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		<id>https://wiki.ezgame.cc/index.php?title=Hidden_Arcana&amp;diff=74731</id>
		<title>Hidden Arcana</title>
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		<summary type="html">&lt;p&gt;46.110.148.10: /* Domain of Strength */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story step|the [[instance]]d [[zone]]|Hidden Arcana (zone)}}&lt;br /&gt;
{{Story infobox&lt;br /&gt;
| id = 380&lt;br /&gt;
| storyline = Living World Season 2&lt;br /&gt;
| chapter number = 5&lt;br /&gt;
| step number = 4&lt;br /&gt;
| year = 1327&lt;br /&gt;
| chapter = Echoes of the Past&lt;br /&gt;
| location = Central Silverwastes; Durmand Priory (location); Glint&#039;s Lair (Hidden Arcana); Special Collections&lt;br /&gt;
| level = 80&lt;br /&gt;
| prev = Caithe&#039;s Reconnaissance Squad&lt;br /&gt;
| next = Return to Camp Resolve&lt;br /&gt;
| requires = lws2&lt;br /&gt;
| gallery1 = Hidden Arcana loading screen.jpg&lt;br /&gt;
| gallery1-text = Loading screen&lt;br /&gt;
}}&lt;br /&gt;
[[Hidden Arcana]] is the fourth and final story step of [[Echoes of the Past]], the fifth episode of [[Living World Season 2]].&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
&#039;&#039;&#039;Find [[Explorer Campbell]] and retrieve the cipher.&#039;&#039;&#039;&lt;br /&gt;
* Retrieve the cipher from Explorer Campbell in the [[Silverwastes]].&lt;br /&gt;
&#039;&#039;&#039;Search the [[Durmand Priory (location)|Durmand Priory]] for [[Ogden Stonehealer]]&#039;&#039;&#039;&lt;br /&gt;
* Meet Marjory and Kasmeer at the Durmand Priory.&lt;br /&gt;
* Meet with [[Magister Ela Makkay]].&lt;br /&gt;
* Gain access to the [[Special Collections|Priory library]].&lt;br /&gt;
* Speak with the [[Archivist Ernswort|archivist]].&lt;br /&gt;
* (Find a way to access the storage room.) &amp;lt;!--Only on screen, not in the list--&amp;gt;&lt;br /&gt;
* Books Read: x/3&lt;br /&gt;
* Read the remaining books.&lt;br /&gt;
* Enter the storage room.&lt;br /&gt;
* Speak with Ogden Stonehealer.&lt;br /&gt;
* Inspect the [[Ornate Hourglass|hourglass]].&lt;br /&gt;
* Re-orient yourself.&lt;br /&gt;
* Determine the location of your allies.&lt;br /&gt;
* Explore the area up ahead.&lt;br /&gt;
* (Defeat the distorted facet of strength.) &amp;lt;!--Only on screen, not in the list--&amp;gt;&lt;br /&gt;
* [[Distorted Facet of Strength]]&amp;lt;br&amp;gt;{{event bar}} {{event boss}}&lt;br /&gt;
* Inspect the [[Glowing Crystal|glowing crystal]].&lt;br /&gt;
* Determine your next course of action.&lt;br /&gt;
* Explore the area up ahead.&lt;br /&gt;
* (Defeat the distorted facet of light.) &amp;lt;!--Only on screen, not in the list--&amp;gt;&lt;br /&gt;
* [[Distorted Facet of Light]]&amp;lt;br&amp;gt;{{event bar}} {{event boss}}&lt;br /&gt;
* Reveal the crystalline memory.&lt;br /&gt;
* Examine the teleportation crystal.&lt;br /&gt;
* Explore the area up ahead.&lt;br /&gt;
* Find a way past the gate.&lt;br /&gt;
* (Defeat the distorted facet of darkness.) &amp;lt;!--Only on screen, not in the list--&amp;gt;&lt;br /&gt;
* [[Distorted Facet of Darkness]]&amp;lt;br&amp;gt; {{event bar}}{{event boss}}&lt;br /&gt;
* Reveal the crystalline memory.&lt;br /&gt;
* Examine the teleportation crystal.&lt;br /&gt;
* Follow the path.&lt;br /&gt;
* (Defeat the malevolent memory.) &amp;lt;!--Only on screen, not in the list--&amp;gt;&lt;br /&gt;
* [[Veteran Malevolent Memory|Malevolent Memory]]&amp;lt;br&amp;gt;{{event bar}} {{event boss}}&lt;br /&gt;
* Regroup with your allies.&lt;br /&gt;
* Examine the teleportation crystal.&lt;br /&gt;
* Speak with Ogden Stonehealer.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* {{rewards item|Carapace Shoulder Box}}&lt;br /&gt;
* {{rewards item|Gilded Strongbox|qty=3|id=44201}}&lt;br /&gt;
* {{rewards item|Dragonite Ore|qty=25}}&lt;br /&gt;
* {{rewards item|Large Bag of Bandit Crests|id=69847}} &amp;lt;small&amp;gt;(contains 25 {{item icon|Bandit Crest}}s)&amp;lt;/small&amp;gt;&lt;br /&gt;
* {{rewards item|Silverwastes Shovel}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Find {{icon|story}} [[Explorer Campbell]] near the {{hero point}} [[Strange Pillar]] [[hero challenge]] in [[Central Silverwastes]] and speak with her about the cipher, using the password from Majory&#039;s mail—&amp;quot;&#039;&#039;Long live the king of [[Deldrimor]].&#039;&#039;&amp;quot; Afterwards travel to the [[Durmand Priory (location)|Durmand Priory]] in [[Lornar&#039;s Pass]] to start the next instance.&lt;br /&gt;
&lt;br /&gt;
=== [[Special Collections]] ===&lt;br /&gt;
The first part of this storyline mission is easy, just follow the {{icon|story}} green stars on the map and talk to people. There are three books to initially read, and then a further two once you have the clue from the third:&lt;br /&gt;
# &amp;quot;&#039;&#039;An [[Duke Barradin|almost king]] fathered a [[gw1:Lady Althea|ghost]].&#039;&#039;&amp;quot;—[[Ashford History: Duke Barradin]]&lt;br /&gt;
# &amp;quot;&#039;&#039;[[Centaur|Hoofbeats]] drum at a trading post.&#039;&#039;&amp;quot;—[[Centaur Tribal Culture and History]]&lt;br /&gt;
# &amp;quot;&#039;&#039;And once a year upon a [[Snowlord&#039;s Gate|stage]], an eager [[Norn|kid]] [[Great Hunt|comes of age]].&#039;&#039;&amp;quot;—[[The Great Hunt Rite of Passage]]&lt;br /&gt;
# &amp;quot;&#039;&#039;[[Great Golem Uprising of 1284|Revolution]] came to [[Rata Sum]] (N1-2),&#039;&#039;&amp;quot;—[[The Great Golem Uprising of 1284: A Commentary]]&lt;br /&gt;
# &amp;quot;&#039;&#039;and a [[Shadow of the Dragon|pall]] fell upon [[Dream of Dreams|emerging blooms]] (SYL).&amp;quot;—[[A Treatise on the Shadow of the Dragon]]&lt;br /&gt;
&lt;br /&gt;
When you finally reach the hidden collection of the archives and have talked to Ogden, touch the [[Ornate Hourglass]] to get teleported to [[Glint&#039;s Lair (Hidden Arcana)|Glint&#039;s Lair]].&lt;br /&gt;
&lt;br /&gt;
=== [[Domain of Strength]] ===&lt;br /&gt;
Walk forward to trigger a cutscene and dialogue between Kasmeer and Marjory. Simply follow the path, and when the dialogue has finished the [[Distorted Facet of Strength]] will appear at the end of it. Simply dodge the orange circles, and damage it to kill it. It will occasionally summon [[Summoned Facet]]s, but those die almost instantly and can mostly be ignored. Continue to the {{icon|story}} [[Glowing Crystal]] to trigger a cutscene, then onward to a teleportation crystal to progress to the next area.&lt;br /&gt;
&lt;br /&gt;
=== [[Domain of Light]] ===&lt;br /&gt;
[[File:Crystalline Coating glowing area.jpg|thumb|200px|Walking into the colored glowing light with the matching colored {{effect|Crystalline Coating (red)}} effect gives a {{effect|Protective Bond}}.]]&lt;br /&gt;
* {{effect|Domain of Health Draining}} — Deals damage every second&lt;br /&gt;
Head forward and kill the Summoned Facets to get the {{effect|Crystalline Coating (red)}} effect, then walk through the red pillar of light to transform it into a {{effect|Protective Bond}} effect. This will prevent you from taking damage from the glowing purple AoE coating the path forward. Repeat with the Summoned Facets you find afterwards, then proceed to jump across two sets of rocks. Eventually you will reach the next boss, [[Distorted Facet of Light]]. Here you need to kill Summoned Facets again to gain a coloured light around you, one of the three {{effect|Crystalline Coating (green)}}, {{effect|Crystalline Coating (blue)}} or {{effect|Crystalline Coating (red)}} effects. Walk through the matching colored pillar of light to gain the {{effect|Protective Bond}} to be able to approach the boss, who can only be attacked from within its glowing purple AoE circle. Be sure to monitor the duration of the effect especially if you fight in melee, because once the effect runs out the AoE will almost immediately kill you. Once the effect runs out, wait for the next Facet to appear and repeat the process. Once finished, proceed to the next Glowing Crystal and then teleport again.&lt;br /&gt;
Note that if you are killed by the AoE, the boss facet will regain ALL of the health lost, and you will be, in effect, starting over. Also, the boss has a &amp;quot;nasty&amp;quot; habit of pulling just before the effect wears off, ensuring that you are killed. Best idea is to get the effect, attack quickly then withdraw while the effect still lingers. Don&#039;t try to &amp;quot;power&amp;quot; your way to success---slowly might be tedious, but effective.&lt;br /&gt;
&lt;br /&gt;
=== [[Domain of Darkness]] ===&lt;br /&gt;
* {{effect|Domain of Energy Draining}} — {{effect description|Domain of Energy Draining}}&lt;br /&gt;
Head forward and across the platforms. At the end of the bridge you will see a transparent ring object spinning on the ground. Touch it to get the {{effect|Fragile}} effect, then run carefully across the field, avoiding the exploding crystals, to reach a [[Vortex Crystal]]. Stand next to it until a white circle AoE appears under it, [[Effects Vortex|stealing]] any boons you may have including {{effect|Fragile}}, and the ring effect around your character will visibly transfer onto it. This will reduce its health to 1, letting you destroy it, and removing the crystal gate behind it. If you try to attack it without letting it absorb the shield first the crystal will basically stay invulnerable. Make your way down the crystal stairs to reach the [[Distorted Facet of Darkness]]. This boss is invulnerable to direct damage, so you will need to kill it by destroying Vortex Crystals. Each time the boss attacks with the big orange circle AoE around itself, it will also spawn the same transparent ring object after. Walk through it to make yourself {{effect|Fragile}} then transfer it to a Vortex Crystal and destroy it to damage the boss. Rinse and repeat to finish the boss off. Just be cautious when you have the fragility effect, because it will reduce your HP significantly, making you very vulnerable to the boss&#039; attacks. When the boss is dead, proceed to the crystal and teleport to the final area.&lt;br /&gt;
&lt;br /&gt;
=== Central area ===&lt;br /&gt;
Follow the [[Crumbling Path]], where Marjory and Kasmeer were upon arriving, to enter the central room with the final boss, [[Veteran Malevolent Memory]]. This boss is a combination of the previous three facets. It cycles through two phases throughout the fight. The Memory will switch to the second phase at 75%, 50%, and 25% health, and will return to the first phase after a Vortex Crystal is destroyed during Phase Two.&lt;br /&gt;
&lt;br /&gt;
During the first phase, the Malevolent Memory uses the jumping attack from the Facet of Strength, the huge PBAoE attack from Facet of Darkness, and the small distanced AoE attack from the Facet of Light. In this phase, the Malevolent Memory can be damaged by any direct means (though it seems to be immune to conditions), but using the same strategy as with the Facet of Darkness (destroying Vortex Crystals via Fragility shield) is fastest.&lt;br /&gt;
&lt;br /&gt;
The second phase, the Malevolent Memory will gain the Facet of Light&#039;s shield, and the Vortex Crystals will be defended by the color orbs, and spawns Summoned Facets, but will lose all but the distanced AoE attack. In the second phase you will need to kill Summoned Facets to gain the colored light around you. Then you need to find yourself a Fragility shield, &#039;&#039;&#039;before&#039;&#039;&#039; entering the colored column of light. Once you are fragile, you can enter the column of light and kill the Vortex Crystal. If there is more than one colored column of light, choose the one that matches your buff. Movement skills or buffs are helpful to get quickly to the Vortex Crystals and not waste these chances.  &lt;br /&gt;
&lt;br /&gt;
