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	<updated>2026-07-18T09:27:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Rise_and_Shrine&amp;diff=246812</id>
		<title>Rise and Shrine</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Rise_and_Shrine&amp;diff=246812"/>
		<updated>2026-05-28T18:16:45Z</updated>

		<summary type="html">&lt;p&gt;159.26.98.246: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rise and Shrine map.jpg|thumb|right|Overview map]]&lt;br /&gt;
[[Rise and Shrine]] is an [[achievement]] in [[Skywatch Archipelago]] that involves playing with shrine guardian infants.&lt;br /&gt;
&lt;br /&gt;
== Achievement ==&lt;br /&gt;
{{achievement box}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
There are five types of hidden locations:&lt;br /&gt;
# Hidden under a rock&lt;br /&gt;
# Hidden by crates (stack/move)&lt;br /&gt;
# Hidden by crates that have to be destroyed with a [[Tree Branch]] (most mounts engage skill will also work)&lt;br /&gt;
# A series of checkpoints&lt;br /&gt;
# Shoot targets&lt;br /&gt;
&lt;br /&gt;
The first three hidden caches require the player to pick up an unmarked object. Either the rock itself, a tree branch from a stack of wood with which the nearby crates have to be destroyed or a crate itself, which in return has to be stacked on other nearby crates or moved to match some pattern. Completing each challenge reveals a previously hidden [[Arcane Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{{Objectives table header|map=true|location=true|col1=Closest landmark|col2=Type}}&lt;br /&gt;
&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 01 - Wizard&#039;s Ascent: Attracted to the smell of Kryptis baits in Wizard&#039;s Ascent.&lt;br /&gt;
| Directly South East of the Briella&#039;s Kitchen POI, in a small side room.&lt;br /&gt;
| col1 = {{point of interest|Briella&#039;s Kitchen}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 01 map.jpg&lt;br /&gt;
| location = Rise and Shrine 01 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 02 - Garenhoff: Broken Tower in Garenhoff.&lt;br /&gt;
| Inside the broken tower, almost directly on the POI and Mastery Point on the map. It&#039;s in the section of tower at the bottom, not the top or middle sections. The rock is on a wooden beam.&lt;br /&gt;
| col1 = {{point of interest|The Fractured Tower}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 02 map.jpg&lt;br /&gt;
| location = Rise and Shrine 02 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 03 - Rata Novus: Examined by the large microscopes.&lt;br /&gt;
| Below the giant microscope in the bottom left corner of the lab map.&lt;br /&gt;
| col1 =  {{waypoint|Rata Novus Promenade Waypoint}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 03 map.jpg&lt;br /&gt;
| location = Rise and Shrine 03 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 04 - Maguuma: Enjoying a view of a broken bridge.&lt;br /&gt;
| At the top of the waterfall where the point of interest is on the map.&lt;br /&gt;
| col1 =  {{point of interest|Hidden Falls}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 04 map.jpg&lt;br /&gt;
| location = Rise and Shrine 04 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 05 - Kaineng: A red tree among the greenery.&lt;br /&gt;
| South of the big red tree in front of the building.&lt;br /&gt;
| col1 = {{point of interest|MinSec Server Room}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 05 map.jpg&lt;br /&gt;
| location = Rise and Shrine 05 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 06 - Elona: Worships a fallen nemesis.&lt;br /&gt;
| On the right of The Burning Fortress, there&#039;s Joko&#039;s head.&lt;br /&gt;
| col1 = {{point of interest|The Burning Fortress}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 06 map.jpg&lt;br /&gt;
| location = Rise and Shrine 06 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 07 - Droknar: By Droknar&#039;s Forge, what a statue!&lt;br /&gt;
| Under the Statue by {{waypoint|Droknar&#039;s Light Waypoint}}&lt;br /&gt;
| col1 = {{point of interest|Monument to King Jalis Ironhammer}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 07 map.jpg&lt;br /&gt;
| location = Rise and Shrine 07 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 08 - Wizard&#039;s Tower: A bright yellow lamp.&lt;br /&gt;
| Between the Yellow lamp and the tree&lt;br /&gt;
| col1 = {{point of interest|Wizard&#039;s Tower South Gate}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 08 map.jpg&lt;br /&gt;
| location = Rise and Shrine 08 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 09 - Shattered Atoll: Near a table in some ruins.&lt;br /&gt;
| Bottom level of tower, inside and left of the table.&lt;br /&gt;
| col1 =  {{point of interest|Derelict Ruins}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 09 map.jpg&lt;br /&gt;
| location = Rise and Shrine 09 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 10 - Rata Novus Promenade: Nice view from Akeem&#039;s Tower.&lt;br /&gt;
| It&#039;s on top of the tower at the {{point of interest|Akeem&#039;s Sacrifice}}&lt;br /&gt;
| col1 = {{point of interest|Akeem&#039;s Sacrifice}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 10 map.jpg&lt;br /&gt;
| location = Rise and Shrine 10 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 11 - Stargaze Ridge: On a pillar that Dagda can&#039;t perceive.&lt;br /&gt;
| It&#039;s on top of the pillar south of Dagda&#039;s Perception&lt;br /&gt;
