lt;br /&gt;
With the release of Heart of Thorns, each 10 ranks also unlocks a new jungle themed [[Reward Track]], that gives a variation of the rank finisher.&lt;br /&gt;
&lt;br /&gt;
=== PvP Ranked League Rewards ===&lt;br /&gt;
&#039;&#039;For the full list of rewards for PvP League, see [[PvP League#Rewards|here]].&#039;&#039;&lt;br /&gt;
Ranked PvP utilizes a &amp;quot;[[pip]]&amp;quot; system similar to [[WvW]]&#039;s [[Skirmish reward track]] system.&lt;br /&gt;
&lt;br /&gt;
=== Automated Tournament Rewards ===&lt;br /&gt;
Each member of a team that participates in an [[automated tournament]] will receive a reward based on their team&#039;s placement.&lt;br /&gt;
&lt;br /&gt;
==== Daily Tournaments ====&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Participation !! 1&amp;lt;small&amp;gt;st&amp;lt;/small&amp;gt; place !! 2&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; place !! 3&amp;lt;small&amp;gt;rd&amp;lt;/small&amp;gt;-4&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place !! 5&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;-8&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place !! 9&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;-16&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place&lt;br /&gt;
|-&lt;br /&gt;
! {{item icon|Potion of PvP Reward}} (2)&amp;lt;br&amp;gt;{{item icon|Qualifying Points}} (5)&lt;br /&gt;
| {{item icon|Unidentified Dye}} (5)&amp;lt;br&amp;gt;{{item icon|Mystic Coin}} (5)&amp;lt;br&amp;gt;{{item icon|Qualifying Points}} (50)&amp;lt;br&amp;gt; 25 {{gold}}&lt;br /&gt;
| {{item icon|Unidentified Dye}} (4)&amp;lt;br&amp;gt;{{item icon|Mystic Coin}} (3)&amp;lt;br&amp;gt;{{item icon|Qualifying Points}} (25)&amp;lt;br&amp;gt; 20 {{gold}}&lt;br /&gt;
| {{item icon|Unidentified Dye}} (3)&amp;lt;br&amp;gt;{{item icon|Mystic Coin}} (2)&amp;lt;br&amp;gt;{{item icon|Qualifying Points}} (15)&amp;lt;br&amp;gt; 15 {{gold}}&lt;br /&gt;
| {{item icon|Unidentified Dye}}&amp;lt;br&amp;gt;{{item icon|Mystic Coin}}&amp;lt;br&amp;gt;{{item icon|Qualifying Points}} (10)&amp;lt;br&amp;gt; 10 {{gold}}&lt;br /&gt;
| {{item icon|Qualifying Points}} (5)&amp;lt;br&amp;gt; 5 {{gold}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Monthly Tournament ====&lt;br /&gt;
;Rewards those who reach 1-32nd place&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Participation !! 1&amp;lt;small&amp;gt;st&amp;lt;/small&amp;gt; place !! 2&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; place !! 3&amp;lt;small&amp;gt;rd&amp;lt;/small&amp;gt;-4&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place !! 5&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;-8&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place !! 9&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;-16&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt; place !! 17&amp;lt;small&amp;gt;th&amp;lt;/small&amp;gt;-32&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; place&lt;br /&gt;
|-&lt;br /&gt;
! {{item icon|Potion of PvP Reward}}&amp;lt;br&amp;gt;{{item icon|Mystic Coin}}&lt;br /&gt;
| A statue in [[Champion&#039;s Monument]] honoring your character&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|Tournament Title Scroll: Best of the Best}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|Tournament Voucher}} (30)&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|Gold Llama Box}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|Champion&#039;s Rest Pass (2 weeks)}} (2)&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|Mystic Coin}} (100)&amp;lt;br&amp;gt;&lt;br /&gt;
{{item icon|{{#switch: {{#time:n}}&lt;br /&gt;
 | 1 = Champion&#039;s Burning Swords&lt;br /&gt;
 | 2 = Champion&#039;s Dragon&lt;br /&gt;
 | 3 = Champion&#039;s Storm&lt;br /&gt;
 | 4 = Champion&#039;s Comet&lt;br /&gt;
 | 5 = Champion&#039;s Chalice&lt;br /&gt;
 | 6 = Champion&#039;s Skull&lt;br /&gt;
 | 7 = Champion&#039;s Crown&lt;br /&gt;
 | 8 = Champion&#039;s Sun&lt;br /&gt;
 | 9 = Champion&#039;s Moon&lt;br /&gt;
 | 10 = Champion&#039;s Mad King&lt;br /&gt;