You will then listen to some dialogue and a cutscene will play, after which you can teleport back to the Priory headquarters. Speak to Ogden to receive your reward. Note that Ogden has story exposition if you talk to him again after receiving the reward.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Challenge Mote]]s are located before each boss. They will reset the corresponding boss after it is defeated, allowing for additional attempts at the corresponding achievements without having to restart the whole story step.&#039;&#039;&lt;br /&gt;
&amp;lt;div id=&amp;quot;achievementcontrol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;{{account achievements widget}}&lt;br /&gt;
{{achievement box|Strength Without Sacrifice}}&lt;br /&gt;
* The [[Distorted Facet of Strength]] pulls from a distance and stuns in melee, simply kite it and avoid the pulls. If you are in melee range it is less likely to grab so you can simply avoid the orange AoE fields and watch for the raised arm for stuns. &lt;br /&gt;
* A second option is to stack {{stability}} as this will avoid being stunned by the melee arm-lift stun.&lt;br /&gt;
* A third option is to keep the Facet of Strength stunned, as it cannot use its stun or pull effects while under the effects of a stun or daze.&lt;br /&gt;
* Eligibility is tracked by the effect {{effect|Strength Without Sacrifice (effect)}}. Can be reset if lost by defeating the Facet then using the [[Challenge Mote]] to restart the fight, without needing to restart the story step.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Better Red Than Dead}}&lt;br /&gt;
* To get the red {{effect|Crystalline Coating (red)}} you will need to wait for the [[Summoned Facet]] to get teleported to the red crystal, if it ends up at blue or green, let its shield run out and wait for it to get teleported again.&lt;br /&gt;
* Eligibility is tracked by the effect {{effect|Better Red Than Dead (effect)}}. Can be reset if lost by defeating the Facet then using the [[Challenge Mote]] to restart the fight, without needing to restart the story step.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Exposed Weaknesses}}&lt;br /&gt;
* The [[Distorted Facet of Darkness]] will be at 75% after two [[Vortex Crystal]]s are destroyed, which will cause crystal boulders to start spawning in the air and smashing to the ground, with orange AoEs that {{knockdown}}. The remaining Crystals must then be quickly destroyed within 15 seconds to defeat the Facet within the achievement timeframe.&lt;br /&gt;
* Since the {{effect|Fragile}} effect will remain on the Vortex Crystals until they are destroyed (even after you die and reset from the checkpoint), a simple strategy is to put the effect on all the Crystals first then destroy them all quickly. Aggro and kite the Distorted Facet of Darkness around, waiting for its &#039;&#039;&#039;Fragile Pulse&#039;&#039;&#039; AoE attack, collecting the transparent ring object to become {{effect|Fragile}}, avoiding damage and transferring the effect to each Crystal. Repeat this process without damaging them. {{swiftness}} is extremely useful. Once they are all Fragile, use AoEs or [[shout]]s to quickly destroy them all.&lt;br /&gt;
* Eligibility is tracked by the effect {{effect|Exposed Weaknesses (effect)}}. Can be reset if lost by defeating the Facet then using the [[Challenge Mote]] to restart the fight, without needing to restart the story step.&lt;br /&gt;
{{bug|Occasionally this achievement will bug and players need to get the facet from 100% to 0% in the given time interval; this is performed by destroying all crystals at once instead of pre-emptively destroying two. Sometimes the achievement will also require that the player(s) hit the Facet itself at some point during the fight; just destroying the Vortex Crystals without hitting the boss may not be enough to complete the achievement.}}&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Exposed Weaknesses: Redux}}&lt;br /&gt;
* Don&#039;t have any [[boon]]s stolen when transferring {{effect|Fragile|Fragility}} to any of the [[Vortex Crystal]]s. Make sure there are no [[trait]]s, skills, food, or runes/sigils equipped which can give boons automatically, such as {{skill icon|Signet of Inspiration}}.&lt;br /&gt;
* You can also wear down the facet by using non-projectile attacks such as necromancer&#039;s axe or sceptre, completely avoiding the Vortex Crystals.&lt;br /&gt;
* Eligibility is tracked by the effect {{effect|Exposed Weaknesses: Redux (effect)}}. Can be reset if lost by defeating the [[Veteran Malevolent Memory]] then using the [[Challenge Mote]] to restart the fight, without needing to restart the story step.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Echoes of the Past}}&lt;br /&gt;
* Complete the story step.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Return to Hidden Arcana}}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== Allies ===&lt;br /&gt;
;[[Dwarf|Dwarves]]&lt;br /&gt;
* [[Ogden Stonehealer]]&lt;br /&gt;
&lt;br /&gt;
;[[Human]]s&lt;br /&gt;
* [[Archivist Ernswort]]&lt;br /&gt;
* [[Chef Robertus]]&lt;br /&gt;
* [[Explorer Campbell]]&lt;br /&gt;
* [[Kasmeer Meade]]&lt;br /&gt;
* [[Marjory Delaqua]]&lt;br /&gt;
* [[Magister Ela Makkay]]&lt;br /&gt;
&lt;br /&gt;
;[[Norn]]&lt;br /&gt;
* [[Sous-Chef Seimur Oxbone]]&lt;br /&gt;
&lt;br /&gt;
;Various&lt;br /&gt;
* [[Arcanist]]&lt;br /&gt;
* [[Historian (Durmand Priory)|Historian]]&lt;br /&gt;
* [[Novice]]&lt;br /&gt;
* [[Magister (NPC)|Magister]]&lt;br /&gt;
&lt;br /&gt;
=== Foes ===&lt;br /&gt;
* [[Distorted Facet of Darkness]]&lt;br /&gt;
* [[Distorted Facet of Light]]&lt;br /&gt;
* [[Distorted Facet of Strength]]&lt;br /&gt;
* [[Summoned Facet]]&lt;br /&gt;
* [[Veteran Malevolent Memory]]&lt;br /&gt;
* [[Vortex Crystal]]&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
=== General ===&lt;br /&gt;
* [[Bust]]&lt;br /&gt;
* [[Forbiddium Consecreta]]&lt;br /&gt;
* [[Glowing Crystal]]&lt;br /&gt;
* [[Masterwork Painting]]&lt;br /&gt;
* [[Odd Pot]]&lt;br /&gt;
* [[Ornate Clock]]&lt;br /&gt;
* [[Statue of Abaddon]]&lt;br /&gt;
* [[Statue Plaque]]&lt;br /&gt;
* [[Stuffed Exotic Bird]]&lt;br /&gt;
* [[Unnamed object (Glint&#039;s Lair)|Unnamed object (teleportation crystal)]]&lt;br /&gt;
&lt;br /&gt;
=== Books ===&lt;br /&gt;
* [[A Treatise on the Shadow of the Dragon]]&lt;br /&gt;
* [[Ascalon Census]]&lt;br /&gt;
* [[Ashford History: Duke Barradin]]&lt;br /&gt;
* [[Black Moa: A Personal Account]]&lt;br /&gt;
* [[Bloodstones (book)|Bloodstones]]&lt;br /&gt;
* [[Centaur Tribal Culture and History]]&lt;br /&gt;
* [[Destiny Set in Stone: The Last Days of the Dwarves]]&lt;br /&gt;
* [[Dragons and Gods]]&lt;br /&gt;
* [[Flora To Fawn Over]]&lt;br /&gt;
* [[History of Tyria]]&lt;br /&gt;
* [[In Consideration of Sacrifice]]&lt;br /&gt;
* [[King of the Dwarves]]&lt;br /&gt;
* [[Koss on Koss (book)|Koss on Koss]]&lt;br /&gt;
* [[Krewe Influencers]]&lt;br /&gt;
* [[Myths and Legends of Ancient Ascalon]]&lt;br /&gt;
* [[Nightmare Courtiers]]&lt;br /&gt;
* [[No Moa!]]&lt;br /&gt;
* [[On the Tome of the Rubicon]]&lt;br /&gt;
* [[Primeval Kings: Unearthing Ancient Elona]]&lt;br /&gt;
* [[Quotes from Ventari the Centaur]]&lt;br /&gt;
* [[Riding the Wind: The Tengu Exodus]]&lt;br /&gt;
* [[Shiro Tagachi&#039;s Biography]]&lt;br /&gt;
* [[Stone Summit Siege Weaponry]]&lt;br /&gt;
* [[Stormcaller: Calling the Storm]]&lt;br /&gt;
* [[Symon&#039;s History of Ascalon (book)|Symon&#039;s History of Ascalon]]&lt;br /&gt;
* [[The Charr Rise of Rin]]&lt;br /&gt;
* [[The Evening Song]]&lt;br /&gt;
* [[The Forgotten Not Forgotten]]&lt;br /&gt;
* [[The Great Golem Uprising of 1284: A Commentary]]&lt;br /&gt;
* [[The Great Hunt Rite of Passage]]&lt;br /&gt;
* [[The Human Fall of Rin, Part 2]]&lt;br /&gt;
* [[The Human Rise of Rin, Part 1]]&lt;br /&gt;
* [[The Map of the All]]&lt;br /&gt;
* [[The Margonite Mallyx]]&lt;br /&gt;
* [[The Natural War]]&lt;br /&gt;
* [[The Nightmare Harbinger]]&lt;br /&gt;
* [[The Politics of Kryta]]&lt;br /&gt;
* [[The Quotations of Behn Millen]]&lt;br /&gt;
* [[The Six: Being or Playing God]]&lt;br /&gt;
* [[The Thief of Toys]]&lt;br /&gt;
* [[Tome of the Five True Gods]]&lt;br /&gt;
* [[Unending Autumn]]&lt;br /&gt;
* [[Vekk&#039;s Thesis]]&lt;br /&gt;
* [[Wallows: The Definitive Defense]]&lt;br /&gt;
* [[Zhaitan&#039;s Last Flight]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
=== In [[Central Silverwastes]] ===&lt;br /&gt;
;Speaking to Campbell&lt;br /&gt;
:Commander! I had a feeling I&#039;d be seeing you again after you saved me from those Seraph ghosts. What brings you here?&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;I was told you know about a certain Priory cipher...&#039;&#039;&lt;br /&gt;
::Oh! The cipher for the storage room? I guess I am the only one besides Magister Stonehealer who knows it. We&#039;re all so scattered these days. Far too busy. Do you have the password?&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;What do I need a password for? You know who I am.&#039;&#039;&lt;br /&gt;
:::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If mesmer)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::Normally, Commander, given your rank and reputation, I&#039;d see no harm in sharing it. But, the Priory is extra careful these days. Too many mesmers around. No offense.&lt;br /&gt;
:::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If non-mesmer)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::Normally, Commander, given your rank and reputation, I&#039;d see no harm in sharing it. But, the Priory is extra careful these days. Too many mesmers around.&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;All right then. I don&#039;t have it. Can you test me or something?&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;I don&#039;t have it, but you can test me, can&#039;t you?&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;Luckily, I have it.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;I do have it.&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;I do have it.&#039;&#039;&lt;br /&gt;
:::Great! What is it?&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Death to Primordus.&#039;&#039;&lt;br /&gt;
::::You&#039;re just guessing, aren&#039;t you.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Wait. I think I have it.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Every dwarf must do his duty.&#039;&#039;&lt;br /&gt;
::::You&#039;re just guessing, aren&#039;t you.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Wait. I think I have it.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;The Great Dwarf guide my hand!&#039;&#039;&lt;br /&gt;
::::You&#039;re just guessing, aren&#039;t you.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Wait. I think I have it.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Long live the king of Deldrimor.&#039;&#039;&lt;br /&gt;
::::That&#039;s it! You got it! (laugh) Okay, you can have my written copy. I&#039;ve memorized it.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;Can you read it to me?&#039;&#039;&lt;br /&gt;
:::::&amp;quot;An [[Duke Barradin|almost king]] fathered a [[gw1:Lady Althea|ghost]]. [[Centaur|Hoofbeats]] drum at a trading post. And once a year upon a [[Snowlord&#039;s Gate|stage]], an eager [[Norn|kid]] [[Great Hunt|comes of age]].&amp;quot; There are two more lines, but I don&#039;t carry them with me.&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;Can I get in without the other two?&#039;&#039;&lt;br /&gt;
::::::No, but you needn&#039;t worry. I left the other half behind for security reasons. You&#039;ll find it when you find the three books each of the lines of the cipher refer to.&lt;br /&gt;
::::::{{dialogue icon|quest}} &#039;&#039;How does this cipher work?&#039;&#039;&lt;br /&gt;
::::::{{dialogue icon|quest}} &#039;&#039;Got it. Thanks. Be careful out there.&#039;&#039;&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;How does this cipher work?&#039;&#039;&lt;br /&gt;