| col1 = {{point of interest|Dagda&#039;s Perception}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 11 map.jpg&lt;br /&gt;
| location = Rise and Shrine 11 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 12 - Middle Islands: Found near two blue orbs.&lt;br /&gt;
| Southwest of the point of interest, on the tower.&lt;br /&gt;
| col1 =  {{point of interest|Vass&#039;s Compassion}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 12 map.jpg&lt;br /&gt;
| location = Rise and Shrine 12 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 13 - Wizard&#039;s Ascent: Enjoys watching skyscales hitting targets from an island.&lt;br /&gt;
| On a rocky pillar west of Wizard&#039;s Ascent.&lt;br /&gt;
| col1 =  {{waypoint|Beacon of Ages Waypoint}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 13 map.jpg&lt;br /&gt;
| location = Rise and Shrine 13 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 14 - Garenhoff: Snug between two trees on an island.&lt;br /&gt;
| On a rock platform between two trees.&lt;br /&gt;
| col1 =  {{point of interest|Garenhoff Refugee Camp}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 14 map.jpg&lt;br /&gt;
| location = Rise and Shrine 14 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 15 - Rata Novus: Atop small floating rocks by the chak.&lt;br /&gt;
| On a floating rock overlooking the chak hatchery.&lt;br /&gt;
| col1 =  {{point of interest|Chak Hatchery}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 15 map.jpg&lt;br /&gt;
| location = Rise and Shrine 15 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 16 - Maguuma: Waterfall overlooking a Pact airship.&lt;br /&gt;
| On an elevated platform, attached to a tree. Due south of {{point of interest|Crash of the Storm&#039;s Daughter}}.&lt;br /&gt;
| col1 =  {{point of interest|Cloudview Lake}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 16 map.jpg&lt;br /&gt;
| location = Rise and Shrine 16 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 17 - Kaineng: The second floor of the Ministry of Transit.&lt;br /&gt;
| Enter the Ministry of Transit, turn right and take the small stairs up.&lt;br /&gt;
| col1 = {{waypoint|Kestrel&#039;s Vow Waypoint}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 17 map.jpg&lt;br /&gt;
| location = Rise and Shrine 17 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 18 - Elona: Hidden below an elegant throne.&lt;br /&gt;
| Under the throne&lt;br /&gt;
| col1 = {{point of interest|Throne of Judgment}}&lt;br /&gt;
| col2 = Rock&lt;br /&gt;
| map = Rise and Shrine 18 map.jpg&lt;br /&gt;
| location = Rise and Shrine 18 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 19 - Droknar: Atop a rocky arch.&lt;br /&gt;
| East rock arch in Droknar&#039;s Light.&lt;br /&gt;
| col1 =  {{point of interest|Training Pavilion}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 19 map.jpg&lt;br /&gt;
| location = Rise and Shrine 19 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 20 - Wizard&#039;s Tower: Atop a rock sculpture that stands out.&lt;br /&gt;
| East ledge on the outer lip of Wizard&#039;s Tower.&lt;br /&gt;
| col1 =  {{point of interest|Wizard&#039;s Tower South Gate}}&lt;br /&gt;
| col2 = Rock.&lt;br /&gt;
| map = Rise and Shrine 20 map.jpg&lt;br /&gt;
| location = Rise and Shrine 20 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 21 - Wizard&#039;s Ascent: Gearing up with new weapons.&lt;br /&gt;
| 2nd Floor and to the back left from the Beacon Command Center, but before the courtyard, in a back room. A few steps ouside of the east command center door. &lt;br /&gt;
| col1 =  {{point of interest|Astral Ward Dining Hall}}&lt;br /&gt;
| col2 = Destroy.&lt;br /&gt;
| map = Rise and Shrine 21 map.jpg&lt;br /&gt;
| location = Rise and Shrine 21 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 22 - Garenhoff: Likes being on something near the water, if there was water.&lt;br /&gt;
| On the ship, next to the point of interest of Sailor&#039;s Lament.&lt;br /&gt;
| col1 = {{point of interest|Sailor&#039;s Lament}}&lt;br /&gt;
| col2 = Destroy.&lt;br /&gt;
| map = Rise and Shrine 22 map.jpg&lt;br /&gt;
| location = Rise and Shrine 22 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 23 - Eastern Ridge: Found running on the lower rings.&lt;br /&gt;
| On the 3rd ring down around the back right side of the rings.&lt;br /&gt;
| col1 = {{point of interest|Dagda&#039;s Perception}}&lt;br /&gt;
| col2 = Destroy.&lt;br /&gt;
| map = Rise and Shrine 23 map.jpg&lt;br /&gt;
| location = Rise and Shrine 23 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 24 - Lyhr&#039;s Designs: Enjoys the view of Wizard&#039;s Ascent.&lt;br /&gt;
| South of the point of interest, near the edge.&lt;br /&gt;
| col1 = {{point of interest|Lyhr&#039;s Design}}&lt;br /&gt;
| col2 = Destroy&lt;br /&gt;
| map = Rise and Shrine 24 map.jpg&lt;br /&gt;
| location = Rise and Shrine 24 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 25 - Kaineng: Listen to broadcasts from atop the roofs.&lt;br /&gt;
| Southwest of the point of interest, on a roof.&lt;br /&gt;
| col1 = {{point of interest|N.K. Broadcast Terminal Beta}}&lt;br /&gt;
| col2 = Destroy&lt;br /&gt;
| map = Rise and Shrine 25 map.jpg&lt;br /&gt;
| location = Rise and Shrine 25 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 26 - Shattered Atoll: Observes the ruins below.&lt;br /&gt;
| Next to the Mastery Point in Shattered Atoll.&lt;br /&gt;