 | 11 = Champion&#039;s Laurels&lt;br /&gt;
 | 12 = Champion&#039;s Winter Crown&lt;br /&gt;
}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
500 {{gold}}&lt;br /&gt;
| {{item icon|Tournament Voucher}} (20)&amp;lt;br&amp;gt;{{item icon|Silver Llama Box}}&amp;lt;br&amp;gt;{{item icon|Champion&#039;s Rest Pass (2 weeks)}}&amp;lt;br&amp;gt;{{item icon|Mystic Coin}} (50)&amp;lt;br&amp;gt;{{item icon|Large Potion of PvP Reward}}&amp;lt;br&amp;gt;400 {{gold}}&lt;br /&gt;
| {{item icon|Tournament Voucher}} (10)&amp;lt;br&amp;gt;{{item icon|Mini Bronze Llama}}&amp;lt;br&amp;gt;{{item icon|Champion&#039;s Rest Pass (2 weeks)}}&amp;lt;br&amp;gt;{{item icon|Mystic Coin}} (25)&amp;lt;br&amp;gt;{{item icon|Large Potion of PvP Reward}}&amp;lt;br&amp;gt;250 {{gold}}&lt;br /&gt;
| {{item icon|Mystic Coin}} (15)&amp;lt;br&amp;gt;{{item icon|Large Potion of PvP Reward}}&amp;lt;br&amp;gt;100 {{gold}}&lt;br /&gt;
| {{item icon|Mystic Coin}} (10)&amp;lt;br&amp;gt;{{item icon|Large Potion of PvP Reward}}&amp;lt;br&amp;gt;50 {{gold}}&lt;br /&gt;
| {{item icon|Mystic Coin}} (5)&amp;lt;br&amp;gt;{{item icon|Large Potion of PvP Reward}}&amp;lt;br&amp;gt;25 {{gold}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
[[File:PvP map selection.jpg|thumb|right|250px|PvP map selection interface]]&lt;br /&gt;
There are several different maps for structured PvP, with the most common type being [[conquest]]: [[Team Deathmatch]], [[Stronghold]] and [[Murderball]] modes also exist.&lt;br /&gt;
&lt;br /&gt;
=== Map selection ===&lt;br /&gt;
For unranked and ranked arenas, when the match is ready, players are given 15 seconds to vote on a map from a pool of three random options. At the end of the 15 seconds, or when all players have voted, a roll is performed to determine the map for the match, weighted by how many players selected each of the three options. If the vote is unanimous, the match begins immediately without a roll.&lt;br /&gt;
&lt;br /&gt;
=== Maps by game mode ===&lt;br /&gt;
{{Filter table|id=map-filter|filters=&lt;br /&gt;
Conquest,Murderball,Push,Stronghold,Team-Deathmatch¦Team Deathmatch,&lt;br /&gt;
&amp;lt;br&amp;gt;,&lt;br /&gt;
label¦&amp;lt;b&amp;gt;• Public:&amp;lt;/b&amp;gt;,&lt;br /&gt;
p1¦Yes,p0¦No,&lt;br /&gt;
label¦&amp;lt;b&amp;gt;• Custom:&amp;lt;/b&amp;gt;,&lt;br /&gt;
c1¦Yes,c0¦No,&lt;br /&gt;
label¦&amp;lt;b&amp;gt;• Unranked:&amp;lt;/b&amp;gt;,&lt;br /&gt;
u1¦Yes,u0¦No,&lt;br /&gt;
label¦&amp;lt;b&amp;gt;• Ranked:&amp;lt;/b&amp;gt;,&lt;br /&gt;
r1¦Yes,r0¦No,&lt;br /&gt;
label¦&amp;lt;b&amp;gt;• Achievements:&amp;lt;/b&amp;gt;,&lt;br /&gt;
a1¦Yes,a0¦No&lt;br /&gt;
}}&lt;br /&gt;
{| {{STDT|mech1 table sortable}} data-filter-id=&amp;quot;map-filter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em;&amp;quot; | Released in&lt;br /&gt;
! style=&amp;quot;width:12em;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 8em;&amp;quot; | Game Mode&lt;br /&gt;
! style=&amp;quot;width: 5em;&amp;quot; | Public&lt;br /&gt;
! style=&amp;quot;width: 5em;&amp;quot; | Custom&lt;br /&gt;
! style=&amp;quot;width: 5em;&amp;quot; | Unranked&lt;br /&gt;
! style=&amp;quot;width:12em;&amp;quot; | Ranked&lt;br /&gt;
! style=&amp;quot;width: 5em;&amp;quot; | [[File:Arenanet Points.png|link=Achievement|25px]]&lt;br /&gt;
{{PvP table row|2012-08-28|Battle of Kyhlo|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2012-08-28|Forest of Niflhel|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2012-08-28|Legacy of the Foefire|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2012-08-28|Raid on the Capricorn|Conquest|0|0|0|0|0}}&lt;br /&gt;
{{PvP table row|2012-11-15|Temple of the Silent Storm|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2013-02-26|Spirit Watch|Conquest|1|1|1|0|1}}&lt;br /&gt;
{{PvP table row|2013-07-09|Skyhammer|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2014-04-15|Courtyard#Murderball|alt=Courtyard|Murderball|0|1|0|0|0}}&lt;br /&gt;
{{PvP table row|2015-10-23|Battle of Champion&#039;s Dusk|Stronghold|1|1|1|0|1}}&lt;br /&gt;