:::::Each of the lines of the poem is a clue to a book in the [[Special Collections]]. You have to find them in order and touch them to activate their magic. Once you&#039;ve found them all—in order—you&#039;re in.&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;Can you read it to me?&#039;&#039;&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;Got it. Thanks. Be careful out there.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;By grandmother&#039;s beard, you&#039;re a feisty one.&#039;&#039;&lt;br /&gt;
::::I beg your pardon?&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Not it? Okay. Wait, I think I have it.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;I don&#039;t have it, but you can test me, can&#039;t you?&#039;&#039;&lt;br /&gt;
:::Hm. We&#039;ll see. Answer me this: when you saved me at our last meeting, what did I offer to share with you?&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;A few drinks.&#039;&#039;&lt;br /&gt;
::::I&#039;m one wrong move away from drawing my weapon, so-called &amp;lt;Character name&amp;gt;.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Just kidding. I know the answer.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;A meal.&#039;&#039;&lt;br /&gt;
::::That&#039;s it! You got it! (laugh) Okay, you can have my written copy. I&#039;ve memorized it.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;Can you read it to me?&#039;&#039;&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;How does this cipher work?&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;Your healing powers.&#039;&#039;&lt;br /&gt;
::::I&#039;m one wrong move away from drawing my weapon, so-called &amp;lt;Character name&amp;gt;.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Just kidding. I know the answer.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;Your name.&#039;&#039;&lt;br /&gt;
::::I&#039;m one wrong move away from drawing my weapon, so-called &amp;lt;Character name&amp;gt;.&lt;br /&gt;
::::{{dialogue icon|back}} &#039;&#039;Just kidding. I know the answer.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;Your recipe for baked Mordrem.&#039;&#039;&lt;br /&gt;
::::What? Oh! Ew! Take a step back!&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;That&#039;s not what you meant when you said we&#039;d share a meal?&#039;&#039;&lt;br /&gt;
:::::That&#039;s it! You got it! (laugh) Okay, you can have my written copy. I&#039;ve memorized it.&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;Can you read it to me?&#039;&#039;&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;How does this cipher work?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== At the Durmand Priory ===&lt;br /&gt;
;Approaching Marjory and Kasmeer&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: In conclusion, let&#039;s recap. The five confirmed dragons are [[Kralkatorrik]], [[Jormag]], [[Primordus]], [[Mordremoth]], and [[Zhaitan]].&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: We believe there is [[Deep sea dragon|another]] deep in the oceans, but its entry in the Scroll of the Five True Gods is partially missing.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: The scroll, written in ancient times, has a section dedicated to the [[Elder Dragon]]s, but it came to us in bad shape.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: It is written in an ancient form of old Krytan. We&#039;re still attempting to decipher the damaged portions.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Each dragon has two spheres of influence. For Mordremoth, that&#039;s mind and plants. Zhaitan ruled shadow and death.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: By next class, I want you to research the many theories about the different spheres of influence. Choose one and defend it.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: If you have questions, there&#039;s further literature in the library. Class dismissed.&lt;br /&gt;
&lt;br /&gt;
;Speaking to Marjory&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Hi. There you are. How did it go? Did you get it?&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;The cipher? Yeah, I got it.&#039;&#039;&lt;br /&gt;
::It&#039;s a testimony to how scattered the Priory is right now that the only person who knows the cipher to get into the storage area is out in the Silverwastes. It&#039;s good you saved her at [[Fort Salma]].&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;It&#039;s definitely not typical. So, where&#039;s Ela Makkay?&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: We need to speak to Magister Makkay. She&#039;s pulling some heavy-duty strings to get us into the Special Collections. We&#039;re meeting a Magister Stonehealer.&lt;br /&gt;
:::{{dialogue icon|choice}} &#039;&#039;Okay.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;You don&#039;t know who Ogden Stonehealer is?&#039;&#039;&lt;br /&gt;
::::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Kas, he&#039;s one of the most magical beings I&#039;ve ever met. He&#039;s a [[dwarf]], the last of his race on the surface of [[Tyria]]. [[Grenth]] alone knows how old he is, hundreds of years, at least.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;Tell Kasmeer what happened to the others.&#039;&#039;&lt;br /&gt;
:::::Centuries ago, many dwarfs turned themselves to stone to save Tyria from Primordus&#039;s [[gww:The Great Destroyer|champion]]. Most went underground to fight [[Destroyer]]s. Ogden remains so their sacrifices would never be forgotten.&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;That explains his area of expertise: dragons.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Meeting Magister Makkay&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;(If non-Priory)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Hello again, Magister. The Pact commander has arrived.&lt;br /&gt;
::&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Welcome, Commander. I&#039;m familiar with your accomplishments.&lt;br /&gt;
::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Magister Makkay is a world historian and reporter. Her focus these days is on Mordremoth.&lt;br /&gt;
::&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: The Durmand Priory knows that when world events of this magnitude occur, it pays to chronicle them.&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;(If Priory)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Hello again, Magister. Have you met-&lt;br /&gt;
::&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Welcome, Scholar. It&#039;s a pleasure to see you again. I hope your well of knowledge has deepened in the intervening time.&lt;br /&gt;
::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: The magister is documenting Mordremoth&#039;s awakening and its ensuing actions.&lt;br /&gt;
::&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: My field experience has provided a good foundation for my research and chronicle.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Magister Stonehealer is going to help you gather information on the Elder Dragons.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: He rarely agrees to such things. I will warn you, he&#039;s quite old and has little patience. He&#039;s the last of his kind.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: We&#039;ll show him the utmost respect, of course.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: I&#039;ll take you to the Special Collections entrance. Archivist Ernswort will guide you from there.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: You retrieved the cipher?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Yes, we have it.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Very well. Follow me.&lt;br /&gt;
&lt;br /&gt;
;On the way to Chef Robertus&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay:&#039;&#039;&#039; Remember to put those weapons near the door. We may need to grab them on short notice.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay:&#039;&#039;&#039; Hello, Scholar. I&#039;m still waiting for those item manifests.&lt;br /&gt;
&lt;br /&gt;
;Meeting Chef Robertus&lt;br /&gt;
:&#039;&#039;&#039;Chef Robertus&#039;&#039;&#039;: For the millionth time, there are no culinary applications for bloodstone dust. None.&lt;br /&gt;
:&#039;&#039;&#039;Chef Robertus&#039;&#039;&#039;: No good can come from feeding it to living beings.&lt;br /&gt;
:&#039;&#039;&#039;Sous-Chef Seimur Oxbone&#039;&#039;&#039;: Pfft, what do you know? I&#039;ll take the dust to the streets and start my own food cart. I&#039;ll be rich!&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Ahem. Are we interrupting something important, Chef?&lt;br /&gt;
:&#039;&#039;&#039;Chef Robertus&#039;&#039;&#039;: No, Madam Magister. We&#039;re just having a small...professional disagreement. Are these the visitors you mentioned?&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Yes. They have dispensation from Magister Stonehealer to visit the Special Collections.&lt;br /&gt;
:&#039;&#039;&#039;Chef Robertus&#039;&#039;&#039;: I&#039;ve already adjusted the wards to allow them entrance, and the archivist has been warned that they&#039;re coming.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: I&#039;ll show you how it&#039;s done.&lt;br /&gt;
:&#039;&#039;&#039;Chef Robertus&#039;&#039;&#039;: Be careful down there.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: Follow me, please.&lt;br /&gt;
&lt;br /&gt;
;After gaining access to the Special Collections&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: This is the Durmand Priory&#039;s Special Collections. Security here is tight, for reasons you&#039;ll soon understand.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: You are free to browse. All we ask is that you handle artifacts with care and remove nothing from this area.&lt;br /&gt;
:&#039;&#039;&#039;Magister Ela Makkay&#039;&#039;&#039;: I have to return to my work. Archivist Ernswort is here somewhere. She can guide you to Magister Stonehealer.&lt;br /&gt;
&lt;br /&gt;
;Talking to various NPCs in the Special Collections&lt;br /&gt;
:&#039;&#039;&#039;Magister&#039;&#039;&#039; (human): Hm? Oh! It&#039;s you! Oh, shh.&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039;: Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (human): I&#039;ve spent decades here, and I discover something new every day.&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039;: Shh!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (human): Sorry!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039; (asura): I&#039;ll be out of your way soon as I finish cataloging this row.&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039;: Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Scribe&#039;&#039;&#039;: Sorry, I can&#039;t help you. I&#039;m not the archivist.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (sylvari): No. I&#039;m not done with this section. Move along.&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (1): Shh!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (2): Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (norn): Greetings. What are you...oh, right. Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039; (norn): No talking allowed. This is a serious place of study.&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (human): Shh!&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039; (norn): Shh!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (human): Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (asura): The archivist is on duty. I can&#039;t help you.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Researcher&#039;&#039;&#039; (asura): Oh! You startled me!&lt;br /&gt;
:&#039;&#039;&#039;Magister&#039;&#039;&#039;: Shh!&lt;br /&gt;