| col1 = {{point of interest|Derelict Ruins}}&lt;br /&gt;
| col2 = Destroy&lt;br /&gt;
| map = Rise and Shrine 26 map.jpg&lt;br /&gt;
| location = Rise and Shrine 26 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 27 - Jade Mech Habitation Zone 03: Hidden among the naga&#039;s crates.&lt;br /&gt;
| Inside the top left hut in the naga area. Stack the crate on the others.&lt;br /&gt;
| col1 = {{point of interest|Naga Encampment}}&lt;br /&gt;
| col2 = Crates&lt;br /&gt;
| map = Rise and Shrine 27 map.jpg&lt;br /&gt;
| location = Rise and Shrine 27 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 28 - Shattered Atoll: Inside a tower.&lt;br /&gt;
| Inside the tower directly west of Mabon&#039;s Resolve.&lt;br /&gt;
| col1 = {{point of interest|Mabon&#039;s Resolve}}&lt;br /&gt;
| col2 = Crates&lt;br /&gt;
| map = Rise and Shrine 28 map.jpg&lt;br /&gt;
| location = Rise and Shrine 28 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 29 - The Skyward Marches: Enjoys the sound of windmills.&lt;br /&gt;
| Top of the building to the south.  pick up the crate place it in the spot where a crate is missing.&lt;br /&gt;
| col1 = {{point of interest|Aanisah&#039;s Windmill}}&lt;br /&gt;
| col2 = Crates&lt;br /&gt;
| map = Rise and Shrine 29 map.jpg&lt;br /&gt;
| location = Rise and Shrine 29 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 30 - Rata Novus Promenade: Spends time around consoles.&lt;br /&gt;
| The crates are on the second floor of the research facility, inside the building. Pick up the crate near the debris on the ground near the consoles. Drop it on the other side of the consoles where a crate is missing. You must be right up against the console when you drop the crate.&lt;br /&gt;
| col1 =  {{point of interest|Western Research Facilities}}&lt;br /&gt;
| col2 = Crates&lt;br /&gt;
| map = Rise and Shrine 30 map.jpg&lt;br /&gt;
| location = Rise and Shrine 30 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 31 - Droknar&#039;s Light: In a room nearby that can hear a large ice elemental and belligerent dwarves.&lt;br /&gt;
| The room is next to a little forge, easy to miss. Go inside and to the left.&lt;br /&gt;
| col1 =  {{point of interest|Droknar&#039;s Landing}}&lt;br /&gt;
| col2 = Crates&lt;br /&gt;
| map = Rise and Shrine 31 map.jpg&lt;br /&gt;
| location = Rise and Shrine 31 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 32 - Droknar: Loves to descend down the minecarts&lt;br /&gt;
| Highest carts hanging from the arch east of {{point of interest|Training Pavilion}}&lt;br /&gt;
| col1 = {{point of interest|Training Pavilion}}&lt;br /&gt;
| col2 = Series of checkpoints.&lt;br /&gt;
| map = Rise and Shrine 32 map.jpg&lt;br /&gt;
| location = Rise and Shrine 32 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 33 - Rata Novus Promenade: Spends lots of times roaming around consoles.&lt;br /&gt;
| First floor of the research facility, near the Patent Application List.&lt;br /&gt;
| col1 =  {{point of interest|Western Research Facilities}}&lt;br /&gt;
| col2 = Series of checkpoints.&lt;br /&gt;
| map = Rise and Shrine 33 map.jpg&lt;br /&gt;
| location = Rise and Shrine 33 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 34 - Wizard&#039;s Ascent: Likes exploring the eastern courtyard of Wizard&#039;s Ascent.&lt;br /&gt;
| Walk east from #21 around the courtyard and you will run into this one along the wall into the next archways.&lt;br /&gt;
| col1 =  {{point of interest|Astral Ward Dining Hall}}&lt;br /&gt;
| col2 = Series of checkpoints.&lt;br /&gt;
| map = Rise and Shrine 34 map.jpg&lt;br /&gt;
| location = Rise and Shrine 34 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
{{Objectives table row&lt;br /&gt;
| 35 - Soaring Aerie: Takes the scenic route at Soaring Aerie.&lt;br /&gt;
| On top of a pillar near the base of Soaring Aerie. Start by facing south west on it.&lt;br /&gt;
| col1 =  {{point of interest|Vass&#039;s Compassion}}&lt;br /&gt;
| col2 = Series of checkpoints.&lt;br /&gt;
| map = Rise and Shrine 35 map.jpg&lt;br /&gt;
| location = Rise and Shrine 35 location.jpg&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Bug|&lt;br /&gt;
* Objectives 4 and 16 have their clues switched. 4 is on the waterfall and 16 has the view of a broken bridge.&lt;br /&gt;
* Objective 16 might fail to give credit for completion.&lt;br /&gt;
* For objective 21, the crate to pick up may be invisible, but it&#039;ll still be interactable.&lt;br /&gt;
* For objective 30, the crate to pick up may be invisible, but it&#039;ll still be interactable.&lt;br /&gt;
* For objective 32, the cart markers may be invisible.&lt;br /&gt;
* For Objective 34, the starting point is missing, and the checkpoints will not show up.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{achievement|Fantastic Flying Foxes}}&lt;br /&gt;
&lt;br /&gt;
{{Skywatch Archipelago nav}}&lt;br /&gt;
{{Secrets of the Obscure content}}&lt;br /&gt;
[[Category:Achievements]]&lt;/div&gt;</summary>
		<author><name>159.26.98.246</name></author>
	</entry>
	<entry>
		<id>https://wiki.ezgame.cc/index.php?title=Confessor%27s_Stronghold&amp;diff=113978</id>
		<title>Confessor&#039;s Stronghold</title>
		<link rel="alternate" type="text/html" href="https://wiki.ezgame.cc/index.php?title=Confessor%27s_Stronghold&amp;diff=113978"/>
		<updated>2026-05-09T18:52:20Z</updated>

		<summary type="html">&lt;p&gt;159.26.98.246: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Story infobox&lt;br /&gt;
