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	<updated>2026-07-18T12:24:32Z</updated>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Medical_Dispersion_Field&amp;diff=86592</id>
		<title>Medical Dispersion Field</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Medical_Dispersion_Field&amp;diff=86592"/>
		<updated>2026-05-22T01:37:40Z</updated>

		<summary type="html">&lt;p&gt;89.247.162.51: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Trait infobox&lt;br /&gt;
| description = While in combat, a percentage of [[healing]] you apply to yourself is stored by your Medical Dispersion Field. Each interval, stored healing is spent to heal nearby allies.&lt;br /&gt;
| split = pve, wvw, pvp&lt;br /&gt;
| facts = {{skill fact|Healing|33%|game mode = pve}}{{skill fact|Healing|7%|game mode = wvw}}{{skill fact|Healing|17%|game mode = pvp}}{{skill fact|allied targets|5}}{{skill fact|interval|3}}{{skill fact|radius|360}}&lt;br /&gt;
| line = Inventions&lt;br /&gt;
| tier = Grandmaster&lt;br /&gt;
| type = major&lt;br /&gt;
| position = 3&lt;br /&gt;
| training order = 12&lt;br /&gt;
| id = 1916&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
* Only applies to other allies, not yourself.&lt;br /&gt;
* This trait is rather inconsistent in how and when it works.&lt;br /&gt;
* These will share healing while at full health:&lt;br /&gt;
** {{trait icon|Compounding Chemicals}}&lt;br /&gt;
** {{skill icon|Vital Burst}}&lt;br /&gt;
** {{skill icon|Bandage Self}}&lt;br /&gt;
** {{trait icon|Big Boomer}}&lt;br /&gt;
** {{trait icon|Heat Therapy}}&lt;br /&gt;
** [[File:Regeneration.png|x28px|link=Regeneration]] [[Regeneration]]&lt;br /&gt;
** {{trait icon|Soothing Detonation}}&lt;br /&gt;
** {{trait icon|Rapid Regeneration}}&lt;br /&gt;
* These will only share healing while below full health:&lt;br /&gt;
** [[File:Healing.png|x28px|link=Water field]] [[Water field|Water Blast]] &amp;lt;sup&amp;gt;(combo skill)&amp;lt;/sup&amp;gt;&lt;br /&gt;
** {{skill icon|Super Elixir}}&lt;br /&gt;
** {{skill icon|Elixir Shell}}&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{{Version history table header|engineer}}&lt;br /&gt;
{{Version history table row|2022-10-04|Engineer}}&lt;br /&gt;
* Reduced healing conversion percentage from 10% to 7% in WvW.&lt;br /&gt;
{{Version history table row|2022-06-28|Engineer}}&lt;br /&gt;
* This trait now stores self-applied healing while in combat and expends all stored healing at each 3-second interval to heal nearby allies. This trait now functions with healing-over-time effects such as Regeneration, Big Boomer, Backpack Regenerator, and Rectifier Signet. To account for healing-over-time effects now activating this trait, the percentage of healing stored from each heal has been reduced from 50% to 33% in PvE, 25% to 17% in PvP, and 15% to 10% in WvW.&lt;br /&gt;
{{Version history table row|2022-03-29|Engineer}}&lt;br /&gt;
* Reduced heal share percentage from 25% to 15% in WvW only.&lt;br /&gt;
{{Version history table row|2020-02-25|Engineer}}&lt;br /&gt;
* (Competitive split) Reduced heal share percentage from 50% to 25%.&lt;br /&gt;
{{Version history table row|2018-05-08|Engineer}}&lt;br /&gt;
* Increased the amount the player heals allies from 20% to 50% of the amount the player is healed.&lt;br /&gt;
{{Version history table row|2016-01-26|Profession Skills}}&lt;br /&gt;
* The radius of this trait has been increased from 240 to 360.&lt;br /&gt;
{{Version history table row|2015-09-29|Engineer}}&lt;br /&gt;
* Reworked this trait.&lt;br /&gt;
** The internal cooldown has been removed.&lt;br /&gt;
** This trait is now only triggered by your own healing, and the percentage has been increased from 12% to 20%.&lt;br /&gt;
{{Version history table row|2015-06-23|Engineer|r=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[de:Medizinisches Streufeld]]&lt;br /&gt;
[[es:Campo de dispersión médico]]&lt;br /&gt;
[[fr:Champ de dispersion médicale]]&lt;/div&gt;</summary>
		<author><name>89.247.162.51</name></author>
	</entry>
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