:&#039;&#039;&#039;Arcanist&#039;&#039;&#039;: Shh!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039;: Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Magister&#039;&#039;&#039; (charr): Can&#039;t you see I&#039;m busy?&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (1): Hush!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (2): Shh!&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (charr): Every interruption is a thought lost.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (1): Breathe deeply. The air is rich with history.&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (2): Shh!&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039; (1): And hot air.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039;: Did the archivist send you to check on me? Tell her I&#039;m being careful. It won&#039;t happen again.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Explorer&#039;&#039;&#039;: The numbering system here is surprisingly complex.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Historian&#039;&#039;&#039;: Go. Away.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Magister&#039;&#039;&#039; (human): A person could live down here, you know? So many glorious books!&lt;br /&gt;
&lt;br /&gt;
;Talking to Historian &amp;lt;small&amp;gt;(male norn standing in the northwest section)&amp;lt;/small&amp;gt;&lt;br /&gt;
:Shh. What do you need? Are you lost?&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;No. I have a question about the ceiling. What is that image?&#039;&#039;&lt;br /&gt;
::That&#039;s a map of [[the All]]. I like to think of them as spirit realms. That&#039;s Tyria in the middle. All those other circles are spheres of influence and powerful magic.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;What about the letters? Are those...&#039;&#039;&lt;br /&gt;
:::Yeah. First letter of each dragon&#039;s name.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Who&#039;s S?&#039;&#039;&lt;br /&gt;
::::Don&#039;t know any more than that. That was all they could get from the Tome of the Five True Gods. It&#039;s too damaged. Some of these scholars in here would kill to know the full name of that dragon.&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;Is it the deep sea dragon?&#039;&#039;&lt;br /&gt;
::::::They think so. Me, I think they probably got the letter wrong, but who knows. They&#039;re still translating and trying to fill in lost pieces.&lt;br /&gt;
::::::{{dialogue icon|end}} &#039;&#039;Interesting. Thanks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Talking to Archivist Ernswort&lt;br /&gt;
:Are you delivering something? I&#039;m already buried in magic items. I don&#039;t have enough scribes, and every piece needs to be cataloged.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;I&#039;m in a hurry, please. Magister Stonehealer is waiting for me.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;That I do.&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;I&#039;m sorry. I don&#039;t know what you&#039;re talking about.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;What was that you were saying about being buried in magic items?&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;I really have to ask. Is that Zhaitan&#039;s tail?&#039;&#039;&lt;br /&gt;
::As a matter of fact, it is. We brought it here after Zhaitan&#039;s death. We had to construct special rigging to get it in here. It took months.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;And they&#039;re experimenting on it?&#039;&#039;&lt;br /&gt;
:::They&#039;re studying it, yes. It may one day reveal all the secrets of the Elder Dragons.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;What was that you were saying about being buried in magic items?&#039;&#039;&lt;br /&gt;
::::Oh, wait. You&#039;re &amp;lt;Character name&amp;gt;. That&#039;s a relief. Every day it&#039;s magical this and arcane that. Half the time all they bring me are glowing rocks and fungus.&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;Why do they do that?&#039;&#039;&lt;br /&gt;
:::::The word is out that we&#039;re storing artifacts for safekeeping from the dragons. As you can imagine, every noble with a magical pinky ring wants to store it here.&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;You sure it&#039;s safe here?&#039;&#039;&lt;br /&gt;
::::::Don&#039;t tell anyone, but we can only hope so. Our best defenses are magical. They&#039;ll protect us for a while, but as the magic levels in the world drain, they&#039;ll eventually cease working.&lt;br /&gt;
::::::{{dialogue icon|more}} &#039;&#039;Have you seen any especially interesting items?&#039;&#039;&lt;br /&gt;
:::::::Look around. You&#039;ve got permission to browse. Just remember who has to put an item back if you don&#039;t.&lt;br /&gt;
:::::::{{dialogue icon|quest}} &#039;&#039;My fingers are already itching.&#039;&#039;&lt;br /&gt;
::::::::I see you appreciate the finer things in life.&lt;br /&gt;
::::::::{{dialogue icon|quest}} &#039;&#039;That I do.&#039;&#039;&lt;br /&gt;
:::::::::Let&#039;s get you on your way then. What can I help you find?&lt;br /&gt;
:::::::::{{dialogue icon|quest}} &#039;&#039;How do I decipher the shelf numbers?&#039;&#039;&lt;br /&gt;
::::::::::The N refers to cardinal direction in the main annex. Some alcoves are on the south side, some on the north. The second number tells you which floor, and the last number is which alcove.&lt;br /&gt;
::::::::::{{dialogue icon|quest}} &#039;&#039;This is exactly what I needed. Much appreciated.&#039;&#039;&lt;br /&gt;
::::::::::{{dialogue icon|back}} &#039;&#039;I have another query.&#039;&#039;&lt;br /&gt;
:::::::::{{dialogue icon|more}} &#039;&#039;I&#039;m looking for a book on norn.&#039;&#039;&lt;br /&gt;
::::::::::&amp;quot;Once a year upon an open stage, an eager kid comes of age.&amp;quot; Browse section N2-1 for information on that subject.&lt;br /&gt;
::::::::::{{dialogue icon|quest}} &#039;&#039;This is exactly what I needed. Much appreciated.&#039;&#039;&lt;br /&gt;
::::::::::{{dialogue icon|back}} &#039;&#039;I have another query.&#039;&#039;&lt;br /&gt;
:::::::::{{dialogue icon|more}} &#039;&#039;I&#039;m looking for a book on centaurs.&#039;&#039;&lt;br /&gt;
::::::::::&amp;quot;Hoofbeats drum at a trading post.&amp;quot; I&#039;d say you need the Human Studies section, numbered S1-2.&lt;br /&gt;
::::::::::{{dialogue icon|quest}} &#039;&#039;This is exactly what I needed. Much appreciated.&#039;&#039;&lt;br /&gt;
::::::::::{{dialogue icon|back}} &#039;&#039;I have another query.&#039;&#039;&lt;br /&gt;
:::::::::{{dialogue icon|more}} &#039;&#039;I&#039;m looking for a book on [[Duke Barradin]].&#039;&#039;&lt;br /&gt;
::::::::::&amp;quot;An almost king fathered a ghost.&amp;quot; Might be in Charr or Human History then. The book you&#039;re looking for will be somewhere between S.1.1 and S.2.2.&lt;br /&gt;
::::::::::{{dialogue icon|quest}} &#039;&#039;This is exactly what I needed. Much appreciated.&#039;&#039;&lt;br /&gt;
::::::::::{{dialogue icon|back}} &#039;&#039;I have another query.&#039;&#039;&lt;br /&gt;
:::::::::{{dialogue icon|end}} &#039;&#039;Never mind. Thank you for your time.&#039;&#039;&lt;br /&gt;
:::::::{{dialogue icon|quest}} &#039;&#039;I may stay awhile after I&#039;ve met with Magister Stonehealer.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;That I do.&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Thanks. Look, I&#039;m in a hurry. Magister Stonehealer is waiting for me.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as &amp;quot;That I do.&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::{{dialogue icon|choice}} &#039;&#039;That&#039;s all I wanted. Good bye.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Talking to Archivist Ernswort again&lt;br /&gt;
:This folded parchment bears handwritten lines. They say: &amp;quot;An almost king fathered a ghost. Hoofbeats drum at a trading post. Once a year upon an open stage, an eager kid comes of age.&amp;quot;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Put it away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Reading &#039;&#039;[[Ashford History: Duke Barradin]]&#039;&#039;&lt;br /&gt;
:Written by Ela Makkay, this collection of historic facts reveals the life and death of one of [[Ascalon]]&#039;s most notorious dukes.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::Though first in line to the throne, Duke Barradin did not object when people called for [[King Adelbern|Adelbern]] to be king instead. He spent his life on the [[Old Duke&#039;s Estate|Barradin Estate]], making wine and training warriors.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::Barradin&#039;s daughter, [[gww:Lady Althea|Althea]], was betrothed to [[gww:Prince Rurik|Prince Rurik]], son of King Adelbern. Althea was murdered by charr, and her ghost remained restless until a renowned hero returned her ashes to Barradin.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::::Duke Barradin was caught in the [[Foefire]], and his ghost now causes regular trouble for the charr in the [[Plains of Ashford]].&lt;br /&gt;
::::{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Reading &#039;&#039;[[Centaur Tribal Culture and History]]&#039;&#039;&lt;br /&gt;
:In this series of reports from the [[Harathi Hinterlands|Hinterlands]], [[Explorer Ket]] details what her research has uncovered about centaurs and their tribal society.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::Centaurs can be found in many places throughout Tyria and as far away as [[Elona]]. Some tribes, such as the Orshad Raiders from the [[Crystal Desert]], are known to eat human flesh.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::Centaurs are one of many races displaced by humans. The number of warring tribes far outweighs that of peaceful tribes.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::::The rise of the Elder Dragons, especially Zhaitan and Jormag, has put centaurs in even greater conflict with humans in the [[Shiverpeak Mountains|Shiverpeaks]] and in the plains as the two races compete for territory.&lt;br /&gt;
::::{{dialogue icon|end}} &#039;&#039;Close collection.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Close collection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Reading &#039;&#039;[[The Great Hunt Rite of Passage]]&#039;&#039;&lt;br /&gt;
:[[Magister Arnlief Iceborne|Arnlief Iceborne]] gives us a basic primer on the ancient norn ritual called the Great Hunt.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::Every year, norn contenders compete to take home the title of &amp;quot;Slayer.&amp;quot; This is an important trial for the young. It launches their legendary journey.&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;There&#039;s a note written on parchment between the pages of this book.&#039;&#039;&lt;br /&gt;
:::The note says, &amp;quot;[[Great Golem Uprising of 1284|Revolution]] came to [[Rata Sum]] (N1-2), and a [[Shadow of the Dragon|pall]] fell upon [[Dream of Dreams|emerging blooms]] (SYL).&amp;quot;&lt;br /&gt;
:::{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;&amp;lt;small&amp;gt;(If norn)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
:::Experienced hunters capture a different foe each year. In 1325, for example, it was [[Issormir]], a great ice wurm. Many died in the battle. Only one was victorious. &amp;lt;Character name&amp;gt;, Slayer of Issormir.&lt;br /&gt;
:::&#039;&#039;&#039;&amp;lt;small&amp;gt;(If non-norn)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
:::Experienced hunters capture a different foe each year. In 1325, for example, it was [[Issormir]], a great ice wurm. Many died in the battle. Only one was victorious.&lt;br /&gt;