| id = 425&lt;br /&gt;
| storyline = Living World Season 3&lt;br /&gt;
| chapter number = 1&lt;br /&gt;
| step number = 6&lt;br /&gt;
| chapter = Out of the Shadows&lt;br /&gt;
| location = Fragmented Wastes&lt;br /&gt;
| level = 80&lt;br /&gt;
| prev = A Shadow&#039;s Deeds&lt;br /&gt;
| next = Taimi&#039;s Game&lt;br /&gt;
| gallery1 = Confessor&#039;s Stronghold loading screen.jpg&lt;br /&gt;
| gallery1-text = In Pursuit of Caudecus&lt;br /&gt;
| year = 1329&lt;br /&gt;
| requires = hot, lws3&lt;br /&gt;
}}&lt;br /&gt;
[[Confessor&#039;s Stronghold]] is the last part of [[Out of the Shadows]]. Players attempt to chase down [[Minister Caudecus]] in the hopes to bring him back into [[Shining Blade]] custody.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
&#039;&#039;&#039;Caudecus must be here somewhere! I suspect he&#039;s the culprit behind the Bloodstone explosion. I need to warn Canach and bring the minister to justice.&#039;&#039;&#039;&lt;br /&gt;
* Travel to the White Mantle colosseum.&lt;br /&gt;
* Check in with Canach.&lt;br /&gt;
* Overcome the ambush.&lt;br /&gt;
* Look for Caudecus.&lt;br /&gt;
* Defeat Justiciar Adrienne.&lt;br /&gt;
* Regroup with your allies.&lt;br /&gt;
* Continue the hunt for Caudecus.&lt;br /&gt;
* Confront Caudecus.&lt;br /&gt;
* Defeat the Jade Construct.&lt;br /&gt;
* Talk to Canach.&lt;br /&gt;
&lt;br /&gt;
=== Events ===&lt;br /&gt;
* {{event star}} Defeat the White Mantle.&lt;br /&gt;
** White Mantle remaining: [6...0]&lt;br /&gt;
&lt;br /&gt;
* {{event star}} Destroy unstable bloodstone with counter magic.&lt;br /&gt;
** Unstable bloodstone drain energy from nearby creatures.&lt;br /&gt;
** Unstable Bloodstone Chunk destroyed: x/3&lt;br /&gt;
&lt;br /&gt;
* {{event swords}} Defeat the bloodstone elementals.&lt;br /&gt;
** Use bloodstones to remove shields.&lt;br /&gt;
** Bloodstone Elemental Mauler remaining: [0..2]&lt;br /&gt;
&lt;br /&gt;
* {{event boss}} Defeat the White Mantle guard.&lt;br /&gt;
** Justiciar Adrienne&amp;lt;br&amp;gt;{{event bar}} {{event boss}}&lt;br /&gt;
&lt;br /&gt;
* {{event star}} Defeat Caudecus&#039;s jade construct.&lt;br /&gt;
** Subjugated Jade Construct&amp;lt;br&amp;gt;{{event bar}} {{event boss}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
* {{rewards item|Unbound Magic (service)|Unbound Magic|id=79255}} &amp;lt;small&amp;gt;(consumed automatically for 50 [[Unbound Magic]])&amp;lt;/small&amp;gt;&lt;br /&gt;
* {{rewards item|Empyreal Fragment|qty=5}}&lt;br /&gt;
* {{rewards item|Gilded Strongbox|qty=3|id=44201}}&lt;br /&gt;
* {{rewards item|Pamphlet of Wisdom|qty=2}}&lt;br /&gt;
* {{rewards item|Blood Ruby|qty=3}}&lt;br /&gt;
&lt;br /&gt;
Additionally, a [[Large Bloodstone Chest]] can be looted once per day per account, and will only spawn for the players that participated to the arena event at the end of the instance. It may contain:&lt;br /&gt;
&lt;br /&gt;
* {{item icon|Blood Ruby}} (1)&lt;br /&gt;
* {{item icon|Dragonite Ore}} (15)&lt;br /&gt;
* {{item icon|Piece of Common Unidentified Gear}} (2)&lt;br /&gt;
* {{item icon|Piece of Unidentified Gear}} (3)&lt;br /&gt;
* {{item icon|Piece of Rare Unidentified Gear}} (1)&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
After some initial dialogue, the party will be attacked by a band of White Mantle members. After these, go through the gate.  (It is easy to miss the small green star on the archway on the same platform where the ambush took place and it does not show up on your minimap. The mission instructions are simply &#039;Look for Caudecus&#039; and after so much gliding in this zone, you may think you need to glide to the ground to search, but you will be killed if you attempt this).  Once through the gate, make sure to dodge across the spiked floor traps. You will encounter Bloodstone Shards that attempt to drain your energy; use [[Counter Magic]] to negate the attack. Next, you will fight [[Veteran Bloodstone Elemental Mauler|Veteran Bloodstone Elemental]]s with a red shield that makes them invulnerable. To remove this shield, approach a Bloodstone Shard until it starts its energy drain, then use the Counter Magic skill but don&#039;t destroy Bloodstone Shard. Instead, walk around the Elemental, so that the path of the energy draining beam hits the Elemental, draining its shield. Once the Elemental shield is down, use Counter Magic again to destroy the Bloodstone Shard.&lt;br /&gt;
&lt;br /&gt;
Once you overhear some White Mantle voices, you will be fighting [[Justiciar Adrienne]]. The other enemies will keep spawning as long as the Justiciar is alive, so it&#039;s best to leave them to Marjory, Rytlock and Canach.&lt;br /&gt;
&lt;br /&gt;
She will be invulnerable to all damage until her shield is removed. To remove it, approach and attack the bloodstone shard in the center of the room until it fires a beam at you.&lt;br /&gt;
Use the [[Counter Magic]] skill to enable you to move normally, then move toward the outside of the room so that Adrienne will be caught in the beam between you and the bloodstone. This will remove her shield and knock her down. Deal as much damage as you can before she renews it. If she gets the shield back, repeat the process until she&#039;s dead.&lt;br /&gt;
&lt;br /&gt;