{{PvP table row|2016-07-26|Revenge of the Capricorn|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2016-09-20|Eternal Coliseum|Conquest|1|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2017-06-20|Hall of the Mists|Team Deathmatch|0|1|0|1|0}}&lt;br /&gt;
{{PvP table row|2018-03-06|Courtyard#Team Deathmatch|alt=Courtyard|Team Deathmatch|0|1|0|0|0}}&lt;br /&gt;
{{PvP table row|2018-11-13|Asura Arena|Team Deathmatch|0|1|0|1|0}}&lt;br /&gt;
{{PvP table row|2018-11-13|Djinn&#039;s Dominion|Conquest|0|1|1|1|1}}&lt;br /&gt;
{{PvP table row|2019-08-13|Auric Span|Team Deathmatch|0|1|0|1|0}}&lt;br /&gt;
{{PvP table row|2025-09-09|Sunjiang Backstreets|Push|0|1|1|0|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Teams==&lt;br /&gt;
Players are put onto either the blue team or the red team. Capturing a point gives it the color of the team that has captured it. Both teams are randomly assigned names from a pool, with an associated [[Guild#Guild_emblem|guild emblem]] and a random guild emblem background.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
! Team Name&lt;br /&gt;
! Guild Emblem&lt;br /&gt;
|-&lt;br /&gt;
| Beggar&#039;s Bindle&lt;br /&gt;
| [[File:Guild_emblem_188.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cold Foamers&lt;br /&gt;
| [[File:Guild_emblem_015.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Deathpurr&lt;br /&gt;
| [[File:Guild_emblem_114.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Despair&lt;br /&gt;
| [[File:Guild_emblem_194.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Dungeonesses&lt;br /&gt;
| [[File:Guild_emblem_005.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Igneous Rock&lt;br /&gt;
| [[File:Guild_emblem_181.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Pig-Iron Puddlers&lt;br /&gt;
| [[File:Guild emblem 011.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Danger&lt;br /&gt;
| [[File:Guild_emblem_001.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Terminal Gloaming&lt;br /&gt;
| [[File:Guild_emblem_242.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| The August Butchers&lt;br /&gt;
| [[File:Guild_emblem_170.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Dementists&lt;br /&gt;
| [[File:Guild_emblem_229.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| The Schoolmasters&lt;br /&gt;
| [[File:Guild_emblem_231.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Thermal Runaways&lt;br /&gt;
| [[File:Guild_emblem_147.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Toil &amp;amp; Trouble&lt;br /&gt;
| [[File:Guild_emblem_093.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
| Tyrian Swarm&lt;br /&gt;
| [[File:Guild_emblem_163.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Historical tournaments ==&lt;br /&gt;
In the past, ArenaNet has sponsored and held various PvP Tournaments. The following is a list of tournaments and tournament series. Various tournaments offered prizes for competing and placing in each.&lt;br /&gt;
* [[King of the (Custom Arena) Beta]] - One of the first tournaments introduced after the release of [[Custom PvP Arenas]].&lt;br /&gt;
* [[Your Vote Decides the Guild Wars 2 International All-Stars Teams!|Guild Wars 2 International All Stars Tournament]] - One of the first tournaments introduced in 2014 between teams from North America, Europe and China.&lt;br /&gt;
* [[Guild Wars 2 World Tournament Series]] — an international competition between teams from China, Europe, and North America&lt;br /&gt;
* [[Tournament of Glory]] — awarded [[Glorious Hero&#039;s armor]] and other items&lt;br /&gt;
* [[Tournament of Legends (historical)|Tournament of Legends]] — awarded [[legendary weapon]]s, components to craft them, and other items&lt;br /&gt;
* [[Go4GuildWars2 Cup Series]] — weekly competitions to enter the monthly final&lt;br /&gt;