:::{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Reading &#039;&#039;[[The Great Golem Uprising of 1284: A Commentary]]&#039;&#039;&lt;br /&gt;
:[[Steward Gixx]] gives his uncensored thoughts on this historic event and what it portends for the future.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::Not since the Destroyers has Rata Sum come so close to disaster as when the city&#039;s [[golem]]s began to malfunction and turn on their makers.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::One must consider the current Peacemaker-to-golem ratio of 1:10 when gauging the potential for future recurrences.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::::The potential for cataclysm is unsettling, at best. For now, [[Inquest]] [[krewe]]s remain part of our society, but their antagonism against the [[Arcane Council|Council]] grows with each passing cycle.&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::::We must install countermeasures to ensure history does not repeat itself, this time with even more disastrous results.&lt;br /&gt;
:::::{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Reading &#039;&#039;[[A Treatise on the Shadow of the Dragon]]&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;small&amp;gt;(If sylvari)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
:[[Scholar Caterin]] interviewed dozens of her fellow sylvari who claimed to have seen the [[Shadow of the Dragon]] in their [[Dream of Dreams|Dream]]. She concludes that only one such report has any credibility, that of &amp;lt;Character name&amp;gt;.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;small&amp;gt;(If non-sylvari)&amp;lt;/small&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
:Scholar Caterin interviewed dozens of her fellow sylvari who claimed to have seen the Shadow of the Dragon in their Dream. She concludes that only one such report has any credibility.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
::&amp;quot;Shadow of the Dragon&amp;quot; is the name assigned to Mordremoth&#039;s champion. This nightmarish creature has been spied in the Dream and in the world.&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Read on.&#039;&#039;&lt;br /&gt;
:::While some believe it is immortal and cannot die, others do not. To date, there is no proof in either direction.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Close book.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Approaching Ogden&lt;br /&gt;
:&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: What took you so long?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Getting the cipher from Explorer Campbell took longer than expected.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: We&#039;re sorry for the inconvenience.&lt;br /&gt;
:&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Well, don&#039;t waste my time. Tell me what you seek.&lt;br /&gt;
&lt;br /&gt;
;Speaking to Ogden Stonehealer&lt;br /&gt;
:Speak up. These old ears are worse than my old eyes, and they&#039;re worse than my old...oh, nevermind. Go on.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Magister, it&#039;s me. &amp;lt;Character name&amp;gt;. We met—&#039;&#039;&lt;br /&gt;
::Yes, yes. I remember you. No time for nostalgia. Get to the point.&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;I need information about how to deal with Mordremoth.&#039;&#039;&lt;br /&gt;
:::Actually, I think you need information about the meaning of your vision from the Pale Tree.&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;What? How did you—&#039;&#039;&lt;br /&gt;
::::There are those who have taken interest. I had some warning that you might be calling. Your challenges do not go unnoticed.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;Who?&#039;&#039;&lt;br /&gt;
:::::All in good time. But know that they have Tyria&#039;s best interests at heart. Now, this is what you&#039;re looking for. This artifact. Go on, examine it closely.&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;What is it?&#039;&#039;&lt;br /&gt;
::::::Don&#039;t ask. Act. Examine it, and you shall see.&lt;br /&gt;
::::::{{dialogue icon|quest}} &#039;&#039;As you wish.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Examining the Ornate Hourglass&lt;br /&gt;
:&#039;&#039;&#039;Ornate Hourglass&#039;&#039;&#039;: This ornate hourglass is made of precious metals and has a palpable aura of magic.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;Examine the artifact.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Don&#039;t be shy. You can touch it.&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;Touch the hourglass.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|end}} &#039;&#039;Hesitate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Entering the Domain of Strength&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: (groan) What...just happened?&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: I... (hic) I don&#039;t know. But my legs feel like [[Zhaitaffy]].&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: (gasp) Is this—&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: It must be.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: [[Glint]]&#039;s lair! It&#039;s even more beautiful than I imagined.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: And eerie. Doesn&#039;t look like we&#039;ll be leaving the same way we came in.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: I never thought I&#039;d see this.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Where&#039;s the boss? Hello?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Boss! It doesn&#039;t look like we can reach you from here. This place...it&#039;s something else entirely. Maybe our paths will intersect beyond here.&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;Right. You look for a path up ahead. I&#039;ll do the same on my side.&#039;&#039;&lt;br /&gt;
::Be safe. Glint may no longer live here, but that doesn&#039;t make her lair any less dangerous.&lt;br /&gt;
::{{dialogue icon|end}} &#039;&#039;I&#039;ll be fine. See you up ahead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;After talking to Marjory&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Let&#039;s move ahead and search for a place to meet.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: All right.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: We&#039;ll see you in a bit, boss. Stay safe.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Keep your voices down. We don&#039;t know what&#039;s in here.&lt;br /&gt;
&lt;br /&gt;
;After inspecting the glowing crystal&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: [[Kasmeer Meade&#039;s father|My father]] used to talk about Glint and her prophecies.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: He said she was grand and noble, as noble as any [[Kryta]]n. She loved humans.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Except when they tried to steal her eggs. She defended her children like any good mother.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: What an empty place.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: [[Marjory Delaqua&#039;s mother|My mother]] told me stories passed down by her mother. She said it was once guarded by fearsome dragons.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: The lair itself would tear and gnaw at you, but [[Hero (NPC)|heroes]] braved its dangers to have an audience with Glint.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Can you imagine what it must have been like?&lt;br /&gt;
&lt;br /&gt;
;After defeating the distorted facet of light and revealing the crystalline memory&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: We studied the [[Flameseeker Verse|Flameseeker Prophecies]] in school.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Me too. I remember the stories about the fall of Ascalon, Prince Rurik, the Chosen...&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: I used to pretend I was a Chosen when I was little. Me and my sisters put on plays for our parents.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: I can just imagine it.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Glint was ancient—thousands of years old. Why wasn&#039;t she like the Elder Dragons?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: She was freed from Kralkatorrik&#039;s control by the [[Forgotten]] a long, long time ago.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: And then, because of her gift for reading minds, she connected with humans.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: She learned to think like us. Elder Dragons don&#039;t. They&#039;re too...different.&lt;br /&gt;
&lt;br /&gt;
;After defeating the facet of darkness&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: I know how Glint died.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: [[Destiny&#039;s Edge]] went to kill her, right? So she wouldn&#039;t wake Kralkatorrik?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: That&#039;s my understanding. But she communicated with them and they changed their minds.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Then what?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: They tried to take down Kralkatorrik, but they ultimately failed. Glint perished.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: [[Logan Thackeray]] was supposed to be with them, but he left to protect the [[Queen Jennah|queen]] from Kralkatorrik&#039;s [[Branded|minions]].&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: I don&#039;t know what we&#039;d have done if something had happened to her.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Some blame Logan for why Glint died instead of Kralkatorrik that day.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: He was just doing his duty.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Shhh. What was that? Did you hear that?&lt;br /&gt;
&lt;br /&gt;
;While on the path to the next area&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Kas, stop moving. Listen.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Jory, what was that?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Watch out!&lt;br /&gt;
&lt;br /&gt;
;After defeating the Malevolent Memory&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: You&#039;re okay!&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: What just happened? What was that?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Not sure. If I had to guess, I&#039;d say it was part of the lair itself rising up to greet us.&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: Not much of a greeting if you ask me. Thanks for swooping in when you did, boss. We&#039;d have been toast if not for you.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: Mhmm. We weren&#039;t sure we&#039;d see you again, to be honest.&lt;br /&gt;
:&#039;&#039;&#039;Mysterious Voice&#039;&#039;&#039;: You must promise to protect it with your life. Will you?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: What...was...that?&lt;br /&gt;
:&#039;&#039;&#039;Kasmeer Meade&#039;&#039;&#039;: It couldn&#039;t be...&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: We need to speak with Ogden immediately. Let&#039;s find a way out of here.&lt;br /&gt;
&lt;br /&gt;
;Back at the Durmand Priory&lt;br /&gt;
:&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: (laugh) The looks on your faces!&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: You could have warned us.&lt;br /&gt;
:&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Nope. No no no. That would&#039;ve sapped the fun right out of it.&lt;br /&gt;
:&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: So tell me. What do you know now that you didn&#039;t before?&lt;br /&gt;
&lt;br /&gt;
;Speaking with Ogden Stonehealer&lt;br /&gt;
