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	<updated>2026-07-17T22:48:31Z</updated>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Vale_Brazier&amp;diff=261499</id>
		<title>Vale Brazier</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Vale_Brazier&amp;diff=261499"/>
		<updated>2025-10-14T19:06:02Z</updated>

		<summary type="html">&lt;p&gt;212.15.82.98: /* Notes */Added notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location infobox&lt;br /&gt;
| type = Jumping puzzle&lt;br /&gt;
| within = Cragged Upland&lt;br /&gt;
}}&lt;br /&gt;
[[Vale Brazier]] is a [[jumping puzzle]] starting at {{point of interest|Lamplighter&#039;s Perch}} in the [[Lowland Shore]].&lt;br /&gt;
&lt;br /&gt;
== Entrance ==&lt;br /&gt;
Start from {{waypoint|Hot Springs Waypoint}} and head directly east, up the hill, then north east to {{point of interest|Lamplighter&#039;s Perch}} on the edge of the cliff. A kodan named [[Roaring Falls]] stands near a lit brazier, which is the start of the jumping puzzle.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{YouTube search}}&lt;br /&gt;
{{spoilers|&lt;br /&gt;
[[File:Vale Brazier start.jpeg|400px|thumb]]&lt;br /&gt;
[[File:Vale Brazier map.jpg|400px|thumb]]&lt;br /&gt;
* Interact with the lit brazier to pick up a torch and gain the {{effect|Lit Torch}} that lasts for 10 minutes. You will drop the torch if you swim or mount.&lt;br /&gt;
* Lighting a brazier will give you a stack of {{effect|Braziers Lit}}.&lt;br /&gt;
* You must light all ten braziers that line the canyon that runs due north, although they do not have to be in order.&lt;br /&gt;
* Upon lighting all ten braziers, all your stacks of {{effect|Braziers Lit}} will be replaced by {{effect|Braziers Lit (complete)|Braziers Lit}}, a different effect with the same name.&lt;br /&gt;
* The last brazier is located at ground level at {{map icon|poi}}[[Fisher&#039;s Spread]], and the final [[Chest (Fisher&#039;s Spread)|chest]] is a few feet away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
* The braziers can be lit in any order, and will stay lit until you leave the map. (NOTE: This may change, since it&#039;s possible this behavior is a bug.)&lt;br /&gt;
* The torch has a time limit, but there doesn&#039;t seem to be a time limit for the puzzle. A new torch can be picked up from any lit brazier.&lt;br /&gt;
* After lighting two braziers, losing the torch will reveal a contextual skill that teleports you back to the first brazier.&lt;br /&gt;
* As long as all ten braziers are lit, you can open the final chest. So you can use any means necessary to reach each brazier after getting the initial torch. For example, for the final brazier, if you want to skip the lantern hopping at the very end to avoid water, you can simply navigate your way up to {{map icon|poi}}[[Bearpaw Fields]] after grabbing a torch and jump and glide down from the cliff edge to the final brazier at {{map icon|poi}}[[Fisher&#039;s Spread]].&lt;br /&gt;
* The [[Gliding Booster]] mastery skill will help in avoiding most or all of the more precise jumping sections, especially with a [[Module:_Service_Chip|Gliding Booster Service Chip]]. Keep in mind that it has a 30s cooldown between jumps.&lt;br /&gt;
&lt;br /&gt;
| the solution to the Vale Brazier jumping puzzle}}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
* [[Chest (Fisher&#039;s Spread)|Chest]] containing a [[Honeycomb-Covered Gear Bag]]&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Daily Light Up the Vale}}&lt;br /&gt;
* {{achievement|Light Up the Vale}}&lt;br /&gt;
&lt;br /&gt;
{{Jumping puzzle nav}}&lt;br /&gt;
{{Lowland Shore nav}}&lt;br /&gt;
[[es:Brasero del valle]]&lt;br /&gt;
==Notes==&lt;br /&gt;
* A glider is required to complete the puzzle.&lt;/div&gt;</summary>
		<author><name>212.15.82.98</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Zinnia&amp;diff=238508</id>
		<title>Zinnia</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Zinnia&amp;diff=238508"/>
		<updated>2025-09-29T17:32:22Z</updated>

		<summary type="html">&lt;p&gt;212.15.82.98: /* Notes */Added content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| race = sylvari&lt;br /&gt;
| location = White Crane Terrace&lt;br /&gt;
| organization = Mesmer Collective&lt;br /&gt;
| gallery1= Meeting Zinnia map.jpg&lt;br /&gt;
| gallery1-text = Location in Lion&#039;s Arch.&lt;br /&gt;
| coordinates = [48037.0, 31482.2]&lt;br /&gt;
}}&lt;br /&gt;
[[Zinnia]] is a [[sylvari]] [[Veil (rank)|Veil]] of the [[Mesmer Collective]]. She gets trapped by [[April]] and is aided by the [[Pact Commander]] who chooses to play April&#039;s game to free Zinnia.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
;[[Kryta]]&lt;br /&gt;
* [[Lion&#039;s Arch]]&lt;br /&gt;
** [[White Crane Terrace]] &amp;lt;small&amp;gt;(during [[Someone in Need]])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
{{main|Someone in Need#Dialogue}}&lt;br /&gt;
&lt;br /&gt;
== Related achievements ==&lt;br /&gt;
* {{achievement|Someone in Need}}&lt;br /&gt;
&lt;br /&gt;
[[de:Zinnia]]&lt;br /&gt;
[[es:Zinnia]]&lt;br /&gt;
[[fr:Zinnia]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Zinnia wears unique armor other than [[Snapdragon Epaulets]]&lt;/div&gt;</summary>
		<author><name>212.15.82.98</name></author>
	</entry>
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