* [[Guild Wars 2 World Championship 2016]] - single-elimination PvP tournament with teams from Europe and North America, $200,000 USD prize pool.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The PvP servers are not tied to a specific world. From the lobby, you may team up with or against players from other worlds.&amp;lt;ref&amp;gt;[http://kotaku.com/5928822/one-of-the-designers-of-guild-wars-2-is-answering-your-questions-right-now Kotaku Live Q&amp;amp;A]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Scores are tracked on the [[scoreboard]]. Player statistics are tracked and used to generate a player ranking.&amp;lt;ref&amp;gt;[http://www.rockpapershotgun.com/2010/04/28/guild-wars-2-interview-part-1-fighting-fires/ Guild Wars 2 Interview Part 1: Fighting Fires], Rock, Paper, Shotgun&amp;lt;/ref&amp;gt;&lt;br /&gt;
* It is possible for both teams to reach a score of 500 simultaneously. In this scenario (or if both teams are tied as time expires), the game enters an &amp;quot;Overtime&amp;quot; mode where the team that reaches a higher score, wins and subsequently ends the game.&lt;br /&gt;
* The [[Raid on the Capricorn]] map, which contained an underwater capture point, was removed. It was later replaced with [[Revenge of the Capricorn]] without an underwater capture point.&amp;lt;ref&amp;gt;[https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/3895822]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The [[Glorious Reward Track]] was added with [[September 2014 Feature Pack]]&lt;br /&gt;
* Both Ranked and Unranked wins will contribute towards achievement and title totals.&lt;br /&gt;
* Dailies will sometimes refer to &amp;quot;Rated&amp;quot; games. Rated games include all game modes other than custom arena matches.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Hot join PVP screen.jpg|thumb|right|250px|PvP Browser mock-up made available pre-release]]&lt;br /&gt;
[[File:PvP Game Browser at release.jpg|thumb|right|250px|How the PvP Browser looked at release]]&lt;br /&gt;
* There used to be paid tournaments, which required [[Tournament Ticket|tournament tickets]] to join and included gem rewards for winning teams. These were eliminated in favor of free 2-team tournaments in the [[Game_updates/February_2013#Structured_PvP_Tournament_Changes|February 26th 2013 update]], which also introduced a [[Tournament Master|vendor]] that lets players exchange left-over tournament tickets for reward chests.&lt;br /&gt;
* 8-team Free Tournaments were disabled as of the [https://forum-en.gw2archive.eu/forum/pvp/pvp/8-Team-Tournaments-Disabled 28th of March, 2013].&lt;br /&gt;
* The announcer&#039;s voice is done by [[Jon St. John]] on all maps but Djinn&#039;s Dominion and Battle of Champion&#039;s Dusk (Stronghold).&lt;br /&gt;
* [[Glory]], [[Rank reward chest]]s and [[Match Win Reward Chest]]s were removed as rewards in the [[Game updates/2014-03-18|March 18, 2014 game update]].&lt;br /&gt;
* [[Glory Vendor]]s and [[PvP reward (historical)|PvP equipment]] were removed in the [[Game updates/2014-04-15|April 15, 2014 game update]].&lt;br /&gt;
* Arenas and matchmaking were changed in the [[Game updates/2014-12-02|December 2, 2014 game update]].&lt;br /&gt;
* The ability to observe PvP matches was added via [[Spectator Mode]] with the [[Flame and Frost: Retribution]] release.&lt;br /&gt;
* Historically, if players did not move out of their starting area in a certain amount of time, they would have the effect {{effect|Nudge}} applied to them, placing them outside their base.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://leaderboards.guildwars2.com/en/na/pvp/ Structured PvP leaderboard]&lt;br /&gt;
* [http://www.youtube.com/watch?v=zm-u-fcU8x8 Guild Wars 2 Developer Guide: PvP for beginners on Youtube]&lt;br /&gt;
* [http://www.youtube.com/watch?v=rYVKrcE1YPg Guild Wars 2 Developer Guide: Intro to PvP on Youtube]&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLDCvogxNKN3mkRmRCNMj96JAfVS7oIytH Guild Wars 2 PvP Events playlist on YouTube]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pvp nav}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Structured PvP|*]]&lt;br /&gt;
[[de:Strukturiertes PvP]]&lt;br /&gt;
[[es:PvP estructurado]]&lt;br /&gt;
[[fr:JcJ structuré]]&lt;/div&gt;</summary>
		<author><name>94.31.112.114</name></author>
	</entry>
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