:Entertain an old dwarf. Tell me your tale.&lt;br /&gt;
:{{dialogue icon|quest}} &#039;&#039;It was a portal to Glint&#039;s lair.&#039;&#039;&lt;br /&gt;
::So it was. The [[Master of Peace]] and I set it up after Glint&#039;s death so I could guard it for the [[Brotherhood of the Dragon|Brotherhood]].&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;I saw the Master of Peace take [[Glint&#039;s Egg|an egg]].&#039;&#039;&lt;br /&gt;
:::The last one intact. It&#039;s been in stasis since her death. The Master of Peace is taking it where it will be safe and allowed to hatch.&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;Where has he taken it? You must tell me!&#039;&#039;&lt;br /&gt;
::::Sadly, I do not know that. He disappeared beyond [[Dry Top]], and I&#039;ve had no word since. You will find him, won&#039;t you? He is in great danger out there.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;I will do my best.&#039;&#039;&lt;br /&gt;
:::::That is why you were chosen for this. Go now. Find him and make sure he arrives safely at his destination.&lt;br /&gt;
:::::{{dialogue icon|quest}} &#039;&#039;What&#039;s his destination?&#039;&#039;&lt;br /&gt;
::::::Only he can tell you that. Go, but be smart. Do not rush into danger unprepared. You have many trials ahead of you.&lt;br /&gt;
::::::{{dialogue icon|quest}} &#039;&#039;Yes, Magister. I&#039;ll be careful.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|quest}} &#039;&#039;The Master of Peace was in there. I saw echoes of the past.&#039;&#039;&lt;br /&gt;
:::Crystals are useful. They are an efficient substance for storing magic, second only to and less rare than [[bloodstone]] shards.&lt;br /&gt;
:::{{dialogue icon|quest}} &#039;&#039;The magic seemed to come alive as I moved around.&#039;&#039;&lt;br /&gt;
::::Magic is life. Without life, there is no magic. The lair has lain empty for several years. It may have been triggered by your life essence. The images it showed you were chosen by your need.&lt;br /&gt;
::::{{dialogue icon|quest}} &#039;&#039;I saw the Master of Peace take an egg.&#039;&#039;&lt;br /&gt;
:::::Fear not. He did not steal it. He was given custody of it.&lt;br /&gt;
::::::{{dialogue icon|quest}} &#039;&#039;By whom?&#039;&#039;&lt;br /&gt;
:::::::You know. You witnessed it, didn&#039;t you?&lt;br /&gt;
:::::::{{dialogue icon|quest}} &#039;&#039;Not clearly.&#039;&#039;&lt;br /&gt;
::::::::Then you&#039;re not meant to know just yet. All things in their time.&lt;br /&gt;
::::::::{{dialogue icon|quest}} &#039;&#039;It was Glint&#039;s egg, wasn&#039;t it?&#039;&#039; &amp;lt;small&amp;gt;(continues like &#039;&#039;I saw the Master of Peace take en egg.&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
::::::::{{dialogue icon|choice}} &#039;&#039;Thank you. We must be on our way now.&#039;&#039;&lt;br /&gt;
::::{{dialogue icon|choice}} &#039;&#039;Thank you. We must be on our way now.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Speaking to Ogden again&lt;br /&gt;
:My time is less precious than my knowledge. I have prepared for this so that I could inform you. As you have ascertained, there is—currently—no greater threat than Mordremoth. What answers can I give?&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;I need to know more about Mordremoth.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: That ol&#039; beast is going to give us quite a fight.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Its natures are plant and mind, as you&#039;ve undoubtedly inferred.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: In my opinion, it is the most destructive of the Elder Dragons, tearing the ground from beneath our feet.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Creatures that live underground are especially vulnerable as its vines spread.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: It is my belief that it is rooted deep in the land, which may be an exploitable weakness.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: I do not know specifically how to overcome it, and I am still researching how its corruption spreads.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: With Zhaitan, any who died in proximity to its corruption became [[Risen]].&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: To date, I&#039;ve seen no evidence that the same is true of those who die in proximity to [[Mordrem]].&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: You will undoubtedly learn more if you plan to enter the [[Heart of Maguuma|jungle]].&lt;br /&gt;
&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;Please, tell me about the Elder Dragons.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: You already know much about them. But for Miss Delaqua&#039;s benefit...&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The Elder Dragons may be as old as the world itself. They&#039;re more than creatures.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: They&#039;re part of nature&#039;s workings. They rise and fall on a cycle that spans millennia.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Much of what we know about them comes from a document written by the first humans to walk the face of Tyria: the [[Tome of the Five True Gods|Scroll of the Five True Gods]].&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: It is written in an ancient dialect, therefore it is subject to interpretation.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: In it, the [[Six Human Gods|gods]] revealed the names of the Elder Dragons: Mordremoth, Kralkatorrik, Jormag, Zhaitan, and Primordus.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: There is one other name listed, but it is illegible, lost to time. I suspect this is the deep-sea dragon.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The gods expound on how Tyria&#039;s health is tied directly to them. This portion is somewhat abstract, however.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: There are varied theories on what it means, but I believe it refers to the natural balance of magic.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Too much magic, and the world spins out of control. Too little, and it crumbles into darkness.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The last time the Elder Dragons awoke, they wiped out almost every intelligent race on the planet.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: It is from this low-magic environment that the gods built the world as they wanted it.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: They are the ones who brought humans to Tyria.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The gods shared the magic stored in the Bloodstone. That is a complex tale for another time.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Slowly, more magic seeped back into the world from the dragons, over thousands of years. Cultures evolved again.&lt;br /&gt;
&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;How does this all tie into the [[Eternal Alchemy]]?&#039;&#039;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If asura)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Ah yes. Only you asura would attempt to quantify nature itself. But then, your people are somewhat limited. No offense.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: By attempting to define the undefinable, you actually move further from the truth rather than closer to it.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The Eternal Alchemy, nature, our world, [[the All]]—however you want to name it—is beyond understanding.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We can only grasp portions of it. Even the Elder Dragons are small relative to the All.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We see only certain layers of [[the Mists]], the Elders, and Tyria. Anything beyond that is hidden from us.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We must content ourselves with first understanding what&#039;s before us.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Right now, the Elder Dragons are the most critical to understand.&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If non-asura)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Ah yes. Only asura would attempt to quantify nature itself. But then, they are limited in perspective.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: By attempting to define the undefinable, they actually move further from the truth rather than closer to it.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The Eternal Alchemy, nature, our world, the All—however you want to name it—is beyond understanding.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We can only grasp portions of it. Even the Elder Dragons are small relative to the All.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We see only certain layers of the Mists, the Elders, and Tyria. Anything beyond that is hidden from us.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: We must content ourselves with first understanding what&#039;s before us.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Right now, the Elder Dragons are the most critical to understand.&lt;br /&gt;
&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;Can you share what you know about [[Zephyrites]]?&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The Zephyrites, yes. They inherited a thankless and difficult job from the Brotherhood of the Dwarves.&lt;br /&gt;
::&#039;&#039;&#039;Marjory Delaqua&#039;&#039;&#039;: They didn&#039;t understand what they were taking on, but I believe they do now.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: I was in the Brotherhood of the Dwarves.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: I am now its sole surviving member. We were the keepers of Glint&#039;s legacy.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Glint had the power to communicate with her mind. She learned language from humans this way.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: According to her, other dragons speak and think in something I hesitate to call a language. But not Glint.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: She learned that humans and other races were not her enemies, but allies to be nurtured.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Thus, she became a protector of the Tyrian races. We recognized the importance of this, as did some exceptional humans.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Glint foretold the future in the Flameseeker Prophecies over a thousand years ago.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The brotherhood believed that she would one day become an Elder Dragon. She was old and wise, well on her way.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: You can imagine how it might have changed the world if she had survived long enough to become that powerful.&lt;br /&gt;
&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;Sylvari were invulnerable to corruption. But not with Mordremoth. Why?&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: You refer to [[Scarlet Briar|Scarlet]] and [[Aerin]]. Similar symptoms. Yes.&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If sylvari)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: I&#039;m no expert on your kind. But your people&#039;s concept of nightmare and Dream is simple.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Too black and white, too unsophisticated to explain the changes affecting some of you.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The [[Pale Tree]] is said to protect you from the corruption of the other dragons. They both rejected her, no?&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: It makes sense that sylvari would be vulnerable to Mordremoth, a plant-based being like yourselves.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: This is a question you should ask your Pale Tree.&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;(If non-sylvari)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: I am no expert, but they&#039;re immature as a race. Their concept of nightmare and Dream is simplistic at best.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Too black and white, too unsophisticated to explain the changes affecting some of them.&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: The Pale Tree is said to protect them from the corruption of the other dragons. Both Scarlet and Aerin rejected her, no?&lt;br /&gt;
