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		<id>https://wiki.ezgame.cc/index.php?title=Torment&amp;diff=47562</id>
		<title>Torment</title>
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		<updated>2026-06-10T07:38:54Z</updated>

		<summary type="html">&lt;p&gt;1.145.112.199: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Effect infobox&lt;br /&gt;
| type = condition&lt;br /&gt;
| stacking = intensity&lt;br /&gt;
| description = Deals [[damage]] every second. Deals additional damage to foes that aren&#039;t moving. [[Effect stacking|Stacks]] intensity.&lt;br /&gt;
| id = 19426, 21632&lt;br /&gt;
}}&lt;br /&gt;
[[Torment]] is a [[condition]] that inflicts [[damage]] over time and [[Effect stacking|stacks]] in intensity. If the victim isn&#039;t moving, they take more damage than they would while moving. [[Character]]s suffering from torment have black smoke on their legs (if applicable) and large red scratch marks around their lower body. The moving damage is higher in PvE than it is in WvW and sPvP. The damage dealt by torment is determined by the following formula:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While moving (PvE only):&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;code&amp;gt;(0.06 * [[Condition Damage]]) + (0.25 * Level) + 2&amp;lt;/code&amp;gt; damage per stack per second,&lt;br /&gt;
:&amp;lt;code&amp;gt;(0.06 * [[Condition Damage]]) + 22&amp;lt;/code&amp;gt; damage per stack per second at level 80.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While moving (WvW and sPvP):&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;code&amp;gt;(0.054 * [[Condition Damage]]) + (0.23 * Level) + 1.4&amp;lt;/code&amp;gt; damage per stack per second.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While stationary (PvE only):&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;code&amp;gt;(0.09 * [[Condition Damage]]) + (0.36 * Level) + 3&amp;lt;/code&amp;gt; damage per stack per second, &lt;br /&gt;
:&amp;lt;code&amp;gt;(0.09 * [[Condition Damage]]) + 31.8&amp;lt;/code&amp;gt; damage per stack per second at level 80.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While stationary (WvW and sPvP):&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;code&amp;gt;(0.07 * [[Condition Damage]]) + (0.29 * Level) + 2.8&amp;lt;/code&amp;gt; damage per stack per second.&lt;br /&gt;
&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Related [[skill]]s ==&lt;br /&gt;
{{see|Condition#Related skills}}&lt;br /&gt;
=== Skills that apply torment ===&lt;br /&gt;
{{related skills|heading=that apply torment|heading level=h4}}&lt;br /&gt;
&lt;br /&gt;
=== Skills that remove torment ===&lt;br /&gt;
{{see|Boon#Skills that convert conditions into boons, Condition#Skills that remove conditions}}&lt;br /&gt;
{{related skills|type=Condition Removed|heading=that remove torment|heading level=h4}}&lt;br /&gt;
&lt;br /&gt;
== Related [[trait]]s ==&lt;br /&gt;
{{see|Condition#Related traits}}&lt;br /&gt;
{{related traits|heading=that apply torment}}&lt;br /&gt;
&lt;br /&gt;
{{related traits|heading=that remove torment|type=Condition Removed}}&lt;br /&gt;
&lt;br /&gt;
== Related [[effect]]s ==&lt;br /&gt;
=== Effects that apply torment when struck ===&lt;br /&gt;
* {{skill icon|Dark Aura}}&lt;br /&gt;
&lt;br /&gt;
== Related [[equipment]] ==&lt;br /&gt;
{{see|Condition#Related equipment}}&lt;br /&gt;
=== [[Relic]]s that apply torment ===&lt;br /&gt;
* {{item icon|Relic of Akeem}} — {{item description|Relic of Akeem}}&lt;br /&gt;
* {{item icon|Relic of the Fractal}} — {{item description|Relic of the Fractal}}&lt;br /&gt;
* {{item icon|Relic of the Krait}} — {{item description|Relic of the Krait}}&lt;br /&gt;