Proceed up the stairs towards the stronghold. After confronting Caudecus, the final fight begins against a [[Subjugated Jade Construct]]. Similarly to the previous enemies, use the Bloodstone Shards and Counter Magic to remove shields as needed. In addition, the counter-magic beam deals high damage against the construct.&lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;achievementcontrol&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;{{account achievements widget}}&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Confessor&#039;s Stronghold}}&lt;br /&gt;
* Complete the instance.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Bloodstone Magic, Not Even Once}}&lt;br /&gt;
* While fighting Justiciar Adrienne, watch for her shield. Immediately approach the bloodstone shard in the center, and use {{skill icon|Counter Magic (skill)}} when available, then extend the magic beam over her while carefully avoiding her knockback path. There should be plenty of time to reposition and deplete her shield.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Take It Down a Notch}}&lt;br /&gt;
* During your fight with the construct, a White Mantle Knight located on the top of the tower will cheer (typically around the 50% mark when the defiance bar appears). Kill them as soon as they do. This is easiest done with a ranged weapon.&lt;br /&gt;
* Alternatively, you may get in melee range using {{skill icon|Jade Bot Glide Booster}} to scale the battlements.&lt;br /&gt;
&lt;br /&gt;
{{achievement box|Return to Confessor&#039;s Stronghold}}&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
{{section-stub|Living World}}&lt;br /&gt;
=== Allies ===&lt;br /&gt;
;[[Asura]]&lt;br /&gt;
* [[Taimi]] &amp;lt;small&amp;gt;(voice only)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Charr]]&lt;br /&gt;
* [[Rytlock Brimstone]]&lt;br /&gt;
&lt;br /&gt;
;[[Human]]s&lt;br /&gt;
* [[Marjory Delaqua]]&lt;br /&gt;
* [[Minister Caudecus|Confessor Caudecus]]&lt;br /&gt;
* [[Lady Valette Wi]]&lt;br /&gt;
* [[White Mantle Cleric]]&lt;br /&gt;
* [[White Mantle Elementalist]]&lt;br /&gt;
* [[White Mantle Knight]]&lt;br /&gt;
* [[White Mantle Mesmer]]&lt;br /&gt;
* [[White Mantle Necromancer]]&lt;br /&gt;
* [[White Mantle Seeker]]&lt;br /&gt;
&lt;br /&gt;
;[[Mursaat]]&lt;br /&gt;
* [[Lazarus]]&lt;br /&gt;
&lt;br /&gt;
;[[Sylvari]]&lt;br /&gt;
* [[Canach]]&lt;br /&gt;
&lt;br /&gt;
=== Foes ===&lt;br /&gt;
;[[Elemental]]s&lt;br /&gt;
* [[Veteran Bloodstone Elemental Mauler]]&lt;br /&gt;
* [[Volatile Bloodstone Elemental]]&lt;br /&gt;
&lt;br /&gt;
;Humans ([[White Mantle]])&lt;br /&gt;
* [[Justiciar Adrienne]]&lt;br /&gt;
* [[White Mantle Cleric]]&lt;br /&gt;
* [[White Mantle Elementalist]]&lt;br /&gt;
* [[White Mantle Knight]]&lt;br /&gt;
* [[White Mantle Mesmer]]&lt;br /&gt;
* [[White Mantle Necromancer]]&lt;br /&gt;
* [[White Mantle Scout]]&lt;br /&gt;
* [[Veteran White Mantle Cleric]]&lt;br /&gt;
* [[Veteran White Mantle Elementalist]]&lt;br /&gt;
* [[Veteran White Mantle Mesmer]]&lt;br /&gt;
* [[Veteran White Mantle Necromancer]]&lt;br /&gt;
&lt;br /&gt;
;[[Jade Construct]]s&lt;br /&gt;
* [[Subjugated Jade Construct]]&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
* [[Door]]&lt;br /&gt;
* [[Large Bloodstone Chest]]&lt;br /&gt;
* [[Spike Trap (Confessor&#039;s Stronghold)|Spike Trap]]&lt;br /&gt;
* [[Unstable Bloodstone Chunk]]&lt;br /&gt;
* [[Unstable Bloodstone Shard]]&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
When check in with Canach:&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Canach, glad to see you&#039;re alive. I was afraid you&#039;d been caught in the blast.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; We almost were, but then...not.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Me too. Your troops?&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Some of them are still looking for you, and the rest are forming a perimeter around this place.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I wanted to deal with the minister privately; I really only need you there to corroborate events, should they go south.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Plus, I ran into these two delinquents and figured Dragon&#039;s Watch could certainly handle it.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Marjory, Rytlock. Showed up just in time to help us track down Caudecus.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; It was all anyone could talk about in Divinity&#039;s Reach. Canach, you&#039;re here under the orders of—?&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Countess Anise is very concerned about Caudecus&#039;s well-being.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I&#039;m to return him home unless the innocent-until-proven-guilty minister does something to change those plans.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; She must be very hopeful your plans change.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I was instructed to be tight lipped about it. But I will say this: Yes.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Before we find him; Caudecus may have been the someone who consumed the Bloodstone&#039;s magic.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; If it&#039;s true, he may be a little stronger than we all remember.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; If he did, we can&#039;t just let him loose on Kryta...or maybe all of Tyria is his prize this time.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I only want to be off Anise&#039;s leash. Saving the world would just be a corollary benefit.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;White Mantle Elementalist:&#039;&#039;&#039; For Kryta!&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; We have company.&lt;br /&gt;