:::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: It makes sense that sylvari would be vulnerable to Mordremoth, a plant-based being like themselves.&lt;br /&gt;
&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;What do you know about the fight against Kralkatorrik?&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Only what Eir told me. They nearly took it down, and Glint was killed during the fight.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Destiny&#039;s Edge went to the Crystal Desert looking for Glint, intending to destroy her.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: She instead managed to convince them to ally with her against her master, the Elder Dragon Kralkatorrik.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: They fought with all they had. But one of them was called away, and so their strength was diminished.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: Glint wasn&#039;t the only loss that day. A brilliant asura named [[Snaff]] also sacrificed himself.&lt;br /&gt;
::&#039;&#039;&#039;Ogden Stonehealer&#039;&#039;&#039;: That was years ago. Since then Kralkatorrik surely has gotten stronger. Time is your enemy when dealing with the Elder Dragons.&lt;br /&gt;
&lt;br /&gt;
== My story ==&lt;br /&gt;
{{Mystory&lt;br /&gt;
| image = Hidden Arcana loading screen.jpg&lt;br /&gt;
| text = Explorer Campbell, the researcher we rescued at Fort Salma, provided us with a cipher that gained us access to the Durmand Priory&#039;s inner research facilities. Once inside, we explored the library before making our way into the Special Collections room, which was packed from floor to ceiling with rare antiquities and artifacts.&lt;br /&gt;
&lt;br /&gt;
We met up with Ogden Stonehealer, who had been hard at work researching dragon history. At his request, we handled a mysterious hourglass and were unexpectedly transported to Glint&#039;s Lair. I explored its wondrous paths, putting down the creatures in our way. Whether they were guardians of the lair, or simply manifestations created by the magic that was freed upon Glint&#039;s death, I am unsure. I did, however, see echoes of past events. The Master of Peace had visited the lair before us, and he found what appeared to be Glint&#039;s remaining egg.&lt;br /&gt;
&lt;br /&gt;
We returned to the Priory and discussed our findings with Ogden. Now more than ever, it is crucial that we find the Master of Peace and help him protect Glint&#039;s egg before Mordremoth seeks to destroy it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{bug|&lt;br /&gt;
* Currently (sometimes or even always ?) your character is greeted by Magister Makkay as if the commander is a member of the Priory, even if she/he is not.&lt;br /&gt;
* A possible bug in the second phase may occur. The Malevolent Memory retains all its attacks and constantly drops the Fragility shields in the middle of its distanced AoE attacks. Eventually a Fragility shield will land outside the AoE.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The words &amp;quot;beware the danger of secrets kept&amp;quot; are written in the Ascalonian alphabet above the large statue.&lt;br /&gt;
* The words &amp;quot;autopsy lab do not enter&amp;quot; are written in New Krytan alphabet on the grate door that blocks the area with the rest of Zhaitan&#039;s tail.&lt;br /&gt;
* If you /dance in front of the Abaddon statue, you are hit with massive damage, sending you into the downed state, similar to how dancing in front of the Abaddon boss in Nightfall auto-killed the whole party.&lt;br /&gt;
* If you follow the Sylvari Novice who is asked about &#039;item manifests&#039; between the classroom and the kitchen, she runs into the library corner to hide and cry.&lt;br /&gt;
* In the room with [[Archivist Ernswort]], there is a hidden nook behind a stack of boxes containing a crate with an [[gww:Ancient Weapon|Ancient Weapon]] from Guild Wars. The Crate is labelled &amp;quot;Top Secret. Durmand Priory Intel. Do not open!&amp;quot;, a reference to the crate containing the Ark of the Covenant in the final scene of the film &amp;quot;Indiana Jones: Raiders of the Lost Ark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Living World Season 2 nav|5}}&lt;br /&gt;
&lt;br /&gt;
[[de:Versteckte Arkana]]&lt;br /&gt;
[[es:Arcanos ocultos]]&lt;br /&gt;
[[fr:Arcane cachée]]&lt;/div&gt;</summary>
		<author><name>46.110.148.10</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Junior_Archivist%27s_Aide_Conri&amp;diff=257759</id>
		<title>Junior Archivist&#039;s Aide Conri</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Junior_Archivist%27s_Aide_Conri&amp;diff=257759"/>
		<updated>2026-04-24T16:25:03Z</updated>

		<summary type="html">&lt;p&gt;46.110.148.10: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Outer Ring&lt;br /&gt;
| race = Sylvari&lt;br /&gt;
| service = Legendary vendor&lt;br /&gt;
| coordinates = [24108.9,22378.8,1]&lt;br /&gt;
| organization = Astral Ward&lt;br /&gt;
| requires = soto&lt;br /&gt;
}}&lt;br /&gt;
[[Junior Archivist&#039;s Aide Conri]] is a [[legendary vendor]] found in [[The Wizard&#039;s Tower]]. He is only visible after unlocking the [[Wayfinder Mastery]].&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
;[[Horn of Maguuma]]&lt;br /&gt;
* [[The Wizard&#039;s Tower]]&lt;br /&gt;
** [[Outer Ring]] by [[Forge of Timelessness]], Behind the staircase just south of {{point of interest|Empyrean Plaza}}&lt;br /&gt;
&lt;br /&gt;
== Items offered ==&lt;br /&gt;
* All vendor windows are only available if you&#039;ve made at least one piece of Obsidian armor.&lt;br /&gt;
* Each individual Suffused Obsidian armor skin is only available if you have unlocked the corresponding Obsidian armor skin.&lt;br /&gt;
&lt;br /&gt;
=== Suffused Obsidian armor ===&lt;br /&gt;
{{vendor table header|showFacts=false|showLevel=false|location=Outer Ring|requirement = Wayfinder Mastery|showNotes=true}}&lt;br /&gt;
{{vendor table row|item = Runestone of Suffusion|cost=5 Amalgamated Rift Essence + 2 Case of Captured Lightning + 2 Pouch of Stardust + 2 Clot of Congealed Screams}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Greaves Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Greaves|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Breastplate Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Breastplate|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Gauntlets Skin|cost = 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Gauntlets|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Helmet Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Helmet|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Cuisses Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Cuisses|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Heavy Pauldrons Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Heavy Pauldrons|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Boots Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Boots|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Jacket Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Jacket|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Gloves Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Gloves|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Mask Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Mask|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Leggings Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Leggings|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Medium Shoulders Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Medium Shoulders|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Shoes Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Shoes|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Regalia Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Regalia|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Gloves Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Gloves|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Crown Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Crown|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Pants Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Pants|total=1}}&lt;br /&gt;
{{vendor table row|item=Suffused Obsidian Light Mantle Skin|cost= 1 Imbued Rune of Suffusion|requirement = Obsidian Light Mantle|total=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Conri&#039;s Special Deal ===&lt;br /&gt;
* Limited to 1 purchase per day.&lt;br /&gt;
{{vendor table header|showFacts=false|showLevel=false|location=Outer Ring|requirement = Wayfinder Mastery}}&lt;br /&gt;
{{vendor table row|item = Recipe Book: Grandmaster Craftsman&#039;s Components|cost=1 Case of Captured Lightning + 1 Pouch of Stardust + 1 Clot of Congealed Screams}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Rift Energy|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Convergences|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Skywatch Events|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Amnytas Events|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Nayos Events|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Lantern Power|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled World Bosses|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
{{vendor table row|item = Tincture of Distilled Meta-Events|cost=250 Obsidian Shard + 50 Vial of Magic + 50 Vial of Might}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
; Before acquiring at least one piece of Obsidian armor&lt;br /&gt;
: Wayfarer, is it? I wasn&#039;t sure it was you, given the understated nature of your...aura. If you ever acquire Obsidian armor, return to me and we&#039;ll see what we can do about that.&lt;br /&gt;
: {{dialogue icon|end}} &#039;&#039;I&#039;ll think about it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
; After acquiring at least one piece of Obsidian armor&lt;br /&gt;
:Wayfarer, is it? You&#039;ve an outsized reputation, but I wasn&#039;t sure it was you given the understated nature of your...aura.&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;My...aura?&#039;&#039;&lt;br /&gt;
::Indeed. Coincidentally, I couldn&#039;t help but notice you&#039;ve acquired Obsidian armor. Imposing enough, I suppose. A touch...lifeless. Perhaps you could use a dash of flair...&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Flair, you say?&#039;&#039;&lt;br /&gt;
:::I see we understand one another! Now, what if I told you I could add some panache to that ensemble? Evoke fear in your enemies, impress your allies...yet maintain that elegance outside of combat.&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Sounds great! What do I need to do?&#039;&#039;&lt;br /&gt;
::::You&#039;ve an eye for opportunity! This runestone synthesizes and projects auras acquired through the suffusion of your experiences—battles, exploration, Convergences, rifts, financial sacrifices...&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;Sounds like a lot of work.&#039;&#039;&lt;br /&gt;