* {{item icon|Relic of the Mirage}} — {{item description|Relic of the Mirage}}&lt;br /&gt;
* {{item icon|Relic of Peitha}} — {{item description|Relic of Peitha}}&lt;br /&gt;
&lt;br /&gt;
=== [[Upgrade component]]s that apply torment ===&lt;br /&gt;
; [[Sigil]]s&lt;br /&gt;
* {{Item icon|Superior Sigil of Torment}} — Inflict 2 stacks of [[torment]] for 5 seconds to enemies around your target upon landing a [[critical hit]]. {{gray|(Cooldown: 5 Seconds)}}&lt;br /&gt;
&lt;br /&gt;
=== [[Upgrade component]]s that affect torment ===&lt;br /&gt;
; [[Rune]]s&lt;br /&gt;
* {{Item icon|Superior Rune of Tormenting}} (rank 2, 4, &amp;amp; 6 – increase duration)&lt;br /&gt;
&lt;br /&gt;
; [[Sigil]]s&lt;br /&gt;
* {{Item icon|Superior Sigil of Demons}} (increase duration)&lt;br /&gt;
&lt;br /&gt;
== Related [[Nourishment|consumables]] ==&lt;br /&gt;
{{see|Food#Torment}}&lt;br /&gt;
* {{Item icon|Meaty Asparagus Skewer}} (increase duration by 15%) &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Synergy with [[immobile]] and [[control effect]]s, since they suppress movement of the the victim.&lt;br /&gt;
* &amp;quot;Moving&amp;quot; includes running (or walking), strafing, or backpedalling (default key binds {{key|W}}, {{key|Q}}, {{key|E}}, and {{key|S}} respectively). Rotation (default key binds {{key|A}} and {{key|D}}) does not count as moving.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{{Version history table header|condition|type=effect|hidetext=y}}&lt;br /&gt;
{{Version history table row|2022-10-04|Torment}}&lt;br /&gt;
* Torment: In PvP and WvW, damage has been adjusted as follows:&lt;br /&gt;
** While moving: Increased base damage from 15.9 to 19.8. Increased condition damage scaling from 0.045 to 0.054.&lt;br /&gt;
** While stationary: Reduced base damage from 31.8 to 26. Reduced condition damage scaling from 0.09 to 0.07.&lt;br /&gt;
{{Version history table row|2021-05-11|Torment}}&lt;br /&gt;
* Deals damage every second. Deals additional damage to foes that are not moving. Stacks intensity.&lt;br /&gt;
{{Version history table row|2017-08-09|08/08/2017 – Late Notes}}&lt;br /&gt;
* Base damage has been increased to match bleed&#039;s base damage; movement damage has been reduced to compensate for this.&lt;br /&gt;
** This change only applies to PvE.&lt;br /&gt;
{{Version history table row|2015-06-23|Condition Updates}}&lt;br /&gt;
* All damage conditions will now stack up to 1500 times.&lt;br /&gt;
* The formula for this condition has been rescaled to account for the new behavior of damaging conditions and to put more focus on the condition damage stat.&lt;br /&gt;
* New damage over time: &amp;lt;code&amp;gt;1.5 + (0.18 * Level) + (0.045 * Condition Damage)&amp;lt;/code&amp;gt;&lt;br /&gt;
* New damage while moving: &amp;lt;code&amp;gt;3 + (0.36 * Level) + (0.09 * Condition Damage)&amp;lt;/code&amp;gt;&lt;br /&gt;
{{Version history table row|2013-10-15|Profession Skills}}&lt;br /&gt;
* Updated the description to more accurately display the damage done while standing still and moving.&lt;br /&gt;
{{Version history table row|2013-06-25|Profession Skills|r=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Torment floater.png|Floater indicating damage over time from Torment.&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Can be disabled with &amp;quot;Show Simple Condition Floaters&amp;quot;.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Torment was introduced to the game as part of the [[Sky Pirates of Tyria]] [[release]].&lt;br /&gt;
&lt;br /&gt;
{{Effects nav}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pein]]&lt;br /&gt;
[[es:Tormento]]&lt;br /&gt;
[[fr:Tourment]]&lt;/div&gt;</summary>
		<author><name>1.145.112.199</name></author>
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