:&#039;&#039;&#039;White Mantle Cleric:&#039;&#039;&#039; No one crosses the White Mantle!&lt;br /&gt;
:&#039;&#039;&#039;White Mantle Elementalist:&#039;&#039;&#039; I&#039;ll surely succeed where others failed!&lt;br /&gt;
&lt;br /&gt;
After defeating the ambush:&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; These White Mantle guards aren&#039;t affected by the Bloodstone like the others I&#039;ve fought.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; They must have arrived after the explosion.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Then they came with Caudecus. We&#039;re close.&lt;br /&gt;
&lt;br /&gt;
Encountering the spike traps:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Watch your step. Whatever this place was, it was meant to keep the unwary at bay.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Ow! That one snuck up on me.&lt;br /&gt;
&lt;br /&gt;
Encountering the Bloodstone chunks:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; (grunt) ...Too close to this bloodstone...strength has left my limbs...&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Any countermagic measures up your sleeve, Commander?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Nice work, Commander. Now if I could persuade you to take care of the others...&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Interesting. Countering the magic of these bloodstones returns whatever magical properties it absorbed.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; I know a certain big-eared asura who&#039;d love to be here to study this...&lt;br /&gt;
:&#039;&#039;&#039;Taimi:&#039;&#039;&#039; {{flavor|I heard that!}}&lt;br /&gt;
&lt;br /&gt;
Encountering the Bloodstone elementals:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Perfect. Shields.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; How do we bring them down?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; These bloodstones can draw off the magic if we can catch the shields in the flux.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; The unstable bloodstone chunks drain whatever energy gets nearby.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; If the commander is right about Caudecus absorbing bloodstone magic, that may prove handy.&lt;br /&gt;
&lt;br /&gt;
Encountering Justiciar Adrienne:&lt;br /&gt;
:&#039;&#039;&#039;Muffled Voice:&#039;&#039;&#039; Work faster! These bloodstones won&#039;t collect themselves!&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Sounds like we might have something ahead.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Let me take the lead, Rytlock.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I was given specific orders on how this was supposed to be executed, and I don&#039;t need you to defile it with your inclination to blindly smite.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; If that&#039;s a blindfold crack...&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Care to take the door, Commander?&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Minister Caudecus, you&#039;ve obviously... Oh. He&#039;s not here. Rytlock, smite away!&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; My pleasure!&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; You&#039;ll never take him!&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; Do you actually think we&#039;d let you take him from us?&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; He&#039;s not yours to keep, fanatic.&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; These fools must be taught their place!&lt;br /&gt;
&lt;br /&gt;
While fighting Adrienne:&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; Magic from bloodstones empowers me! What do you have? Nothing! &amp;lt;small&amp;gt;&#039;&#039;&#039;(When using her shield for the first time)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;(One/some of these when she is using her shield)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; The power... I should have done this sooner!&lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; Kill the fool before my shield is drained again! &lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; How does it feel to be completely ineffective? (laugh)&lt;br /&gt;
: &amp;lt;small&amp;gt;&#039;&#039;&#039;(One/some of these when breaking her shield)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; I feel magic being drained from my shield. The bloodstones are... hungry.&lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; That&#039;s a clever trick. &lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; This is impossible! Magic is being drained from my shield!&lt;br /&gt;
::&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; I won&#039;t be stopped here. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; Just a little more...more... MORE POWER!&lt;br /&gt;
&lt;br /&gt;
After killing Adrienne:&lt;br /&gt;
:&#039;&#039;&#039;Justiciar Adrienne:&#039;&#039;&#039; You won&#039;t take... Caudec— &amp;lt;small&amp;gt;&#039;&#039;&#039;(ambient dialogue - does not show up in chat)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Why do you think Caudecus wanted them to collect bloodstones?&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Hopefully to weigh his pockets down while he jumped in a lake.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; He can&#039;t be far now. Move along, everyone!&lt;br /&gt;