:::::Oh, but SO worth it, rest assured! And listen. Come closer. Between you and me, I&#039;ve been experimenting a bit with imbued runes... I can expedite the process just a touch, if you&#039;re feeling impatient.&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;No thanks, I&#039;m good.&#039;&#039;&lt;br /&gt;
::::::Great! Once the runestone has experienced your...experiences, return with the required materials. Once imbued, each runestone splits into two runes, which you can use with any piece of Obsidian armor.&lt;br /&gt;
::::::{{dialogue icon|sell}} &#039;&#039;Okay. I&#039;d better get to it.&#039;&#039;&lt;br /&gt;
::::::{{dialogue icon|end}} &#039;&#039;Maybe some other time.&#039;&#039;&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;Why are we whispering?&#039;&#039;&lt;br /&gt;
::::::Thing is, I dabble in tinctures. The magical sort. For supplemental income. Just until I get that promotion! Point being, I can brew tinctures that&#039;ll, shall we say, simulate specific experiences.&lt;br /&gt;
::::::{{dialogue icon|more}} &#039;&#039;I understand.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Continues with &amp;quot;Great! Once the runestone has experienced…&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::::{{dialogue icon|more}} &#039;&#039;Is that safe?&#039;&#039;&lt;br /&gt;
:::::::You won&#039;t feel a thing, as long as you only consume a maximum of one per day. Which is all I&#039;ll sell you. When I tested twice the daily dose, it temporarily rejiggered my synapses.&lt;br /&gt;
:::::::{{dialogue icon|more}} &#039;&#039;Interesting. Let&#039;s move on.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Continues with &amp;quot;Great! Once the runestone has experienced…&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::::::{{dialogue icon|more}} &#039;&#039;&amp;quot;Rejiggered your synapses&amp;quot;?&#039;&#039;&lt;br /&gt;
::::::::I regained consciousness in a skyscale stable in a puddle of— It&#039;s not important. The runestone will react as though you took part in its associated experience, is the bottom line. My friend.&lt;br /&gt;
::::::::{{dialogue icon|more}} &#039;&#039;Okay. Good to know. My friend.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Continues with &amp;quot;Great! Once the runestone has experienced…&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:::::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
::::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|more}} &#039;&#039;Hmm, I&#039;m not sure—&#039;&#039;&lt;br /&gt;
::::You will be, once you&#039;ve taken a piece of this armor for a spin. The light of a blazing sun terrifying your foes, announcing to all the battlefield, &amp;quot;The wayfarer has arrived, run for the hills&amp;quot;—&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;Sounds great! What do I need to do?&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as above)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::{{dialogue icon|more}} &#039;&#039;What&#039;s the catch?&#039;&#039;&lt;br /&gt;
:::::No catch. Viv—Grand Archivist Vivienne—left the rune to collect dust in the vault. Called it &amp;quot;frivolous,&amp;quot; but I saw its potential. I offered to make use of it...for the benefit of the tower, of course!&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;Sounds great! What do I need to do?&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Same as above)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::::{{dialogue icon|more}} &#039;&#039;Culturally? Militarily? Financially?&#039;&#039;&lt;br /&gt;
::::::Yes! You receive stunning accoutrements to enhance your already striking visage; I prove to Viv that I&#039;ve an eye for valuable assets, perhaps earn a long-overdue promotion... What say you, Wayfarer?&lt;br /&gt;
::::::{{dialogue icon|more}} &#039;&#039;Yeah, okay. Sure.&#039;&#039; &amp;lt;small&amp;gt;&#039;&#039;&#039;(Continues with &amp;quot;You&#039;ve an eye for opportunity&amp;quot;)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
::::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|end}} &#039;&#039;I need to leave.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|sell}} &#039;&#039;Let&#039;s see what you have for sale.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;Sorry, I&#039;m busy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Consternation with Conri}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* You can only have one [[Runestone of Suffusion]] per account at the same time. It will be available for purchase again after completing the [[Tier 2 Legendary Armor: Suffused Obsidian]] achievement.&lt;br /&gt;
* Sold Tincture can be used to instantly finish an objective of [[Tier 2 Legendary Armor: Suffused Obsidian]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[es:Ayudante de archivero novicio Conri]]&lt;/div&gt;</summary>
		<author><name>46.110.148.10</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Gather_the_necessary_supplies_for_the_Sheltered_Ones%27_ritual&amp;diff=283535</id>
		<title>Gather the necessary supplies for the Sheltered Ones&#039; ritual</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Gather_the_necessary_supplies_for_the_Sheltered_Ones%27_ritual&amp;diff=283535"/>
		<updated>2026-04-10T20:31:01Z</updated>

		<summary type="html">&lt;p&gt;46.110.148.10: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event infobox&lt;br /&gt;
| location = Shoalstone&lt;br /&gt;
| type = dynamic event&lt;br /&gt;
| indicator = star&lt;br /&gt;
| level = 80&lt;br /&gt;
| start npc = Adherent Avyn&lt;br /&gt;
| success = Take part in the ritual of the Sheltered Ones&lt;br /&gt;
| failure = &lt;br /&gt;
| coordinates = [9779.7, 57799.9]&lt;br /&gt;
| id = &lt;br /&gt;
| requires = voe&lt;br /&gt;
}}&lt;br /&gt;
[[Gather the necessary supplies for the Sheltered Ones&#039; ritual]] is a level 80 [[Dynamic event|event]] that occurs at [[Congregation of the Sheltered]] in [[Shoalstone]] in [[Shipwreck Strand]]. &lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Nectar of Divine Perception&amp;lt;br&amp;gt;{{event bar empty}} [[File:Courage.png|20 px]]&amp;lt;br&amp;gt;Your contribution: x&amp;lt;br&amp;gt;Bring any remaining nectar to Margot in: 0:30 &amp;lt;small&amp;gt;&#039;&#039;&#039;(after completing the objective)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
* Ritual Clothing &amp;lt;br&amp;gt;{{event bar empty}} [[File:Country Coat.png|20 px]]&amp;lt;br&amp;gt;Your contribution: x&amp;lt;br&amp;gt;Bring any remaining garbs to the basket in: 0:30 &amp;lt;small&amp;gt;&#039;&#039;&#039;(after completing the objective)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
* Ritual preparation must be completed in: 8:00&lt;br /&gt;
&lt;br /&gt;
== Rewards == &lt;br /&gt;
{{Event rewards}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Simply take Ritual Garbs from Wardrobes and Nectars of Divine Perception one-by-one (they are bundles, so they have to be carried to the event NPC and deposited before grabbing another item) and bring them to either Acolyte Margot (the Nectars) or to the nearby basket (the Garbs). &lt;br /&gt;
&lt;br /&gt;
Grubs occasionally spawn near Wardrobes but can generally be ignored, so the main hindrance is the long respawn time of the bundle items.&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* [[Acolyte Margot]]&lt;br /&gt;
* [[Adherent Avyn]]&lt;br /&gt;
* [[Sheltered One (NPC)|Sheltered One]]&lt;br /&gt;
&lt;br /&gt;
=== Foes === &lt;br /&gt;
* [[Grub (NPC)|Grub]]&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
* [[Nectar of Divine Perception]]&lt;br /&gt;
* [[Ritual Garb Basket]]&lt;br /&gt;
* [[Wardrobe (Shipwreck Strand)|Wardrobe]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
;Before the event starts&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;Sheltered Ones! It&#039;s time yet again to offer thanks for our salvation.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;As always, you&#039;re excited to commune with Shelterer Thornbloom, as am I.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;But first, we must ensure the ritual preparations are in order!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Acolyte Margot:&#039;&#039;&#039; &#039;&#039;The Shelterer speaks and Adherent Avyn is their vessel. We do your bidding! Shelter and await the Offgoing!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Sheltered One:&#039;&#039;&#039; &#039;&#039;Shelter and await the Offgoing!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Sheltered One:&#039;&#039;&#039; &#039;&#039;Shelter and await the Offgoing!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Sheltered One:&#039;&#039;&#039; &#039;&#039;Shelter and await the Offgoing!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Event trigger&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn&#039;&#039;&#039;: Welcome, unsheltered one! You are in luck! Or, perhaps this is part of Thornbloom&#039;s plan, hm? Our ritual will begin shortly&amp;amp;mdash;a ritual to commune with the vision of the Shelterer himself! Join us! &lt;br /&gt;
:{{dialogue icon|ready}} &#039;&#039;Wonderful. I&#039;m in.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|more}} &#039;&#039;Could you explain a bit more?&#039;&#039;&lt;br /&gt;
::Years ago, our ship sank nearby. Lost, confused...blind to the danger lurking inland. Our fellows tried to stand before Kela and fell. That&#039;s when Margot and I saw a divine fruitlike being...&lt;br /&gt;
::{{dialogue icon|more}} &#039;&#039;Go on, please.&#039;&#039;&lt;br /&gt;
:::He led me here, to one of the only inland spaces sheltered from danger. Though Thornbloom has since been scarcely seen, he comes to us in ritual visions. Visions of the Offgoing. He will take us home!&lt;br /&gt;
:::{{dialogue icon|end}} &#039;&#039;Fascinating.&#039;&#039;&lt;br /&gt;
::{{dialogue icon|end}} &#039;&#039;I&#039;m going to pass for now.&#039;&#039;&lt;br /&gt;
:{{dialogue icon|end}} &#039;&#039;I&#039;m going to pass for now. Thanks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Event start&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;[[Sheltered One (group)|Sheltered Ones]], gather the ceremonial garbs and deliver them to the Basket of the Shelterer.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;Acolyte Margot will receive the ritual nectar. Please allow our unsheltered guests to participate, should they desire!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Acolyte Margot:&#039;&#039;&#039; &#039;&#039;Bring the most precious nectar of divine perception here, unsheltered one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;When enough Nectar of Divine Perception has been collected&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;Ah, we&#039;ve a mighty bounty of nectar, more than enough for all! Bring any remaining offerings to Acolyte Margot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;When enough Ritual Clothing has been collected&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;The Basket of the Shelterer now brims with ceremonial garb, but please, deposit any extra you&#039;ve gathered.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Event failure&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;No! It is not enough! We have failed, even in this meager task!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Adherent Avyn:&#039;&#039;&#039; &#039;&#039;Do not forsake us, Shelterer Thornbloom! Spare us your wrath! We will earn our place in the promised Offgoing, I swear!&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Await the Offgoing!}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The event spawns 10 minutes after the final event chain is completed or 7 minutes after failure.&lt;br /&gt;
&lt;br /&gt;
[[es:Reúne los suministros necesarios para el ritual de los Guarecidos]]&lt;/div&gt;</summary>
		<author><name>46.110.148.10</name></author>
	</entry>
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