&lt;br /&gt;
Proceeding up towards the Colosseum :&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; The loose magic here has certainly turned this area into a war zone.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; So, Commander, you really think Caudecus caused the blast to reverse itself?&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Possibly.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Caithe and I found ground zero and determined something or someone soaked up the lion&#039;s share of magic.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; His escape does seem conveniently timed to be in the right place at the right time.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Caithe? What was she doing here?&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Investigating the blast. She asked I forgive her for stealing the egg and...everything.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Hmmm... I don&#039;t know if I&#039;d be able to. I don&#039;t think people can change that much.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Ever the cynic.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; See? Point proven. I&#039;ll never change, either. Ask [[Kasmeer Meade|Kasmeer]].&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; It would be hard for me to blame Caithe for her actions while Mordremoth was alive...&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; But let&#039;s save the philosophical arguments until after the minister is dealt with.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Then let&#039;s lay the man to rest!&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I think you mean return him to safety.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; (chuff) I&#039;ll never understand human politics.&lt;br /&gt;
&lt;br /&gt;
Encounter Caudecus&lt;br /&gt;
:&#039;&#039;&#039;Minister Caudecus:&#039;&#039;&#039; Why do I feel like I&#039;m repeating myself? YOU follow MY orders!&lt;br /&gt;
:&#039;&#039;&#039;Minister Caudecus:&#039;&#039;&#039; I don&#039;t know where these delusions are coming from... There is one White Mantle, do you hear me? ONE!&lt;br /&gt;
:&#039;&#039;&#039;Muffled Voice:&#039;&#039;&#039; Minister, I understand but—&lt;br /&gt;
:&#039;&#039;&#039;Minister Caudecus:&#039;&#039;&#039; But! But! Quiet! Now tell me again what this pile of rocks can do.&lt;br /&gt;
:&#039;&#039;&#039;Minister Caudecus:&#039;&#039;&#039; Are there magic words? How powerful is it? Well...?&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; That&#039;s him, all right.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Reminds me of a boss I had at the cotton-candy stands when I was younger. (shudder)&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Everyone ready to crash his party? Time for your foot key, Commander.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Minister Caudecus! You&#039;ve obviously been taken prisoner by these White Mantle zealots.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I&#039;m here to rescue you and return you to the Royal Palace.&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; Let&#039;s drop the charade, shall we, you ignorant leaf! I will not be returning to Divinity&#039;s Reach until I wear the crown!&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; So I&#039;m clear, you&#039;re admitting you&#039;re associated with the White Mantle?&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; Are you quite touched? I&#039;m their supreme leader! And they will carry me all the way to the throne of Kryta!!&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Commander, did you witness that?&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; I did.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Then by the providence granted to me by Countess Anise, I hereby pass sentence on you, Caudecus Beetlestone.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Today is your last day on Tyria. Allow my blade to bid you farewell!&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; Get them! Turn this thing on!&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; What do you think of my latest find, Commander? It was a bit of a fixer-upper, but nothing a few bloodstones couldn&#039;t mend.&lt;br /&gt;
&lt;br /&gt;
While fighting the Jade Construct&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I believe it&#039;s safe to assume Caudecus didn&#039;t absorb the bloodstone&#039;s magic; otherwise he&#039;d be down here himself.&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; I wanted to see this thing trample Kryta! Get in there and save it! &amp;lt;small&amp;gt;&#039;&#039;&#039;(When Jade Construct&#039;s life is at 50%)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; You will not stop me! The Krytan throne was built upon White Mantle blood, and we are its rightful heirs. &amp;lt;small&amp;gt;&#039;&#039;&#039;(When Jade Construct is defeated)&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cinematic upon defeating the Jade Construct&lt;br /&gt;
:&#039;&#039;&#039;Lazarus:&#039;&#039;&#039; You are a heretic, Caudecus! And you shall lead no White Mantle, for I am their GOD!&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; What? It—it can&#039;t be...!&lt;br /&gt;
&lt;br /&gt;
After the cinematic:&lt;br /&gt;
:&#039;&#039;&#039;Lazarus:&#039;&#039;&#039; I am the last mursaat. Many years ago, you knew me as Lazarus the Dire. I have returned from the brink of existence!&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; No! You are a false god! The White Mantle is mine! Don&#039;t listen to him!&lt;br /&gt;
:&#039;&#039;&#039;Lazarus:&#039;&#039;&#039; Empty words formed by the forked tongue of a snake.&lt;br /&gt;
:&#039;&#039;&#039;Lazarus:&#039;&#039;&#039; The human seat of power and its current monarch are inconsequential. We are destined to face more virtuous pursuits.&lt;br /&gt;
:&#039;&#039;&#039;Lazarus:&#039;&#039;&#039; My true believers, you&#039;re welcome to seek shelter in my light. To those who doubt... you&#039;re welcome to burn.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Canach! Go now!&lt;br /&gt;
&lt;br /&gt;
Cinematic as Canach chases Caudecus:&lt;br /&gt;
:&#039;&#039;&#039;Confessor Caudecus:&#039;&#039;&#039; Don&#039;t stand there with your mouth agape! Get me out of here!&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; No!&lt;br /&gt;
&lt;br /&gt;
After the cinematic:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Bah! Mesmers! Sorry, Marjory, no offense to Kas.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Helpful if they&#039;re on your side, annoying if they&#039;re not. I understand.&lt;br /&gt;
&lt;br /&gt;
Talking to Canach:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; He&#039;s gone.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; I&#039;m sorry, Canach. I can help to catch him...&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; Doesn&#039;t look like there&#039;s any sign of Lazarus either.&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; A mursaat alive... We should immediately warn the queen, but he appeared to be disinterested in Kryta.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Surprisingly different from the last time the mursaat were sticking their creepy bird feet where they didn&#039;t belong.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Marjory, weren&#039;t you just saying something about people not being able to change?&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; A &amp;quot;virtuous pursuit&amp;quot; could mean a lot of things to a mursaat. But I&#039;ll admit, I&#039;m curious.&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Yeah, they might think it&#039;s noble to make a necklace out of your teeth.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; With Caudecus not displaying any signs of excess power, I think we have to assume Lazarus was the one behind the blast.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; We need to find him; get an idea of what he&#039;s planning to do with all that magic.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; Caudecus will want to hunt him down too.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; He won&#039;t readily surrender control of the White Mantle. One will inevitably lead us to the other.&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; Then this&#039;ll be a good way to start the new guild; a crisis, but hopefully not a world-ending crisis.&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; It&#039;s how I prefer my crises.&lt;br /&gt;
:&#039;&#039;&#039;Taimi:&#039;&#039;&#039; {{flavor|Commander, can you read me? I have some news!}}&lt;br /&gt;
:&#039;&#039;&#039;&amp;lt;Character name&amp;gt;:&#039;&#039;&#039; I&#039;m here, Taimi. What do you have?&lt;br /&gt;
:&#039;&#039;&#039;Taimi:&#039;&#039;&#039; {{flavor|Something possibly...slightly...marginally...cataclysmic.}}&lt;br /&gt;
:&#039;&#039;&#039;Taimi:&#039;&#039;&#039; {{flavor|I managed to finally get detailed ley readings from the map and determined...well..}}&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; What is it?&lt;br /&gt;
:&#039;&#039;&#039;Taimi:&#039;&#039;&#039; {{flavor|[[Primordus]] is active.}}&lt;br /&gt;
&lt;br /&gt;
Talking to your allies:&lt;br /&gt;
:&#039;&#039;&#039;Canach:&#039;&#039;&#039; I understand your priority will be the dragon. Mine, however, is unfortunately spoken for.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Marjory Delaqua:&#039;&#039;&#039; A dragon and a mursaat. Can&#039;t help but feel like we&#039;re surrounded.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Rytlock Brimstone:&#039;&#039;&#039; Looks like it&#039;s time to test the new guild&#039;s mettle. Into the fire we go.&lt;br /&gt;
&lt;br /&gt;
== My story ==&lt;br /&gt;
{{Mystory&lt;br /&gt;
| image = Confessor&#039;s Stronghold loading screen.jpg&lt;br /&gt;
| text = I cornered Caudecus, and he revealed himself to be the leader of the White Mantle. That wasn&#039;t the only surprise we had. Lazarus, the fabled last of the mursaat, showed up. He expelled Caudecus—no surprise there. But then he expressed a disinterest in the Krytan throne! The White Mantle fractured. Some of the fools remained loyal to Caudecus. Others swore renewed allegiance to Lazarus. It&#039;s been quite a day!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Living World Season 3 nav|1}}&lt;br /&gt;
&lt;br /&gt;
[[de:Festung des Beichtvaters]]&lt;br /&gt;
[[es:La Fortaleza del Confesor]]&lt;br /&gt;
[[fr:Forteresse du confesseur]]&lt;/div&gt;</summary>
		<author><name>159.26.98.246</name></author>
	</entry>
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